KILLZONE 2 - input lag now? if you want a reskinned COD4, go play WaW

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UntoldDreams said:
Dude... Unless you want to be banned stop it already.
Scratch that... I want you banned because you just won't stop.

We really don't need 10 more pages of you on some INPUT crusade.
Stop treating it like it's a nonsense complaint.
 
Xater said:
I'm pretty sure you only have to unlok the fourth difficulty level.

He's talking about the demo. It's locked on the normal difficulty. There's Veteran and Elite above it, and you have to unlock Elite by beating the full game.
 
Zeliard said:
He's talking about the demo. It's locked on the normal difficulty. There's Veteran and Elite above it, and you have to unlock Elite by beating the full game.

Oh right totally missed the demo part. :lol
 
wotter said:
Some pics from the demo as a change:

kz2_1.jpg

kz2_2.jpg

kz2_3.jpg

kz2_4.jpg

That looks...really dark.
 
UntoldDreams said:
We need a mod in here please.
For, what exactly? Cakefoo is within his rights to complain.

Standing in front of the exploding firework wagon and saying that "there's nothing to see here" isn't going to solve the problem.
 
Rez>You said:
For, what exactly? Cakefoo is within his rights to complain.

Standing in front of the exploding firework wagon and saying that "there's nothing to see here" isn't going to solve the problem.

Spamming a thread with input talk is not helping and basically it (the game) is working as designed (or at least as accepted by Guerrilla Games).

Iaine was in here wasting his time explaining this to people and I was quite embarrassed that a dev has to go wade through such a discussion.

As I said, its fine to state your complaint. Its not fine to overload a thread with it.
 
Rez>You said:
For, what exactly? Cakefoo is within his rights to complain.

Standing in front of the exploding firework wagon and saying that "there's nothing to see here" isn't going to solve the problem.

But constantly going over it again and again is ok. Someone get Rez the spoon.
 
I've learned to adapt to the latency in my own way. I've said this from the very beginning. Unlike most whiners, who cancel their preorders and don't want to adapt, I'm playing the demo more and more, and each time I regret that it's over.
 
Yay, completed Killzone 2

Veteran Difficulty
21 Trophies (2 Silver, 19 Bronze)
Playtime:
8 hours 27 minutes
Single player completion: 65% (wtf? Must be collectables)
Helghast Killed: 712

Verdict: Buy the game, buy a PS3 if you have to, shooter fans need this in their life. One of the best shooters ever made, no jokes.

Favourite Stuff: Grenades and Wind don't Mix! / Catwalks section before that / Big Daddies / Penultimate Level / Bridge level / Last level / Sniper fight
 
McBacon said:
Yay, completed Killzone 2

Veteran Difficulty
21 Trophies (2 Silver, 19 Bronze)
Playtime:
8 hours 27 minutes
Single player completion: 65% (wtf? Must be collectables)
Helghast Killed: 712

Verdict: Buy the game, buy a PS3 if you have to, shooter fans need this in their life. One of the best shooters ever made, no jokes.

Favourite Stuff: Grenades and Wind don't Mix! / Catwalks section before that / Big Daddies / Penultimate Level / Bridge level / Last level / Sniper fight

How is the AI? Does the AI get smarter on harder difficulties or ONLY take more hits/give more damage?
 
McBacon said:
Yay, completed Killzone 2

Veteran Difficulty
21 Trophies (2 Silver, 19 Bronze)
Playtime:
8 hours 27 minutes
Single player completion: 65% (wtf? Must be collectables)
Helghast Killed: 712

Verdict: Buy the game, buy a PS3 if you have to, shooter fans need this in their life. One of the best shooters ever made, no jokes.

