Kaz Hirai: "PS4 hardware is already profitable"

do you not understand how the market works? if said company goes bankrupt another company will rise and take its place.

It's clear that you're the one who doesn't understand how markets work. The console videogame market has huge barriers to entry so it is in no way guaranteed a new company would come in to replace a company that dropped out. Additionally console video games do not have good growth prospects right now so most companies won't want to touch that market with a 10 foot pole.
 
Why are people expecting a price drop with the PS4 selling well and just becoming profitable? That's not how that works. Price drops are to boost sales when there's a lull. Plus it hasn't even been out a year.
 
Gary Busey is impressed

UMCY1r8.gif
 
It's clear that you're the one who doesn't understand how markets work. The console videogame market has huge barriers to entry so it is in no way guaranteed a new company would come in to replace a company that dropped out. Additionally console video games do not have good growth prospects right now so most companies won't want to touch that market with a 10 foot pole.

Agreed. You'd have to be insane to jump in the console space right now. If any new company does jumping into gaming, it will be primarily in the mobile/F2P space.

They ain't going to make hardware.
 
I think it is interesting how Sony imitated the Nintendo approach (minus the gimmick) by having moderate hardware without a complicated design that is profitable day 1 and allow the economics of scale to increase margins over time.


What? This has never been Nintendo's approach. Nintendo uses custom tech which is expensive but on order
to cut cost they gimp the power.

What Sony did with PS4 is completely different.
 
2005 high-end PC: 200W under load.
2005/2006 new consoles: 180W under load
2014 high-end PC: 800W under load
2013 new consoles: 180W under load

I've been saying this over and over and over again since 2009 or something. The age of consoles hanging with high-end PCs at the raw hardware spec level is over and will never come again. Nobody will build a closed-box CE device with that kind of power consumption.

I think most people know the arguments in favor of consoles and in favor of pc's, they just choose to ignore them.
 
Why are people expecting a price drop with the PS4 selling well and just becoming profitable? That's not how that works. Price drops are to boost sales when there's a lull. Plus it hasn't even been out a year.

Because they might need to match an MS price drop soon. There still is this misconception that Kinectless SKU is a price drop, but it may actually just have set the base for a coming price war.

It doesn't look like Kinectless XB1 will drive sales as with all the inofficial pricedrop on ungimped bundlesearlier it rather feels like a price increased SKU.
 
Why are people expecting a price drop with the PS4 selling well and just becoming profitable? That's not how that works. Price drops are to boost sales when there's a lull. Plus it hasn't even been out a year.

Or to maintain a price advantage, and therefore momentum and a sales advantage. Sony was fairly aggressive with the PS2s price despite dominating that generation.
 
Why does every PS4 thread turn into a "PC is powerful" thread? This is about PS4 making money, the hell does PC have to do with anything?

Well, in the end, aren't today's consoles and PCs almost the same?
The only main difference is, USUALLY you use mouse+kb for PC, but thanks to the 360 gamepad, even that isn't true.

The only real difference between a Xbox, a Playstation and a PC (at least for me) are exclusives.
Ofc PC CAN have better graphics, but with a cheap build, you'll not get 1080p/60 either.
 
2005 high-end PC: 200W under load.
2005/2006 new consoles: 180W under load
2014 high-end PC: 800W under load
2013 new consoles: 180W under load

I've been saying this over and over and over again since 2009 or something. The age of consoles hanging with high-end PCs at the raw hardware spec level is over and will never come again. Nobody will build a closed-box CE device with that kind of power consumption.

I'm getting tired of posts like this, cause they imply that they did what was possible.
Nobody with a brain expected a 800W console, but they could have at least met last gen's power consumption.
Your numbers are wrong - the ps3 got close to 210W, while the highest ps4 number i saw was 151W playing Killzone. This difference is basicly half of the entire power consumption of the Xbox One.
A 60W more for the gpu/cpu would have made a big difference.
 
Great news for Sony, but it tells me the machine is a bit overpriced for what you get (which I already suspected), and makes me more likely to wait for a pricedrop to invest in one really.
 
Uncharted 4, The Last Guardian, and Project Beast are PC-esque games?

They are videogames on x86 hardware, sounds PC-esque to me. :p

I am trying to expose the hilarity of having console cycles, a remnant of the 80's in 2014. All companies should be trying to phase this shit out and release their games on personal computing devices. Having closed environments, companies spending billions on R&D when Intel/Nvidia/AMD can do it for them, stifling competition by making games platform exclusive is ignorant and asinine. It's holding back gaming in general, and this news is depressing overall since it means this crap is more likely to continue.
 
How is making factual and truthful statements about general stuff insecure?

Its kind of like if PS4 users went into an Xbox One game's OT and started bragging about higher resolutions. Its factual but is it relevant? I don't see how PC's hardware superiority comes in to the PS4 being profitable. What does that have to do with anything? I have both a PC and PS4 and am quite aware of the power differences but again why state that in a thread about the PS4 being profitable? Try to build an equivalent PC with that kind of power consumption and 8gb of GDDR5 that comes with a controller for under $500. I don't understand why people have to get all up in arms about the whole thing. On both sides that is. I won't say its insecurity because I don't speak for others but I don't get the posting about the power differences personally.
 
