Just what is Sony doing with Vita? If they've given-up, they should just kill it.

Bought a vita.... ended up trading it in for a Wii U preorder. I wanted to love it, but I found myself more often than not playing PSP games... games which I could already play on my PSP.
 
I don't want Angry Birds mobile type bullshit, or quirky low budget gimicky games that use the backtouch and gyroscope or stuff like that on my Vita. I want big, complex, console quality games on it. Because big, complex, console quality games are more fun. A lot more fun. All developers need to do to make console-like games work on the Vita is let you save anywhere at any time. The Vita is a powerful system. Take full advantage of that power.
 
I don't want Angry Birds mobile type bullshit, or quirky low budget gimicky games that use the backtouch and gyroscope or stuff like that on my Vita. I want big, complex, console quality games on it. Because big, complex, console quality games are more fun. A lot more fun. All developers need to do to make console-like games work on the Vita is let you save anywhere at any time. The Vita is a powerful system. Take full advantage of that power.

I want everything from both worlds. Crazy original gimmicky game, backtouch and gyroscope controls with console graphics.
 
^ Same, I want it all.

Sorry, I should have been more clear in my post above. My sentiments were more in line with the poster you replied to.



PS4 will undoubtedly require more resources, making the apparent divide (if there is one) between PS4 and Vita more and more apparent. If anything, I see Vita support dwindling based on devs focus shifting to learn next-gen architecture, and adapting their flagpole franchises for it. I think Vita will be relegated to indie devs or mild 3rd party support until otherwise, cared for. I just don't see Vita's userbase growing unless there is compelling content, and with the PS4 around the corner, I don't see that anytime soon.

Yes I completely agree with this except that I think it won't be just indies (which may flock to stand out from iOS) but more the standard devs that we see today with PS4's increasing demand. But you are right, if it doesn't get a userbase bump soon (ideally 1 year, probably could do another 2) it will be too late for a successful console due to devs switch to ps4. But if it does pick up (which it deserves to), I think we'll see more of a split. If the userbase grows, devs won't have to throw in the towel and go iOS but can put out pretty much the same standard of game that they've been doing for the last 10 years.

Nice discussion, can't say I would same for a lot of other posts here. Yes, that the Vita is great and has lots of potential is all in my head Gavin, because the mass market sales haven't confirmed it yet.
 
Go check out Unit 13

No fucking console game offers what Unit 13 offers

It was built for the damn System, once that shit gels with you, it becomes fucking second nature, going back to a regular TPS makes you go damn, they could've used that from Unit 13 to enhance the experience

The system is still new, it is still trying to find a footing into what this device is

The market isn't what Sony hoped for it to be, now it's adjusting, right before our eyes

RPG's on Vita require a lot of investment from devs/pubs at the moment
They are still finding profits in the PSP, so it's fractured

Sales are slow, no non-Vita or Vita owner can say there not
Then you have 2 option, get it, enjoy what it offers or STFU and move the fuck on with something else to kill your time and money with

Most detractors go well, it doesnt have games...
IT HAS GAMES!

Yeah but thy are all ports, nothing new, to really experience the system...
BULLSHIT!, play Gravity Rush, Unit 13, the plethora of PSN titles released for it

But it cost too much...
So did the PS3 @$599, yet people still bought it at that price

Memory Cards are to price and proprietary...
Join the club, we both are in agreement, but I'm invested into this system, so I will have to pay, it stings, but you deal with it
You haven't even owned the Vita yet and are complaining!

Game cost too much...
You can be a Day 1 Hero or be smart and wait it out
During the summer you could grab MK Konplete Edition for Vita for $10, same goes for Mod Nation Racers (sales)
In the mean time, there are these quirky Vita'esque" games that don't cost and arm and a leg to buy
$15 for Super Stardust Delta is the best money you will ever spend for your Vita
That game was built for it
You can get roughly 100+ hours of enjoyment out of it, I fucking sure did

I want to get but I don't want to get...
GET THE FUCK OUT!

