cjtiger300
Member
My only complaint is that the menus fuck with my eyes, lol! Everything else is ace!
Cat in the Hat said:i dont trust you
cjtiger300 said:My only complaint is that the menus fuck with my eyes, lol! Everything else is ace!
hukasmokincaterpillar said:One thing I'd recommend, turn off the reticule. It makes it a bit more challenging firing from the hip, but you can still be really accurate once you get an eye for the trajectory. And for once, firing from the hip feels like firing from the hip.
Defuser said:For some reason,I'm using the Magnum more than rifles. Am I not the only one here? Magnum + Infinite ammo = Awesome awesome awesome.
Choke on the Magic said:The fucking cover system! Holy fuck wow! This game is going to be awesome. Still sad about the lack of a co-op, but every thing else is goddamn incredible.
Best console FPS shooter this gen confirmed.
I hear ya brother.-PXG- said:Fucking tag :lol
Posting on GAF is gonna be so much harder now.
Did he have his username changed or something?mintylurb said:People who are replying to 65536's post..you guys do know you're arguing with andrewfee right? Yes, the same andrewfee who single handley derailed the official uncharted thread and goes out of his way to nitpick ps3 games. Anyway, don't take andrew's "complaints" too seriously.
Schrade said:Did he have his username changed or something?
-Winnie- said:I never played CoD4, but I hear that it has a cover system as well. Any truth to this?
Haha, I did too. I didn't realize the DS3 rotated the screen so it was shaking like mad and I had no idea why.Dr. Acid Avatar said:I thought something was wrong with my TV for a second.
They did in CE. I remember killing Keys off at the start of the first level. They'd love down the doors and send waves of marines at you until you died. :loldfyb said:i don't remember halo 1/2 NPCs firing back -- was that introduced in 3 or did i just never go berzerk against my squad in 1/2? pretty sure SWAT4 and Raven Shield both have NPCs that will turn on you if you shoot them too much.
Oh fuck,that was andrewfee? No wonder that douchebag'ish post seem so familiar. Why does he hang around gaf is no sense.TBX seem to be a perfect place for him.mintylurb said:People who are replying to 65536's post..you guys do know you're arguing with andrewfee right? Yes, the same andrewfee who single handley derailed the official uncharted thread and goes out of his way to nitpick ps3 games. Anyway, don't take andrew's "complaints" too seriously.
DancingCactus77 said:Downloaded. I am off to play.
sykoex said:I hear ya brother.
-PXG- said:Yep.
I'm reading a lot of complaints about the controls. The cover system was a bit odd, but I got used to it quick. The only thing I changed was the sensitivity.
The stiffness of the controls doesn't feel artificial, like RE5. Those controls are just tight, for no apparent reason. In this Killone 2, you really feel like your encumbered by your gear and your toting a really big, heavy ass gun. Its animated very well and looks great, but has adverse effects on how well you can actually play the game. I appreciate that Guerilla wants to immerse me into the game, but this isn't a war simulation. Its science fiction action game, or, rather, a interactive action film (which is a good thing). Many a times, we've heard Guerilla wanting to create a sense of exaggerated, yet believable and visceral action. Or in other words, Hollywood realism.
Anyway, I digressed. I had to put it on the highest setting, and I STILL felt like I was turning too slow. It was better, I'd still like a my controls to be a bit looser.
Crisis said:I really like the way the game plays. I had to get used to the controls like a lot of other people in this thread did. While I certainly wouldn't say this is an impossibility I really think that a lot of the people who say they didn't like the controls are really just more averse to "something different" from the typical FPS controls. The way the default controls are set up really suit Killzone and its gameplay a lot better than it would support any other FPS. You can't shoot while sprinting anyway so I'm okay with the toggle to sprint button system. The default control system is a little odd at first but once you understand how the game itself is playing it is the least-complicated scheme I think. When you get behind cover it is almost definitely the easiest one. Holding L2 and pressing up left or right on the stick to lean out and toggling zoom makes things way less complicated. It's got less of a emphasis on holding things and more of one on doing things. It's more tactical than you would expect it to be.
I have also noticed that despite the events being scripted they never happen in exactly the same way. Early on in the level where you're getting ready to storm the beach and that guy is on fire I've seen him run into another ISA soldier and light HIM on fire too. I've seen him fall down and die in different positions and locations. I know what's going to happen but it's fascinating to see HOW it happens every time. What a great touch.
Pristine_Condition said:Unless you can get 7.1 and 450 Watts of sub bass outta those headphones, I think I'll stick to my current setup.
...but yeah. The sound. Punchy, ain't it?
StreetDisciple said:Good Demo!! My only disappointment is the graphics where not as good as I thought they where going to be. Not saying it looks bad, the game looks great and there are def pushing the PS3 in A lot of ways but to me it just didn't hit me like I thought it would. Uncharted 1 in my opinion still wears the crown. I was critical of IGN's 9.5 in the graphics department at first judging of the screens that I saw but now playing it, I can see why they gave it that.
cjtiger300 said:You will get used to it. Trust me. Its tuff to go back to other FPS after you play this for awhile. It just feels more real if you know what I mean. To me, it is the evolution of console FPS controls. Maybe its just me, but I feel like a soldier with a gun instead of a floating gun.
Red Blaster said:Game's awesome once you jack up the sensitivity and turn off the HUD and crosshairs.
Every video game from this point forward should be Call of Duty 4 remakes.Zophar said:So the controls aren't exactly the same as COD4. Apparently this is a huge problem.
I just wish there was a way of checking your ammo. Looking down at some ammo clips on your belt or something would be nice. Or maybe an auditory cue. Which brings me to another point, play this game with surround sound or headphones. It is a completely different experience when you're getting great sound.Trailblazer said:This a thousand times!!
HUD's and Crosshairs are SO last Gen :lol
I do. Really no problems whatsoever here. I tried with sensitivity all the way up and it was a bit too fast for me. Maybe I should try somewhere in between.jsrv said:I just increased the sensitivity setting under controls, and the game controls suddenly became a thousand times better.
Does anyone use the default sensitivity setting and still be able to play relatively well?
supermackem said:Great game let down by one thing, those fucking ds3 sticks. Why sony why have sticks with big deadzones and lose feel, this game is fucking great and is crying out for a pad to do it justice.
supermackem said:Great game let down by one thing, those fucking ds3 sticks. Why sony why have sticks with big deadzones and lose feel, this game is fucking great and is crying out for a pad to do it justice.