KILLZONE 2 - input lag now? if you want a reskinned COD4, go play WaW

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omg, Rico is here.
 
Rico's "fuck 'em up" line needs to be kept to a minimum to avoid potential ridicule.

The HGH heavy trooper is hilarious though. "Come here... I only want to talk to you." :lol
 
HGH trooper? Video?


Lagunamov said:
omg, Rico is here.

He's been here since the first realtime reveal. He's your team leader. :p

Another character who's in the game -the context in which he appears
Templar is in the game as well
 
Ceb said:
Rico's "fuck 'em up" line needs to be kept to a minimum to avoid potential ridicule.

The HGH heavy trooper is hilarious though. "Come here... I only want to talk to you." :lol

Yea, I hope the heavy trooper stays the same for the final build.
 
Zen said:
He's been here since the first realtime reveal. He's your team leader. :p

Another character who's in the game -the context in which he appears
Templar is in the game as well

I don't think that's really a spoiler since they mention him during a level we've seen. He's my favorite KZ character.
 
I suppose you're right, I'm just very anal about spoilers (and I'm done watching any videos now) and thought I'd spoiler it for any likewise overly sensitive person. :lol
 
Dante said:
Ugh 1up is flat out terrible. I do enjoy 1up Yours, but goddamn everything else they do is laughable. Keep Tina Sanchez FAR away from this game, as well as the asian dude with the George Lucas neck :/
i was trying to find a name for his voice...... best thing i could come up with was... Abe
 
SolidSnakex said:
They gave KZ:L a 5 and said this about the multiplayer mode that GG said they'd offer as DLC

Hahaha, that sounds soo bitter. Did something happen between 1up and GG?

I honestly didn't think the 1up Show discussion was as negative as many were making out. One of the guys seemed intent on negativity, but even he agreed that it compelled him to keep playing. The other guy seemed quite positive. Then two others who didn't really contribute much to the discussion.

The preview, similarly..I don't think it's THAT negative at all. Some of them do seem to want to nitpick, but they're just that - nitpicks. There are a lot of complimentary comments in there, and where there's negativity, it seems to boil down to nitpicking or 'taste'. I do agree, though, that some of them seem to focus on these nitpicks more than being positive.

I get the feeling GAF expects 1up to bring back Che for a one-off review of KZ2 or something.. :p
 
Zen said:
That's the edited version..

That was the original version, this is the edited version

Supposedly, through some miraculous update, there will be an online deathmatch option available. But seeing how well Liberation follows through on its promising premise, I wouldn't count on it redeeming the game any.

They did the same thing with KZ2's E3 07 impressions.

Original

The game doesn't look as good as the 2005 trailer, naturally, but it looks close to as good as any other console shooter.

Edited

The game doesn't look as good as the 2005 trailer, naturally, but it looks close to as good as any other console shooter. We'd say that currently Gears of War tops it, and a few other titles are on the same visual level, but the game looks extremely nice.
 
I don't mind critical opinions, but everything about this whole 1up ordeal truly shows that they're holding some grudge against this game. Really, red lights on black complaints?
 
Enojado said:
The vast majority of the 1up "preview" is garbage.

As others mentioned, if you are going to complain about glitches then tell us. Or better yet, tell GG and give them the chance to evaluate if they are glitches and if so if they can fix them.

Helghasts' red eyes are iconic and are part of the gameplay. I guess the desert level with the flowers that look suspiciously like the soldier's red eyes was missed on those that played at 1up.

A lot of the criticisms apply just as equally to highly regarded shooters such as Gears 2 and COD4, yet for some reason KZ just gets shitted on.

I just don't get it.

It's called double standards... I wish someone would make a website and show the hypocrite remarks these gaming "journalist" make, it's almost laughable.
 
They were goofing on how silly it is... Unless you're talking about 1UP yours which I'm hearing atm. Has it ever been explained why their eyes glow? Wouldn't it make more sense for their eyes not to glow?

I like the Helghast as enemies. If he doesn't like it then so what? It's all subjective. It's not like he was knocking a technical issue.