I definitely appreciate that it seems like it's made for the Vita through and through, but even though it's a tactical 3rd person shooter, its look, feel and aesthetic makes it seem far too similar to the plethora of military FPS games out there. Even if it actually plays differently from the endless FPS clones, this is nowhere near the types of games I was talking about.

Now regarding the PSN suggestion, are these unique and original titles that are actually Vita exclusive and built from the ground up for it? Or are we talking merely about the awesome stuff like Journey and PixelJunk games being compacted on Vita, even though you can just get it on the PS3? If it's the former, then yes that would be fantastic. Although Sony's advertisement would have been doing an even more abysmal job than I thought in that case. (Which would again beg the question, WTF is Sony doing with Vita?)
 
About the OP questions. Sony is not giving up on Vita. There are simply a limited amount of resources that they can spend in development. And probably they can't spend too much money in moneyhat third parties with their financial results (and the development costs of PS4).

But Vita is not dead. Is not selling low enought (Virtual Boy low enought) to be discontinued, and Sony is much bigger than Sega, so there is no risk of Vita being discontinued even with lower numbers than DreamCast. Simply, the userbase will need more time to be there, but if they work on third parties and give a decent amount of titles (Sony is not Nintendo, and don't have natural killer apps, so they have to supply the big hits with a big amount of catalog), the console will last more years.

Vita don't have PS2 momentum, as PSP or even PS3. So it will never make the same numbers of PSP. But it may reach 20 or even 30 millions before being discontinued, so it's still worthy for Sony.
 
this thread is about sales of vita and how it affects sony to put an effort on making games for the system. without the sales they're not going to give much effort into it. so don't say its not about sales. right now i think the guys at sony are thinking about sales

talk about deja vu.

I didn't know this was a NPD thread

Go read the damn fucking OP

Guy flip flopping like a Mormon trying to become a President

I want it but I don't want it, if I don't want Sony should kill it

OP doesn't even have the word sales appear once is his statement

All you trolls need better fucking material

Either get a Vita and enjoy the system or go back to the abyss and contemplate the next console for your Domm & Gloom mantra
 
I didn't know this was a NPD thread

Go read the damn fucking OP

Guy flip flopping like a Mormon trying to become a President

I want it but I don't want it, if I don't want Sony should kill it

OP doesn't even have the word sales appear once is his statement

All you trolls need better fucking material

Either get a Vita and enjoy the system or go back to the abyss and contemplate the next console for your Domm & Gloom mantra

If you can't see a correlation between Sony giving up on the Vita and dismal sales, then god help you. Anyone using the phrase "doom and gloom" in a mocking tone with respect to the Vita is seriously out of touch with reality. Things are not exactly going according to plan for Sony.
 
I didn't know this was a NPD thread

Go read the damn fucking OP

Guy flip flopping like a Mormon trying to become a President

I want it but I don't want it, if I don't want Sony should kill it

OP doesn't even have the word sales appear once is his statement

All you trolls need better fucking material

Either get a Vita and enjoy the system or go back to the abyss and contemplate the next console for your Domm & Gloom mantra

Seriously? If I'm critical of something that I'm a fan of, and point out concerning flaws even though I want it to succeed down the long run, I'm a flip-flopper? I love how apparently you're either a blind fanboy or a hateful troll. No room for objectivity.
 
I didn't know this was a NPD thread

Go read the damn fucking OP

Guy flip flopping like a Mormon trying to become a President

I want it but I don't want it, if I don't want Sony should kill it

OP doesn't even have the word sales appear once is his statement

All you trolls need better fucking material

Either get a Vita and enjoy the system or go back to the abyss and contemplate the next console for your Domm & Gloom mantra

Are you a joke account? Because if not, then you sure as hell are coming off as one.
 
So anyone think Sony's gonna revamp the Vita as the Playstation Phone?

$500-600, 5" 1080p display, plays all Vita, PSP and PSone and PS2 games, slideout controls, launch date fall 2014?

Who am I kidding, it'd probably be dead in the water.
 
I want everything from both worlds. Crazy original gimmicky game, backtouch and gyroscope controls with console graphics.

