- There are 3 types of missions in the game: "Get to the end of the stage", "Defeat the boss character" and "Defeat / Protect a Memory Pod".
- You can clear a Stage without killing a single enemy, however, you will not get Rider Points nor XP and those are key to becoming stronger and defeat other stronger enemies.
- The reviewer liked using the bike a lot, however he finds a pity that you cannot attack while in the bike.
Now on to the characters:
Kuuga:
- There are two types of Mighty Kicks in Mighty Form, he said that delivering them is very fun.
- If you change into Rising Mighty and try to do the Mighty Kick, you will turn into Amazing Mighty and do its attack.
- You can defeat enemies only by running with Mighty Form.
Agito:
- The reviewer is very happy about the inclusion of Burning Form. It seems you can only activate it under certain conditions, when you do, the name of the form will show up in the belt part on the screen.
- It is very powerful, therefore time limited.
- He praises the fidelity in Ground Form's attacks and likes the powerful punches.
- Apparently Trinity Form is ONLY to perform the Rider Glide.
Ryuki:
- He said it is tempting just to spam Advent, but says that the attack is very slow.
- He likes the fact that the card's use is unlimited.
- He said to try using the RideShooter because it is very fun to use.
Faiz:
- Axel Form consumes Rider gauge from defeating enemies and you can use it for only 10 seconds which is longer than the Kabuto Riders.
- His complaint is how the Axel Crimson Smash is not accurate to the show. In the show he would hit the enemy multiple times before the many cones appear. On this one, by shooting Faiz Pointer all the cones appear. He would prefer if it would be a continuous attack instead of simultaneous.
- He said that even though there is a restriction to use Axel Form (the gauge must be full) he didn't feel it at all since after 3 or 4 Crimson Smashes his gauge was full and he could transform.
Blade:
- Jack Form is playable and it is very fun to attack while flying.
- Apparently (if I got that right) you spend Attack Points to use the great variety of Rouser Cards. He says that collecting AP is fairly easy so it is a good balance.
- He praises the original voice and the faithful "WEY!!"
- You can buy the normal version and have the custom soundtrack.
もちろん、通常版を買って、カスタムサウンドトラックで設定してもOKですよ!
However, he said it is priceless to transform into King Form and "ELEMENTS" start playing.
Hibiki:
- He says that using the drums is powerful but it is not good to use on large batches of enemies. He said it is better to use it on bosses.
- Ongekiko is a very good guard.
Kabuto:
- He said that he wanted to cry of joy when he heard the "CAST OFF" and "PUT ON". He loves the way Masked Form is slow but is also a shooting character and the fact that the enemies are blown away when you Cast Off.
- There is not restriction in the Cast Off/Put On process.
- He loves that you have to push the button 3 times to perform the Rider Kick in Rider Form.
- You activate Clock Up with the △ button, and for a certain period of time the enemies will be in Slow Motion. Casting time is fairly short at first but it increases with level up. There is no restriction on Clock Up.
- The more you combo, the more the Clock Up time continues.
- It is possible to combine Rider Kick and Clock Up.
Den-O:
- When you take too many hits with a certain form, another Imagin will hop on and you will automatically change form. However, the form that you were using previously will NOT be available again until you clear the stage.
- If you "run out" of Imagin, you can fight in Liner Form.
- Apparently you can provoke enemies while in the Imagin Forms.
- The reviewer wishes for Super Climax and Wing Form in the next game.
Kiva:
- DoGaBaKi, like Trinity Form, is only for a Rider Glide.
- All Kiva Forms can Jump cancel.
- He said Kiva Form is the most fun to use due to his mobility. And variation of ground and air combos.
Decade:
- The reviewer is happy that you can FINALLY Clock Up as Decade-Kabuto. No Axel Form tho.
- However, you cannot use other Rider's personal traits such as Rouse Cards in Decade-Blade.
- When you final attack gauge is at MAX, if you have the Violent Emotion Figure your attack will be stronger (??). Complete Form is also very strong.
W and W FangJoker:
- He is sad because Joker is not available.
- He said that if you like fighting games, you will like FangJoker because of how you can combo.
- Shoulder Fang is useful to deal with two things in the same time.
- By holding down L you give up your defense to increase you attack.
OOO:
- He was wondering what was the point of the RideVendor if Latorartar was faster lol.
- No mix-n-match forms.
Fourze:
- He likes Giant Foot Module a lot since it can deal with a large batch of enemies at once.
- He says that Elek States's Rider 10G Volt Break is very slow and not very effective.
- Magnet States is very effective in missions when you have to destroy the Memory Pod.
Wizard:
- All Dragon is very strong and can finish bosses easily.
- Unfortunately, the magics are restricted to forms (like in SCH).
- You can use all 4 Styles but the reviewer likes Hurricane the best.
Accel:
- Accel Booster can be used freely but has a time limit. However, unlike Accel Trial, it does not consume gauge.
Birth:
- All enemies will give Cell Medals to Birth.
Meteor:
- Meteor Storm is NOT attack only, it is a timed power up that consumes gauge tho.
Beast:
- He said is better to be equiped with Dolphi all the time because of its healing powers. You can also flood the stage with Dolphi.
- Falco is indeed Beast's bike and it is good to use it against Hibiki's boss (which has the ability to fly).
- Chameleo is good to capture enemies and, along Dolphi, is very useful.