Btw, what it is that I'm seeing when their helmets pop off? I guess it's supposed to be a bald head, but it's so freaking pale and freaky looking. :lol
 
SolidSnakex said:
That was the original version, this is the edited version



They did the same thing with KZ2's E3 07 impressions.

Original



Edited

That was pretty crazy, but to be fair to them, their latest preview has a number of explicit acknowledgements of its visual achievement i.e.

Killzone 2 preserves this tone while serving up production values that do manage to hit the fabled target render video from 2005 -- all with a consistent framerate

Killzone 2 is cinematic by virtue of its astonishing visual presentation -- perhaps the best-looking console game ever, at least on a technical level

I suppose one might argue with the word 'perhaps', here, but then maybe we'd be the ones getting nit-picky :p

Tina Sanchez can barely muster a good word to say about the whole thing though, which does kind of reek.

If the point is the editing though, then yeah, editing for added punch on points that may be percieved as negative seems a bit..hmm..
 
Was watchin some HD vids on my PS3 earlier using the PS3 controller, had to stop my fingers from twitching, was watching the JEUX france ones or whatever, fuck did that guy suck.
 
I think Shane actually nailed it in that preview (never thought I'd say that lol):

And perhaps it's because I'm not closely tied to any one specific gameplay "feel" like the die-hard Call of Duty or Gears fans around here, but I find Killzone 2's controls to be entirely to my liking.

:lol

Tho I think there's more than just that going on with some of the editors over there...

Shame that David Ellis, who's become quite positive on the game wasn't part of the preview.
 
FFObsessed said:
I think Shane actually nailed it in that preview (never thought I'd say that lol):



:lol

Tho I think there's more than just that going on with some of the editors over there...

Shame that David Ellis, who's become quite positive on the game wasn't part of the preview.

I posted pretty much the exact same thing when they did the MP segment on 1UP yours last week, and everyone threw a fit.
If people are used to the way the other big shooters play I imagine they're gonna have difficulty adjusting to something that supposedly feels so different. If you're not that used to playing shooters I imagine you won't have to get over the learning curve since you're going in fresh.
I'm worried that some of my more casual friends, that only play Halo and COD, are gonna try KZ2 initially hate it because they're not used to it's unique mechanics, and give up on the game.
 
I really think some of you are playing the victim card too close to heart (neojubei, Solidsnakex, Dante, all the others, the same group that always does this). This happens with every major PS3 exclusive that doesn't get across the board glowing impressions... you guys act like the media is biased and that they're all out to get the PS3. Nobody is out to get the PS3. If anything, the media is rooting for the PS3 (and the 360) based on how they ignore and shit on the Wii. The gaming press obviously wants the HD consoles to be a success.
 
NutJobJim said:
I posted pretty much the exact same thing when they did the MP segment on 1UP yours last week, and everyone threw a fit.
If people are used to the way the other big shooters play I imagine they're gonna have difficulty adjusting to something that supposedly feels so different. If you're not that used to playing shooters I imagine you won't have to get over the learning curve since you're going in fresh.
I'm worried that some of my more casual friends, that only play Halo and COD, are gonna try KZ2 initially hate it because they're not used to it's unique mechanics, and give up on the game.

I agree. I think for a lot for people it is simply a case of getting used to a new feel of controls, which can definitely put people off who don't give it a chance. And let's face it, most people don't give things a chance. But you can see when people do give the game a chance like with Garnet, he initially didn't like the controls, but mentioned on 1upyours how he's now enjoying the multiplayer a lot. Same with David Ellis, he mentioned how he's gotten used to the way it played and is appreciating it, and now he's really enjoying it.

I'm glad tho, because I'd rather play a fresh feeling realistic shooter than just something that feels the same as everything else. I'd much rather Guerrilla develops a game for me than directed towards the masses.

But I don't think anyone is expecting KZ2 to have the same success as an 8 million selling Halo 3 or 10 million selling CoD4. I wouldn't be worried about it because KZ2 will be a huge success no doubt, and will be it's own unique experience. The multiplayer, tho not for everyone (tho which game is?) is the game that's pulled me into online gaming (120 hours and counting), when usually I'd play an online game for a month or two and then just moved onto something else. The singleplayer even tho Suttner doesn't think it's "fun" to him has still stated its enjoyable to play because it's so immersive. This game is gonna have a lot of appeal.
 