Go check out Frobisher Says, some of the Little Deviants stuff, and a whole bunch of stuff out and on the way on PS Mobile, as well as things like Sound Shapes, Retro City Rampage etc.

I don't want Angry Birds mobile type bullshit, or quirky low budget gimicky games that use the backtouch and gyroscope or stuff like that on my Vita. I want big, complex, console quality games on it. Because big, complex, console quality games are more fun. A lot more fun. All developers need to do to make console-like games work on the Vita is let you save anywhere at any time. The Vita is a powerful system. Take full advantage of that power.

Go check out WipEout 2048, Uncharted: Golden Abyss, Need for Speed: Most Wanted and Assassins Creed: Liberation.

It's amazing how many people go 'it needs this', 'it needs that', 'there's not enough of this', 'there's no games' etc - clearly people haven't even properly looked into the Vita before just dismissing it.

Full disclosure: happy Vita owner since March with tons to play.
 
Now regarding the PSN suggestion, are these unique and original titles that are actually Vita exclusive and built from the ground up for it? Or are we talking merely about the awesome stuff like Journey and PixelJunk games being compacted on Vita, even though you can just get it on the PS3? If it's the former, then yes that would be fantastic. (Although Sony's advertisement would have been doing an even more abysmal job than I thought in that case.)

Super Stardust Delta, completely redefines the game that was made for the PS3
When I play the PS3 version I get pissed due to it not being the Vita version
Refinement was fucking amazing

Plants vs Zombies (Yes that title which has been whored out more than Left-Peg Lucy)
The touch screen enhances and make the game more enjoyable
It's replayability is through the roof
I'm insane trophy collector, most of GAF knows this, I went on an 88 hours quest to get 1 trophy to get my Platinum (which the dev trolled me so bad by releasing an update that gives you the trophy in 2 tries, Fuck My Life)

I just recently bought Mutant Blob Attacks, such a quirky game, built for the Vita
Bought Sun Flowers through youtube gameplay video, had a cool touch that resonated with me, 10-15 min time waster that you go back to regularly

I still have to pick up Dokuro, which looks hella interesting and 10+ more titles

I can buy them right now, but as I said I have too much on my plate, I wanna finish those up, get a bigger card (hopefully through a sale) and maybe some price drops happen, if not fuck it was going to Purchase them anyway
 
Same daoster, about heaven 2..no fucking clue. Probably struggling to get enough to show//want to save them for later (hopefully to make a better impact)...:S


It's incomplete isn't it? I mean it doesn't even list Killzone Mercenaries and others like GE2, maybe no release date on those yet. Still, looks like a good list to me! Not to mention the backlog I'll have from all these titles in its first year, a lot of which JUST came out.

Strange how they won't release them, even to their shareholders.

Not strange, like you said it's selling low...their active effort to conceal them would actually suggest they have a plan for it and don't want them to notice (or know how bad) the problems atm.
 
Same daoster, about heaven 2..no fucking clue. Probably struggling to get enough to show//want to save them for later (hopefully to make a better impact)...:S



It's incomplete isn't it? I mean it doesn't even list Killzone Mercenaries and others like GE2, maybe no release date on those yet. Still, looks like a good list to me!

Normally publishers like to tell retailers when games are coming out. The fact that it's incomplete speaks volumes.

Not strange, like you said it's selling low...their active effort to conceal it would suggest they have a plan for it.

Yes, their plan is to deceive shareholders in order to hopefully quell the freefall in their stock price.
 
^ *Temporarily, I'm sure. Until the vita takes off to the moon next year/after. They know shareholders don't have as much vision/see the potential in their products like they do. I'm sure they learnt with the PS3.

Normally publishers like to tell retailers when games are coming out. The fact that it's incomplete speaks volumes.

Volumes about giving out dates too early these days? It doesn't make sense to announce release dates so far ahead.. (changes during development -> disappointment. And for competitive timing etc).
 
When Sony streamlines their products together, thats when Vita will shine.

I want a 7 and 10" Vita tablet.
There will be a Vita tablet at some point designed to interface with the PS4 the same way the WiiU gamepad does.
I doubt you'll see one in that screen size, though. I suppose it's possible.