I still like consoles but the more they become like weaker pc's without the benefits the less I'm starting to care outside exclusives (which are important mind you).

This is basically where I'm at. I have a Wii U because I've always enjoyed various aspects of their offerings, but the PC-lite approach being taken by Sony and Microsoft in a lot of ways isn't enticing.

That said, I will likely end up with a PS4 some day to play some of the exclusives, somewhere between 2 and 4 years from now probably.
 
Its kind of like if PS4 users went into an Xbox One game's OT and started bragging about higher resolutions. Its factual but is it relevant? I don't see how PC's hardware superiority comes in to the PS4 being profitable. What does that have to do with anything? I have both a PC and PS4 and am quite aware of the power differences but again why state that in a thread about the PS4 being profitable? Try to build an equivalent PC with that kind of power consumption and 8gb of GDDR5 that comes with a controller for under $500. I don't understand why people have to get all up in arms about the whole thing. On both sides that is. I won't say its insecurity because I don't speak for others but I don't get the posting about the power differences personally.

Pretty much this.

Also, good to hear its profitable, lets hope for a good E3.
 
They are videogames on x86 hardware, sounds PC-esque to me. :p

I am trying to expose the hilarity of having console cycles, a remnant of the 80's in 2014. All companies should be trying to phase this shit out and release their games on personal computing devices. Having closed environments, companies spending billions on R&D when Intel/Nvidia/AMD can do it for them, stifling competition by making games platform exclusive is ignorant and asinine. It's holding back gaming in general, and this news is depressing overall since it means this crap is more likely to continue.


jags.gif
 
2005 high-end PC: 200W under load.
2005/2006 new consoles: 180W under load
2014 high-end PC: 800W under load
2013 new consoles: 180W under load

I've been saying this over and over and over again since 2009 or something. The age of consoles hanging with high-end PCs at the raw hardware spec level is over and will never come again. Nobody will build a closed-box CE device with that kind of power consumption.

This is something that bears repeating. In addition to the PS3/360 being huge loss leaders for years for both Microsoft and Sony (therefore priming both companies to follow up with more conservative machines), they were also noisy infernos.

People would still be disappointed with the PS4 if its GPU was a 7970, it would just take a few months before that was rendered mid or low range. Meanwhile it's stuck with a giant form factor due to heat, cooling, and power concerns.
 
Well, in the end, aren't today's consoles and PCs almost the same?
The only main difference is, USUALLY you use mouse+kb for PC, but thanks to the 360 gamepad, even that isn't true.

The only real difference between a Xbox, a Playstation and a PC (at least for me) are exclusives.
Ofc PC CAN have better graphics, but with a cheap build, you'll not get 1080p/60 either.

Again, what does that have to do with the thread? PC gamers seem to always have to mention they're superior in PS4 threads. And it's always the same people. Can't PS4 owners enjoy their consoles?


EDIT-

Holy shit what the fuck is going on in all the post above me.
 
Good for them, bad for gamers if this gen goes on for more than a couple years. I hope Nintendo realizes the hilarity of the design choices by Sony/MS and releases a Wii U successor in 2 years that is notably more powerful. Maybe then console users will see the uselessness in console cycles.

Not sure if serious...
 
Dead serious. Many are living day to day like we are still in the mid nineties. It's amusing to watch.

Explain how it is an "indisputable" fact.

Indisputable as in there is no counter-argument that is relevant. There really is no need for console cycles, all we need is all developers creating experiences for Personal Computing Devices, not closed hardware that you build a collection, then have it disappear the next generation or have it sold back to you again and again. It's like console gamers are in a time warp and will never make it past 1995. They are continually fucked every gen. Consoles had their place in history, but are relics that are quite useless now and only being made to appear useful with companies stifling competition with "exclusives".
 
That's good news for Sony. I hope this helps them get back on track (a little... some serious restructuring needs to happen over there).

That said, why in the blue fuck are people evangelizing the PC in this thread? I don't see anything about PCs in the OP or thread title. There are many threads about the PC on this forum... go there if you wish to extol your unrelated platform of choice.
 
They are videogames on x86 hardware, sounds PC-esque to me. :p

I am trying to expose the hilarity of having console cycles, a remnant of the 80's in 2014. All companies should be trying to phase this shit out and release their games on personal computing devices. Having closed environments, companies spending billions on R&D when Intel/Nvidia/AMD can do it for them, stifling competition by making games platform exclusive is ignorant and asinine. It's holding back gaming in general, and this news is depressing overall since it means this crap is more likely to continue.

Especially where now the consoles are merely locked-down and lower-end PC hardware, console generations/cycles are a restrictive and arbitrary way of limiting software development more than anything, I feel. A lot of people on here (unfortunately) won't understand this at all, they're used to thinking of gaming in traditional console cycles and little else, but it's true.

