Kenshin001
Member
Graphics are the least of my concern for KZSF.
I expect the game to look good, and it does look damn good.
I'm simply worried about the gameplay. I loved Killzone 2. The campaign was extremely polished. It was very well paced with good set pieces. The lead up to fighting Radec was also one of the best moments in the entire game. However, it concerns me that we will see a Call of Duty clone (set in space) with this game.
It seems a little stupid for GG to fixate the crosshair on the HUD, as opposed to the guns (as in KZ2/KZ3). Also, the HUD looks extremely busy. And what is with 'focus mode' or bullet time? And why does it take 2/3 shots to kill each individual Helghast? Make it more like Halo, where you have enemies of varying strength. Killzone 2 did it well. We had normal infantry Helghast, heavy Helghasts, mini-boss Helghasts etc.
Seeing bullet time in a Killzone made me die a little inside. I actually wanted them to go more realistic, not less.