(And yeah, that's the other reason why the Vita will remain viable going forward. It's going to be an integral part of the PS4 gaming experience.)
 
Go check out Frobisher Says, some of the Little Deviants stuff, and a whole bunch of stuff out and on the way on PS Mobile, as well as things like Sound Shapes, Retro City Rampage etc.



Go check out WipEout 2048, Uncharted: Golden Abyss, Need for Speed: Most Wanted and Assassins Creed: Liberation.

It's amazing how many people go 'it needs this', 'it needs that', 'there's not enough of this', 'there's no games' etc - clearly people haven't even properly looked into the Vita before just dismissing it.

Full disclosure: happy Vita owner since March with tons to play.

Oh, I know the Vita has these console quality games. I'm a Vita owner and love Gravity Rush, Ass Creed, Hot Shots, Uncharted (except for the charcole rubbings) and even Unit 13. I posted that because it seems like every Vita thread has a ton of people complaining that they don't want console type games on a mobile device. I was just saying that there are a lot of people like me who really do like console type games on handhelds.
 
Super Stardust Delta, completely redefines the game that was made for the PS3
When I play the PS3 version I get pissed due to it not being the Vita version
Refinement was fucking amazing

Plants vs Zombies (Yes that title which has been whored out more than Left-Peg Lucy)
The touch screen enhances and make the game more enjoyable
It's replayability is through the roof
I'm insane trophy collector, most of GAF knows this, I went on an 88 hours quest to get 1 trophy to get my Platinum (which the dev trolled me so bad by releasing an update that gives you the trophy in 2 tries, Fuck My Life)

I just recently bought Mutant Blob Attacks, such a quirky game, built for the Vita
Bought Sun Flowers through youtube gameplay video, had a cool touch that resonated with me, 10-15 min time waster that you go back to regularly

I still have to pick up Dokuro, which looks hella interesting and 10+ more titles

I can buy them right now, but as I said I have too much on my plate, I wanna finish those up, get a bigger card (hopefully through a sale) and maybe some price drops happen, if not fuck it was going to Purchase them anyway

These seem pretty cool. Although again, exclusivity with some is questionable, and they look kinda simple-cell phone game-esque, but it's still a step in the right direction.
 
There will be a Vita tablet at some point designed to interface with the PS4 the same way the WiiU gamepad does.
I doubt you'll see one in that screen size, though. I suppose it's possible.

(And yeah, that's the other reason why the Vita will remain viable going forward. It's going to be an integral part of the PS4 gaming experience.)

Much better to put an app which can be used on all tablets. No one's gonna buy a special tablet just to use it with their PS4.
 
Dude.

I probably have more games than just about any other Vita owner around here...but man, the Vita has no games.

Don't know about that. I own:

-Uncharted Golden Abyss
-Hot Shots Golf World International
-Wipeout 2048
-Dynasty Warriors Next
-Ridge Racer
-Shinobido 2
-Lumines Electronic Symphony
-Mortal Kombat
-Ultimate Marvel Vs. Capcom 3
-BlazBlue CS Extend
-Gravity Rush
-Metal Gear Solid HD
-Resistance Burning Skies
-Hatsune Miku Project Diva-f
-Little Big Planet Vita
-Street Fighter X Tekken
-Retro City Rampage
-ACIII Liberation
-Ragnarok Odyssey

And I want to buy/am interested in:

-Persona 4 The Golden
-Virtua Tennis
-Need For Speed Most Wanted
-CoD Black Ops Declassified
-Sony Smash Bros.
-Sonic & Sega All-Stars Racing
-Phantasy Star Online 2

That's 19 games in less than a year. I've only sold off one game that I thought was total crap (Ninja Gaiden Sigma). And all but one of the games I'm interested in are coming out this year. That's not bad for a first year, especially considering how poorly the Vita has sold and how bad its support is. I don't recall buying this many games during the other systems' first years this gen. Whether or not the Vita survives its second year is another story, though.
 
