Animator said:Seconded. Never understood why people liked that map.
People tend to like small maps where there's not much thinking about where the enemy is and what needs to be done.
Animator said:Seconded. Never understood why people liked that map.
Horsebite said:Yeah...really going to miss getting spawn camped as ISA for the entire map.
That map was a total clusterfuck and I am glad it won't be coming back, personally.
commish said:People tend to like small maps where there's not much thinking about where the enemy is and what needs to be done.
scoobs said:wow i preordered on amazon and its saying estimated delivery date is freaking february 28th - march 2nd. WHAT
Yep NA. I'm gonna fucking flip if I get it a full week later.Violater said:N.A.?
Shipment 1 of 1
Not yet shipped
Delivery Estimate: February 22, 2011
Release date delivery FTMFW
I've got release date shipping but my PS3 probably won't be back from Sony in time.scoobs said:wow i preordered on amazon and its saying estimated delivery date is freaking february 28th - march 2nd. WHAT
<---- I had to make this my avatar. tom_wtf.gif can take a break for awhile.spats said:
scoobs said:Yep NA. I'm gonna fucking flip if I get it a full week later.
I love how hard he is pedaling on that flat surfaceFull Recovery said:<---- I had to make this my avatar. tom_wtf.gif can take a break for awhile.
:lol
commish said:People tend to like small maps where there's not much thinking about where the enemy is and what needs to be done.
"with exos" being the key statement there. I would rather have Radec Academy than have to suffer another map with fucking Exoskeletons.DMeisterJ said:I want some of what you're smoking.
edit:
I'm talking about wanting Radec over Salamun.
Cagen said:"with exos" being the key statement there. I would rather have Radec Academy than have to suffer another map with fucking Exoskeletons.
Salamun Market is my favourite killzone map, by far the best designed map but man, fuck those exos.
Galvanise_ said:Without spoiling it for me. . . is the endgame good?
Visari is in the intro and he's featured on the valentines sent out by Sony. . .please let him still be alive somehow.
No. With the cockpit windows as small as they were in the beta, you'd have to be a superhuman shot with most guns to nail a pilot out of a moving mech.left_senseless said:wouldn't a cloaked sniper be able to drop the exo pilot with one or two well placed shots?
i really don't have the answer to this, i wasn't in the closed beta.
Eh...I played tactician exclusively and the problem was helghast could camp the sewer exit and your main exit and you were basically shut down.Violater said:This really only happened when rockets were disabled, and tacticians were brainless.
That was when the game hit its stride, actually.Horsebite said:I didn't find it so much a problem if rockets were disabled, but I think the game was ruined when they removed spawn grenade invulnerability. That just turned the game into a spawn camp fest with people hiding behind grenades, even if they were thrown in decent locations. Luckily the TSP's in KZ3 have the temporary invulnerability back.
Jim said:I assume most everyone plans on playing the game on the Hard difficulty?
I play all FPS games these days on the hardest unlocked difficulty available and in KZ3 it feels about perfect IMO. Some challenging bitsbut nothing annoying or tedious yet. It's intense but enjoyable.one part of the mech mission
I'm not quite sure why the story was hated on. Seems above average compared to most of the other FPS garbage out there.
Also, the game never gives you an excuse to really stop playing. There are no obvious "now loading" segments or breaks other than the story scenes, so I kept telling myself "just this one more objective" which inevitably lead to playing much more than anticipated.
commish said:Where midnight launch?! I only know of Wal-Mart, and there are none near me...
I've done it a couple of times, you need the perfect angle and a lucky shot but it is possible.left_senseless said:wouldn't a cloaked sniper be able to drop the exo pilot with one or two well placed shots?
i really don't have the answer to this, i wasn't in the closed beta.
Horsebite said:Eh...I played tactician exclusively and the problem was helghast could camp the sewer exit and your main exit and you were basically shut down.
I didn't find it so much a problem if rockets were disabled, but I think the game was ruined when they removed spawn grenade invulnerability. That just turned the game into a spawn camp fest with people hiding behind grenades, even if they were thrown in decent locations. Luckily the grenades are gone, and they added TSP's in KZ3 that have the temporary invulnerability back.
