gutterboy44
Member
And that's the problem that mrklaw is having: the ship you get in the docking tutorial only has one set of four RCS thrusters on it. I noticed the exact same thing. WASD turns you just fine, but IJKL doesn't strictly translate. I try to use J to translate left, and yes, the craft does go generally left, but it also starts yawing right, since the RCS thrusters are pushing the rear of the craf to the left.
I've yet to actually build a craft with RCS thrusters myself, and I've only done docking in the tutorial, but I've noticed several problems with the docking tutorial that seem to make it overly difficult:
- They don't give you enough liquid fuel. Even many attempts at doing the docking tutorial (succeeded twice, woohoo!), I'm practically completely out of liquid fuel by the time I get to the actual docking stage. This leaves you with very little room for error when it comes to the initial burns. I get that they're trying to teach you to be efficient, but given that the tutorials are most likely to be used by people new to the game, a little leeway would be nice.
- From what I've messed around with the camera settings, the "Chase" setting that the tutorial recommends isn't really optimal for docking. I find the "Locked" one to be far, far more useful, since it stays stuck where you left it, relative to your ship. This means I can just lock the camera directly behind me, so I at least get a good idea if I'm heading in the right direction.
- The tutorial text also doesn't explain what the "control from here" option does. I've tried docking once with and without it, and I can't really notice a difference.
- This isn't a problem with the tutorial per se, but the docking mode does seem fairly useless, if not downright counterproductive. Correct me if I'm wrong, but it seems that all the docking mode really does is map WASD to the same function that IJKL does in non-docking mode, correct? If so, why bother having docking mode in the first place? You're losing any capability for attitude control, with no upside. I was hoping that it'd give me some sort of "first person" mode for the docking. I'm already dreading any future attempts I'm going to be making of trying to dock larger ships, since the ship itself with be obscuring my view of the docking port.
Are you keeping SAS enabled while docking? That helps small ships with imbalanced RCS help fight the yaw when trying to translate. It doesn't make it perfect but it helps. That seems really stupid that they didn't use balanced RCS in their tutorial ship.