Same daoster, about heaven 2..no fucking clue. Probably struggling to get enough to show//want to save them for later (hopefully to make a better impact)...:S

Sorry, I wasn't being positive about E3 or TGS.

E3 or TGS showed me how LITTLE Sony cared. And to add insult to injury, Sony acted surprised when gamers were disappointed at how little was shown for Vita during the conference ("buy there was plenty of Vita games on the game floor!").

Gamescom was about the only conference where Sony showed the Vita any love (Tearaway will be awesome).

the biggest worrying indicator to me about the health of the Vita is how Sony treated it at TGS and E3 this past year.
 
Not strange, like you said it's selling low...their active effort to conceal them would actually suggest they have a plan for it and don't want them to notice the problems atm.

No, when you have a plan you admit your problems and how you're going to solve them. When you don't state how you're solving the problem, it means you're thinking "shit, I got nothing."

You conceal problems because you don't want to lose consumer confidence, because you know that if they knew about those problems their confidence would rightly plummet.
 
^ Fair enough, but if you think shareholders won't believe in your plan like you will, and you really don't want to lose out on more finance then it would apply too.. :)

Sorry, I wasn't being positive about E3 or TGS.

E3 or TGS showed me how LITTLE Sony cared. And to add insult to injury, Sony acted surprised when gamers were disappointed at how little was shown for Vita during the conference ("buy there was plenty of Vita games on the game floor!").

Gamescom was about the only conference where Sony showed the Vita any love (Tearaway will be awesome).

the biggest worrying indicator to me about the health of the Vita is how Sony treated it at TGS and E3 this past year.

Ah right yeah, mistook gamescon for TGS. Gamescon wasn't bad...e3 was appalling I agree. They were way way off.. TGS had GE2 and phantasy star online 2 to deal with the MH fallout though didn't it?
 
Much better to put an app which can be used on all tablets. No one's gonna buy a special tablet just to use it with their PS4.
The PS4 is going to be bundled with a Vita. They won't have to buy a special tablet.
(Oh yeah, I went there.)
 
These seem pretty cool. Although again, exclusivity with some is questionable, and they look kinda simple-cell phone game-esque, but it's still a step in the right direction.

Sony fumbled the ball right out the gate, I can't deny that

Media/Fanboys/Arm Chair Sales Analyst/Specialist just piled on

Sony still somehow has the ball, and now is stumbling to get it's bearing from the gang tackle

Now it's next move can be a Deep Hail Mary, or do small check down passes and runs, keep gaining momentum and try to score the TD

The defense is just the Industry shift, if it goes left and Sony goes right, Oh Shit! opening, free yards to the promise land
If it try to go through it and follow the flow, yeah, Sony getting shut down figuratively and literally
 
Oh, I know the Vita has these console quality games. I'm a Vita owner and love Gravity Rush, Ass Creed, Hot Shots, Uncharted (except for the charcole rubbings) and even Unit 13. I posted that because it seems like every Vita thread has a ton of people complaining that they don't want console type games on a mobile device. I was just saying that there are a lot of people like me who really do like console type games on handhelds.

Sorry man, I misunderstood - I love them too! Great for when you've got the TV on in the background, or just want to sit back on the sofa/in bed and chill, or someone else is playing on the PS3/using the TV - or for taking it actually outside I guess :P
 
The Vita has lots of nice games, especially considering that it hasn't even been out for a year yet. It just lacks games with mass market appeal.
 
^ *Temporarily, I'm sure. Until the vita takes off to the moon next year/after. They know shareholders don't have as much vision/see the potential in their products like they do. I'm sure they learnt with the PS3.



Volumes about giving out dates too early these days? It doesn't make sense to announce release dates so far ahead.. (changes during development -> disappointment. And for competitive timing etc).

God forbid you give retailers a little heads-up that you would like to sell them something in a couple month's time. 7 titles is obviously too much for these retailers to handle.

Say a customer walks into Gamestop and asks when so-and-so game comes out for Vita. "Oh, sorry sir, we only have these 7 games on our list as coming out between now and March.