Favourite Stuff: Grenades and Wind don't Mix! / Catwalks section before that / Big Daddies / Penultimate Level / Bridge level / Last level / Sniper fight

Wow did not know the game keeps track of the Helghats you killed.Also over 700?!? wow I see this game thorws alot of them at you.
 
surely everyone can understand that if the controls feel ever so slightly off it's worth complaining about? it's great that a lot of people don't seem to mind, or even prefer it but you better believe that if i find that the aiming in a shooter doesn't feel 100% i'm going to point it out, regardless of the quality of the rest of the product. see orange box and far cry 2 on 360 which are excellent but have some fucking terrible feeling controls
 
McBacon said:
Yay, completed Killzone 2

Veteran Difficulty
21 Trophies (2 Silver, 19 Bronze)
Playtime:
8 hours 27 minutes
Single player completion: 65% (wtf? Must be collectables)
Helghast Killed: 712

Verdict: Buy the game, buy a PS3 if you have to, shooter fans need this in their life. One of the best shooters ever made, no jokes.

Favourite Stuff: Grenades and Wind don't Mix! / Catwalks section before that / Big Daddies / Penultimate Level / Bridge level / Last level / Sniper fight
Awesome, great to hear. :D

under 1000 helghast? weak.
 
ICallItFutile said:
How is the AI? Does the AI get smarter on harder difficulties or ONLY take more hits/give more damage?

I can't say for certain, but they've definitly been reading Anne Flank's Diary. You could say the Helghast has made a Flankenstein.

Wow did not know the game keeps track of the Helghats you killed.Also over 700?!? wow I see this game thorws alot of them at you.

The game has loads of stats. Weapon kills, time you take to do certain parts.
 
Thanks to McBacon for the comments.

And is anyone else weirded out by alternate GAF? And by that I mean Youtube comments section? Don't answer here. Find a Youtube vid and reply there.

*Twilight Zone Music"
 
McBacon said:
The game has loads of stats. Weapon kills, time you take to do certain parts.
Are they as in depth as R2's stats? I loved that, especially so I could laugh at my ridiculous number of deaths on Superhuman.
 
McBacon said:
Yay, completed Killzone 2

Veteran Difficulty
21 Trophies (2 Silver, 19 Bronze)
Playtime:
8 hours 27 minutes
Single player completion: 65% (wtf? Must be collectables)
Helghast Killed: 712

Verdict: Buy the game, buy a PS3 if you have to, shooter fans need this in their life. One of the best shooters ever made, no jokes.

Favourite Stuff: Grenades and Wind don't Mix! / Catwalks section before that / Big Daddies / Penultimate Level / Bridge level / Last level / Sniper fight

How does the demo level stack up to the rest of the game?
 
McBacon said:
I can't say for certain, but they've definitly been reading Anne Flank's Diary. You could say the Helghast has made a Flankenstein.



The game has loads of stats. Weapon kills, time you take to do certain parts.

Very cool :), so which weapon you got the most kills with?
 
Private Hoffman said:
How does the demo level stack up to the rest of the game?

The demo level is like a tech demo for what the game is really offering. Graphics wise, as well as level design, A.I. and battle arenas.
 
McBacon said:
The demo level is like a tech demo for what the game is really offering. Graphics wise, as well as level design, A.I. and battle arenas.
mmm, I get that impression when I see videos from later in the game
 
Loudninja said:
Very cool :), so which weapon you got the most kills with?

I think its the Helghast's default assault rifle, but only three more than the ISA one with the green scope. Crazy weapons in the game, btw.
 
sca2511 said:
people are still complaining about the lag or weighty-ness of the game? If you play enough, you will adapt. Remember that everyone has to play with it, not just you. This means that you are not in any disadvantage if you are playing MP.

I mean, look at Counter-Strike. In CS 1.5 the AWM/AWP had no lag in between shots if you quick switched guns. Now in 1.6 and CS: Source, there is a second of lag. When it first came out EVERYONE bitched about it, crying cause they can't pull of their overpowered no scopes from all over the map. Now the community just accepts it for what it is, everyone had to adapt to it. It didn't stop some of the community from being insanely good with the weapon either.
I remember that.

They even try to make some bs test to show the quick switched awp is about the same.
I use to quick switch all the time and it's faster. Their test they quick switched slow as hell.

People need to learn to accept and adapt. Some of you are looking like weak gamers right now :lol

What ever happened to practice to get better?
 
McBacon said:
The demo level is like a tech demo for what the game is really offering. Graphics wise, as well as level design, A.I. and battle arenas.

Sounds awesome.

I think the demo level is great, but I've seen some other sections of the game that make it look like a joke in comparison.
 
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