Exclusives at this point of shared underlying architecture with the consoles being derivatives of PC hardware are arbitrary unless genuinely specific to a certain control scheme. The console manufacturers are not the ones driving microprocessor and gaming hardware development, they're just OEMs repackaging the stuff (at arbitrary points in time with whatever tech an external company has at the time) with their own custom operating software and DRM restrictions.

There is no continuity or consistency in their design and previous software support, no correspondence with special advances in hardware that make the chosen hardware for the next 5-7 years anything significant, and there are no benefits or practical reasons for gamers to have exclusive games or add-on compatibility. What I hope the PS4's hardware profitability means is increased frequency of console hardware updates and revisions so that software development isn't ever as limited for the same amount of time as in the previous console generation. If they stick to using conservative x86 hardware, they can also ensure some backwards compatibility with their own platforms (whether they decide to monetize it or not) and make the transition significantly easier for themselves in the future. It's the PC model, stick to the core architecture with advancements instead of the overhauls consoles are used to.

Edit: The relevance of this is that the use of x86 hardware in the PS4 is certainly a reason for both the platform's low cost of manufacture and it's ease of price-reduction. It is also a primary reason for the ease of development on the platform and a potential stepping stone to a more profitable long-term console model, but it is all undoubtedly connected to the PC.
 
I know it's hard for some people to comprehend, but what I stated was indisputable fact.

No, what you stated was a load of dog****.

I own a high-end gaming PC. I have BF4 on it. Guess what? I like playing it better on my PS4.

I like playing my Wii U, a LOT. Even more when MK8 comes out.

I don't want a unified environment, I want individual competition spurring new and more awesome features. I like my 3DS. I like my PS3. I will never get rid of those consoles. PS2 is still relevant.


PS2 IS STILL relevant. There are still GREAT games to play or re-play on it. Can you say the same about a 10+ year old PC?
 
Dead serious. Many are living day to day like we are still in the mid nineties. It's amusing to watch.



Indisputable as in there is no counter-argument that is relevant. There really is no need for console cycles, all we need is all developers creating experiences for Personal Computing Devices, not closed hardware that you build a collection, then have it disappear the next generation or have it sold back to you again and again. It's like console gamers are in a time warp and will never make it past 1995. They are continually fucked every gen. Consoles had their place in history, but are relics that are quite useless now and only being made to appear useful with companies stifling competition with "exclusives".


So what do you think about the PS4 being profitable? Oh i'm sorry. Here you go-

http://www.neogaf.com/forum/showthread.php?t=745567

http://www.neogaf.com/forum/showthread.php?t=743719


Bye. That goes for all of you PC obsessed freaks.
 
Can some explain to me why threads about PS4 hardware always turn into a PC circle jerk?

Because PC gamers are becoming uncomfortable with the fact that console gaming (particularly on the PS4 side) is steadily approaching average-to-good levels of PC quality gaming.
 
Dead serious. Many are living day to day like we are still in the mid nineties. It's amusing to watch.



Indisputable as in there is no counter-argument that is relevant. There really is no need for console cycles, all we need is all developers creating experiences for Personal Computing Devices, not closed hardware that you build a collection, then have it disappear the next generation or have it sold back to you again and again. It's like console gamers are in a time warp and will never make it past 1995. They are continually fucked every gen. Consoles had their place in history, but are relics that are quite useless now and only being made to appear useful with companies stifling competition with "exclusives".
If they're relics, then why are PS4 and XB1 selling at a better pace than their predecessors?
 
They are videogames on x86 hardware, sounds PC-esque to me. :p

I am trying to expose the hilarity of having console cycles, a remnant of the 80's in 2014. All companies should be trying to phase this shit out and release their games on personal computing devices. Having closed environments, companies spending billions on R&D when Intel/Nvidia/AMD can do it for them, stifling competition by making games platform exclusive is ignorant and asinine. It's holding back gaming in general, and this news is depressing overall since it means this crap is more likely to continue.
So like... did you intentionally come into this thread to contribute nothing and shit it all up? This is a thread about PS4 and, in a wider scope, Sony's financials. What does your rage against consoles, and love for PC have to do with anything?

I would like to argue the massive holes in your argument, but this is neither the time and place for that. Please take this silliness elsewhere.
 
They are videogames on x86 hardware, sounds PC-esque to me. :p

I am trying to expose the hilarity of having console cycles, a remnant of the 80's in 2014. All companies should be trying to phase this shit out and release their games on personal computing devices. Having closed environments, companies spending billions on R&D when Intel/Nvidia/AMD can do it for them, stifling competition by making games platform exclusive is ignorant and asinine. It's holding back gaming in general, and this news is depressing overall since it means this crap is more likely to continue.

Wow so many words that can come across as salty PC port begging.

There's a reason why console's exploded from the late 80's all the way to now and it ain't because of stifling competition.

Infact console gameing influenced PC games by "dumbing" them down from 2000 onwards which pissed off PC gamers for a while.

Edit: Aaaaaaand he's gone.
 
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