^ *Temporarily, I'm sure. Until the vita takes off to the moon next year/after. They know shareholders don't have as much vision/see the potential in their products like they do. I'm sure they learnt with the PS3.

I seriously can't believe I'm wasting my time with someone as thick-headed as you. I'm going to go drink myself into a stupor.
 
I didn't know this was a NPD thread

Go read the damn fucking OP

Guy flip flopping like a Mormon trying to become a President

I want it but I don't want it, if I don't want Sony should kill it

OP doesn't even have the word sales appear once is his statement

All you trolls need better fucking material

Either get a Vita and enjoy the system or go back to the abyss and contemplate the next console for your Domm & Gloom mantra

im sorry if i hurt your vita or your feelings.

so lets be on topic, i think sony is doing a poor job on handling vita like they have not learned a thing from the psp.
okay there are great games for it sure, all game systems have one. but there's not much to go on future wise but i hope one day they'll actually do vita heaven 2.

sony doesn't know what it wants for the vita, a port machine, a smartphone competitor or an another psp. you keep defending its games and its price and how we should get one but as you can see outside of this forum people are not convinced in any way.

and let me ask you this, what do you think is sony doing with vita? does it have a great future ahead of it?
 
^ Fair enough, but if you think shareholders won't believe in your plan like you will, and you really don't want to lose out on more finance then it would apply too.. :)

What kind of plan do you think they might have that shareholders won't believe in? Putting a lot of effort into some new games and moneyhatting some exclusives for what shareholders might consider dying platform?

You think they're hiding Vita's sales from shareholders because if they knew how bad they were, they'd let their dollars speak out against the games they're continuing to make for the platform?
 
No, when you have a plan you admit your problems and how you're going to solve them. When you don't state how you're solving the problem, it means you're thinking "shit, I got nothing."

You conceal problems because you don't want to lose consumer confidence, because you know that if they knew about those problems their confidence would rightly plummet.
I do think part of the plan was Assassin's Creed Liberation, Call of Duty and NFS Most Wanted. Looks like AC:L and MW have tanked. Given the dev and dev time on CoD I'm sure the reviews won't be too hot. I'm not sure what else they have!
 
this thread is about sales of vita and how it affects sony to put an effort on making games for the system. without the sales they're not going to give much effort into it. so don't say its not about sales. right now i think the guys at sony are thinking about sales

Then why don't any of you mentioning this ever bring it up when THESE guys post, instead of always saying it to the people who LIKE the Vita?

I just bought VLR for my Vita. Past that, I'm not really sure what the hell I'm going to buy for it. I'm sure there will be something at some point.

I love the hardware. I wish the software library would pick up a bit.

It was dead before it arrived. Times have changed, not even I buy handhelds anymore.

Mine has been on the shelf for a few months and I'm only gonna dust it off for Persona 4. After I'm done with that it'll go right back on the shelf for another extended break.

Been looking for a reason to buy it as well. I was on the fence when it came out but now I don't even care.

Seriously. I've NEVER seen anybody quote these types of negative experiences and saw "we're talking about sales, not your personal experiences with the system." And if we are discussing sales only, this page would be about two posts long. It's selling poorly. Games are coming from Sony, but third parties are reluctant because it's selling poorly. What else is there to talk about?


These seem pretty cool. Although again, exclusivity with some is questionable, and they look kinda simple-cell phone game-esque, but it's still a step in the right direction.

You know what I'm thinking? I'm thinking you don't want anything on it. You don't want console type experiences because there are consoles for that, and you don't want handheld type experiences because they're too "cell phone game-esque". Unless you can give me examples of games that are not console-like (whatever that means) OR cell-phone-like, then I think you're being very disingenuous about the whole thing. You mentioned Gravity Rush earlier. That was a game that EASILY could have been on a console. It started development on the PS3, in fact.
 
What kind of plan do you think they might have that shareholders won't believe in? Putting a lot of effort into some new games and moneyhatting some exclusives for what shareholders might consider dying platform?

You think they're hiding Vita's sales from shareholders because if they knew how bad they were, they'd let their dollars speak out against the games they're continuing to make for the platform?