I saw a MP preview on Playr (I always feel the need to say the new version of Gamer TV) and they said it plays really well. The controls apparently take a little getting used to but when you discover sprint it feels a lot better. They bemoaned the time it takes to throw a grenade (is this a balancing issue?) but overall were very positive.

I kept catching a glimpse of a NGAF(?) player. Memory or Mercury something. On national (subscription) TV. Made me smile.
 
Snipes424 said:
It's called double standards... I wish someone would make a website and show the hypocrite remarks these gaming "journalist" make, it's almost laughable.

Wouldn't work though. Because most of the "double standards" lie in the positive reviews of videogames these days.

Heads would explode.gif
 
The lighting is sweet yes, but those gifs are pretty poor examples of "physics". The first one looks dumb because the rifle doesn't even seem to hit the dude and the second one just looks somehow weird? Like the guy "jumps" instead of falling due to bullet impact...
 
zoukka said:
The lighting is sweet yes, but those gifs are pretty poor examples of "physics". The first one looks dumb because the rifle doesn't even seem to hit the dude and the second one just looks somehow weird? Like the guy "jumps" instead of falling due to bullet impact...
first one does hit him. look at blood on the right or top part of this screen.
 
First one hits him, the second one he's trying to climb over the obstacle before getting pwned and falling backward. Looks natural to me.

The final gif is pretty sweet in that some force (grenade or other explosion) actually pushes a large "set piece" across the screen.
 
anonymousAversa said:
First one hits him, the second one he's trying to climb over the obstacle before getting pwned and falling backward. Looks natural to me.

The final gif is pretty sweet in that some force (grenade or other explosion) actually pushes a large "set piece" across the screen.

That's exactly what I was going to post. :p
 
I'm not gonna pile on 1UP. They're free to their own opinions. This statement by Tina Sanchez is just odd, though, and doesn't seem to gel with reality:

Tina said:
On top of that, the overall character design also seems questionable -- red eyes contrasting dark uniforms make them unnecessarily stand out.

It's not unnecessary in the slightest. It's entirely necessary and it impacts both the aesthetic and the gameplay. The game is dark enough as it is to strike that right mood and atmosphere, so how is it possible to make guys in dark uniforms "unnecessarily stand out"? You have to make them necessarily stand out, or they'll blend in far too often. That's the whole point. The red, glowing eyes are about as effective a way of doing that as there is without compromising the character of the Helghast or the rest of the atmosphere.
 
Zeliard said:
I'm not gonna pile on 1UP. They're free to their own opinions. This statement by Tina Sanchez is just odd, though, and doesn't seem to gel with reality:



It's not unnecessary in the slightest. It's entirely necessary and it impacts both the aesthetic and the gameplay. The game is dark enough as it is to strike that right mood and atmosphere, so how is it possible to make guys in dark uniforms "unnecessarily stand out"? You have to make them necessarily stand out, or they'll blend in far too often. That's the whole point. The red, glowing eyes are about as effective a way of doing that as there is without compromising the character of the Helghast or the rest of the atmosphere.
Wasn't that the original intention of GG sinc KZ on the PS2? To make them stand out?
 
kbear said:
I really think some of you are playing the victim card too close to heart (neojubei, Solidsnakex, Dante, all the others, the same group that always does this). This happens with every major PS3 exclusive that doesn't get across the board glowing impressions... you guys act like the media is biased and that they're all out to get the PS3. Nobody is out to get the PS3. If anything, the media is rooting for the PS3 (and the 360) based on how they ignore and shit on the Wii. The gaming press obviously wants the HD consoles to be a success.

No one's playing the victim card. I just don't particularly like 1up, and that was pretty much sealed at E3 2007 when they posted this while live blogging the MS E3 conference

EA is about to brag about the 60fps vs. PS3. PlayStation 3 versions are only 30fps. I can't believe Microsoft is actually showing this off. Then again, Sony deserves it.