TrAcEr_x90 said:are you in colorado?
gamestop at 88th is having a midnight launch. for both bulletstorm and killzone 3 i guess? thats what they told me.
Jim said:I assume most everyone plans on playing the game on the Hard difficulty?
I play all FPS games these days on the hardest unlocked difficulty available and in KZ3 it feels about perfect IMO. Some challenging bitsbut nothing annoying or tedious yet. It's intense but enjoyable.one part of the mech mission
I'm not quite sure why the story was hated on. Seems above average compared to most of the other FPS garbage out there.
Also, the game never gives you an excuse to really stop playing. There are no obvious "now loading" segments or breaks other than the story scenes, so I kept telling myself "just this one more objective" which inevitably lead to playing much more than anticipated.
left_senseless said:wouldn't a cloaked sniper be able to drop the exo pilot with one or two well placed shots?
i really don't have the answer to this, i wasn't in the closed beta.
Unfortunately, Gaming Journalists still haven't gotten over eating crow from E3 07. This shit has been going on for the past 4 years with the series.A.R.K said:Just because its KZ!!!! The game that has to meet the highest expectations in every category for the esteemed gaming journalists. Yeah its fucking absurd how this game is shitted upon for the same reasons that most FPS are guilty of or even worse but get away with it without a smudge.
70. Minutes. of Cutscenes.A.R.K said:Just because its KZ!!!! The game that has to meet the highest expectations in every category for the esteemed gaming journalists. Yeah its fucking absurd how this game is shitted upon for the same reasons that most FPS are guilty of or even worse but get away with it without a smudge.
NullPointer said:70. Minutes. of Cutscenes.
Thats why.
amar212 said:Every type of answer to this question would be considered spoiler I guess.
Jim said:I assume most everyone plans on playing the game on the Hard difficulty?
I play all FPS games these days on the hardest unlocked difficulty available and in KZ3 it feels about perfect IMO. Some challenging bitsbut nothing annoying or tedious yet. It's intense but enjoyable.one part of the mech mission
I'm not quite sure why the story was hated on. Seems above average compared to most of the other FPS garbage out there.
Also, the game never gives you an excuse to really stop playing. There are no obvious "now loading" segments or breaks other than the story scenes, so I kept telling myself "just this one more objective" which inevitably lead to playing much more than anticipated.
canova said:nope.
I plan to start on easy or whichever gives me unlimited ammo
alr1ghtstart said:
does not compute. Ammo is never a problem in these games.
-
I can't say I like the new Salamun, BG looks nice though. Hopefully the spawns are ridiculously awful.
On easy you can actually melee your way through the game...canova said:nope.
I plan to start on easy or whichever gives me unlimited ammo
Always-honest said:On easy you can actually melee your way through the game...
NullPointer said:70. Minutes. of Cutscenes.
Thats why.
Cagen said:"with exos" being the key statement there. I would rather have Radec Academy than have to suffer another map with fucking Exoskeletons.
Salamun Market is my favourite killzone map, by far the best designed map but man, fuck those exos.
A.R.K said:you know what my friend...if it had like 5-10 mins of cutscenes, they would have still complained but the other way around
There will ALWAYS be something WRONG with KZ
Cagen said:Just aired a KZ3/Move/Sharp Shooter advert in half time of the Champions League game. Good stuff, pity I have to wait until the 25th .
Galvanise_ said:Ah okay. Well, in your opinion, is the final few gameplay scenarios as good or better than KZ2? Purely from a gameplay standpoint.
TrAcEr_x90 said:Someones should post the killzone 2 in game graphics to the E3 07 trailer image again. I love looking at that. Also someone needs to do a comparison to that trailer to killzone 3!!! hahaha
TrAcEr_x90 said:Someones should post the killzone 2 in game graphics to the E3 07 trailer image again. I love looking at that. Also someone needs to do a comparison to that trailer to killzone 3!!! hahaha
StuBurns said:Hey GAF, someone mentioned it in another thread and I'm wondering exactly the numbers, but KZ3 has a smaller viewing angle than KZ2? How much smaller?