The strength and effect of their advertising/price drop is what I was thinking of..

God forbid you give retailers a little heads-up that you would like to sell them something in a couple month's time. 7 titles is obviously too much for these retailers to handle.

Say a customer walks into Gamestop and asks when so-and-so game comes out for Vita. "Oh, sorry sir, we only have these 7 games on our list as coming out between now and March.

I understand that, it's not ideal at all but I don't think it is an indication of sony sinking it...they admitted they were finding it hard to get more third party (not that they couldn't moneyhat..). I doubt the average consumer thinks that far ahead either - I bet 90% would probably be expecting more games even if they announced they were shutting it down.

1-2 years more. It can do it!
 
I do think part of the plan was Assassin's Creed Liberation, Call of Duty and NFS Most Wanted. Looks like AC:L and MW have tanked.
Hear that GAF? 4 days worth of UK-only non-digital retail sales figures = these flagship games have tanked.

At least reviewers can take solace in the fact that panning those titles by comparing them to console versions was justified.
 
Hear that GAF? 4 days worth of UK-only non-digital retail sales figures = these flagship games have tanked.

At least reviewers can take solace in the fact that panning those titles by comparing them to console versions was justified.
I'm almost an exclusively-Vita gamer these days - and NFS is one of my favourite games on it. (Just to clarify I'm not joining the shitting-on-Vita brigade) But you can't say the opening sales of Liberation were promising given how AC3 sold. But yeah, maybe tanked wasn't the right word ;)
 
.

Urgh. That's disappointing. :/

Why? It's still getting a sequel, while Resistance: Burning Skies, more than likely is not.

I think, when some people are arguing sales, they forget that game developers have budget goals that they have set in place for their game. They know how much it's going to cost to produce their game, and they know how much the game is supposed to sell to break even, and how much it must sell to turn a profit.

According to the director/creator of Gravity Rush, he is hard at work on a sequel. So even though the game didn't sell as well as Resistance: BS, it sold enough to warrant a sequel. Positive word of mouth about Gravity Rush helped it out, I think. Well, that, and the really unique look and tone of the game. Perhaps Resistance: BS had a higher budget, and the sales, while more than GR, didn't reach their minimum expectations of sales.

I liken Gravity Rush to just about any new IP: A solid core, that I'm sure the sequel will build upon beautifully. One of my favorite examples is Assassin's Creed and Uncharted: Drake's Fortune. AC was a good game. Not great, but good. It had a solid groundwork, but suffered from repetition and some game design flaws. Uncharted was better than AC1, but it was a straight forward, simple, if not beautiful, third person shooter.

Their respective sequels kicked ass.

I think Gravity Rush 2 will be much better than the original.

Also, just because a lot of Vita games look incredibly impressive, doesn't mean they're boasting $30 million budgets. I'd be surprised if the average Vita game breached $10 million. I can't even see AC3: Lib and Uncharted: GA costing that much to produce. The visuals are only one part of the development cost, and being able to utilize assets or materials from perhaps a parent series on the consoles, will only cut down on those costs.

I just don't think it's as imperative for a Vita title (or 3DS title either, for that matter) to sell 5 or 6 million units like it may be for a console title with a big budget. What is "big" as far as budget is concerned, for Vita development. Some of you guys act as if every Vita game released has a Metal Gear Solid 4 level budget.

I bet Killzone: Mercenaries for the Vita cost less than $10 million to make. Should it then have to sell 5 million units to turn a profit?

The metric for success for handheld games, I think, is a bit different than console games. If a handheld game breaks 3 or 4 million units sold, I think that's amazing and probably far beyond the developer's expectations.
 
SEPTEMBER

Little big planet vita

OCTOBER

Need for speed most wanted
Street fighter x tekken
Assassins creed liberation
Virtues last reward
Silent Hill: Book of Memories
Ragnarok Odyssey

NOVEMBER

Call of Duty D
Persona 4: Golden
PlayStation All-Stars Battle Royale
Ratchet & Clank: Full Frontal Assault

DECEMBER

Sonic & All-Stars Racing Transformed
 
Top Bottom