It's no different from the people that don't like Gamespot after the Kane and Lynch issue or those that don't like Play, GamePro ect.
 
gogogow said:
Wasn't that the original intention of GG sinc KZ on the PS2? To make them stand out?

yup, and in the art videos in gametrailer, the art director clearly say what they've done with the helghast design. they add variety like sniper has 3 eyes, others have clear distinct silhouette and other stuff so the player can easily identify what they're fighting against.
 
zoukka said:
The lighting is sweet yes, but those gifs are pretty poor examples of "physics". The first one looks dumb because the rifle doesn't even seem to hit the dude and the second one just looks somehow weird? Like the guy "jumps" instead of falling due to bullet impact...

You see this is the problem, games like this are so impressive that they end up getting compared to real life, and if they don't match up perfectly then the game fails, I personally think the game is mightily impressive, yeah maybe the guy doesn't quite fall on the ground in the right direction sometimes based on the trajectory of a bullet or a mailee attack but that's hardly a big deal, it still looks impressive.
 
SolidSnakex said:
No one's playing the victim card. I just don't particularly like 1up, and that was pretty much sealed at E3 2007 when they posted this while live blogging the MS E3 conference



It's no different from the people that don't like Gamespot after the Kane and Lynch issue or those that don't like Play, GamePro ect.



Damn....
 
kbear said:
I really think some of you are playing the victim card too close to heart (neojubei, Solidsnakex, Dante, all the others, the same group that always does this). This happens with every major PS3 exclusive that doesn't get across the board glowing impressions... you guys act like the media is biased and that they're all out to get the PS3. Nobody is out to get the PS3. If anything, the media is rooting for the PS3 (and the 360) based on how they ignore and shit on the Wii. The gaming press obviously wants the HD consoles to be a success.


1up has been more than biased against the PS3,is not a secret and the Resistance comment they once say pretty easy prove it,we are all gamers,and like most gamers we all have our own prefecence,reviewers are just like that in many cases,some times they like something some times they don't,and they can be pretty biased.
 
One thing I don't like about the AI in Killzone is how they're too quick to come at you. I'd rather if they ran away to re-group. This kind of brings up another issue where I feel the Helghast don't really act as a unit. I would love to see them sticking together and attacking or retreating in groups.

When I was playing MGS4 I really felt like I was fighting against a well trained enemy. I loved the way they interacted with each other. I don't get that same feeling here. I would love to see one Helghast dragging a teammate to safety while others were providing covering fire.

Can you imagine seeing two Helghast limping away with one giving the other a shoulder to lean on. Wouldn't you feel bad after mowing them both down in the back. Just some camaraderie would go a long way in humanizing them and perhaps drawing sympathy from the player.
 
FFObsessed said:
I just got 64 kills in a game with my sniper on Radec Academy :lol

I'M ON FIIIIIRE! I'M BUUUUUUUUURNING!

You know, I think you can see what Radek Academy looks like in SP in the new GT video, going by that "face" monument". Looks totally different, it's set at night during a full-on storm...so awesome.
 
I wonder why I haven't seen AI play dead in a shooter yet? How awsome would it be for you to be walking by a group of dead corpses only to be shot from behind by one playing dead.....

Or, you see a room full of your dead buddies, and one of them gets up and it's a helghast in disguise....how cool would that be?
 
KeioSquad2 said:
I wonder why I haven't seen AI play dead in a shooter yet? How awsome would it be for you to be walking by a group of dead corpses only to be shot from behind by one playing dead.....

Or, you see a room full of your dead buddies, and one of them gets up and it's a helghast in disguise....how cool would that be?

it sounds cool, but you wont be playing dead in real life so thats pretty silly.
 
spwolf said:
it sounds cool, but you wont be playing dead in real life so thats pretty silly.

That's what games are for? I think it would be awsome if you or the enimes could pull off some rambo type stuff........imo at least.
 
KeioSquad2 said:
That's what games are for? I think it would be awsome if you or the enimes could pull off some rambo type stuff........imo at least.

I think the problem is that gamers would just shoot every corpse they encounter just to make sure, making it more of a chore than actual fun.
 
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