Killzone Shadow Fall Review Thread

And Resogun is Geo Wars?

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I feel like I took a time portal back into 2005.
Too bad PGR got delayed to 2014.
 
Greg Miller is an unapologetic Playstation enthusiast press. Likewise, any reviews from him on Playstation exclusives are really taken with a grain of salt, especially inFamous. He makes no illusion he's a major fanboy for that franchise.

Greg is good for his interviews and his routines, but if you don't share the same exact wavelength as him, his reviews are as worthless as Geis's.

However, I will give Greg some credit. He never shies away from slamming Sony for stupid decisions or stuff he hates from their output ( Wonderbook, etc ). He refrains from jumping on the hate bandwagon though, for good or bad of that.

He also doesn't review Xbox games he has no interest in.

I guess that's what really irks me about this.

I don't mind certain sites/magazines existing that simply serve one fanbase (Xbox/PS magazines or fansites).

But the fact that this guy, who has done some extremely shady shit like breaking Sony NDA's to Microsoft execs on twitter, while going on a massive disinformation campaign about how much more powerful and robust the Xbox One is compared to the PS4 leading up to their reveals, is allowed to review games that: 1) he has no interest in whatsoever, and 2) has an obvious hatred for the platform he's reviewing it on....it's just a bit disgusting.

Gregg Miller sounds like a good guy and isnt afraid to call Sony out on shit, but I don't think he would go out of his way to blatantly downplay almost every single thing from a competitor like Arthur Gies does.
 
I like Gregg Miller, it was just a recent example as I mentioned.

If Geis had any merit aside from doing reviews, I'd agree with your analogy.

But really, the only thing he contributes to his organisation is as a review editor, and there's a vocal number of people who thinks his perspective is a complete joke.
 
If Geis had any merit aside from doing reviews, I'd agree with your analogy.

But really, the only thing he contributes to his organisation is as a review editor, and there's a vocal number of people who thinks his perspective is a complete joke.

Oh yeah I have read a lot of people have questioned his opinions. I have even thought them odd at times. I have heard him many times on RebelFM be critical of frame rates, resolutions, screen tearing etc... Then from what I read of the BF4 review I believe, he talks about how most people will not notice the difference between the XB1 and PS4 even with the obvious resolution difference. I found that extremely interesting given as I mentioned how picky he appears to be about such things.
 
If Geis had any merit aside from doing reviews, I'd agree with your analogy.

But really, the only thing he contributes to his organisation is as a review editor, and there's a vocal number of people who thinks his perspective is a complete joke.

My only issue with him is he seems to find no joy in the medium. Whether or not games are art is irrelevant; games are intended for enjoyment and fun. Listening to him, reading his work, anything that he has produced reeks of callous cynicism with no humor behind it. In a way, I feel bad for him - life is more fun when you can embrace your inner child sometimes.
 
And so Killzone continues to fail as an IP, despite GAF desperately trying to tell me it's one of Sonys best, nothing new here.

It is one of Sony's best. It's a marque title, not as big as halo but big enough to sell consoles. I wouldn't be buying any console at launch if it wasn't for killzone that's for sure.

If the IP sells consoles it's not a failure.
 
Am I the only one still pumped to play this? For a community that spends so much time calling out game journalists and the farce that is the modern game review, sure seems ironic how they can so easily alter opinions around here with merely a number.
 
My only issue with him is he seems to find no joy in the medium. Whether or not games are art is irrelevant; games are intended for enjoyment and fun. Listening to him, reading his work, anything that he has produced reeks of callous cynicism with no humor behind it. In a way, I feel bad for him - life is more fun when you can embrace your inner child sometimes.

he liked other shooters like Far Cry Blood Dragon. I think the site is taking the Edge stance that it's more valuable to be controversial over being fair but it has nothing to do with this game in particular. they are rating lots of games 5 and comparing what games got what ratings is pointless when they don't take care to be consistent with their criteria. they discuss scores before arriving at them but they lean so heavily on subjectivity determining scoring that you can't tell what the score actually means unlike, say Kasavin era Gamespot, if it was just a matter of using a different scale you could say "oh a 5 at Polygon is a 7 elsewhere" but that doesn't work when there isn't sufficient respect for process that makes reviews and scores fair
 
As well as hyperbolic praise for games that don't deserve it.

I expected this from Gies. Trying to act like he's too cool for games. He'd do better as a music critic.

Huh? I get a different vibe from him after watching the stream today with him on the round table. I think he is very passionate and has a deep respect for gaming and his reviews. People get all caught up in the numbers, and granted 5 is a low score, but in the end the text is way more revealing about what the reviewer thinks about the game and what issues he had.

If a game is great and deserves praise, I doubt he is viewing his words as an exaggeration.
 
Am I the only one still pumped to play this? For a community that spends so much time calling out game journalists and the farce that is the modern game review, sure seems ironic how they can so easily alter opinions around here with merely a number.

I'm still looking forwards to it. :) The couple of bad reviews have done nothing to change my plans.
 
Am I the only one still pumped to play this? For a community that spends so much time calling out game journalists and the farce that is the modern game review, sure seems ironic how they can so easily alter opinions around here with merely a number.

Yeah I always notice that too in review threads. Pretty funny.
 
Am I the only one still pumped to play this? For a community that spends so much time calling out game journalists and the farce that is the modern game review, sure seems ironic how they can so easily alter opinions around here with merely a number.

Still excited, just keeping expectations in check. I know what to expect now so the flaws probably won't piss me off as much if I didn't know about them beforehand.
 
Huh? I get a different vibe from him after watching the stream today with him on the round table. I think he is very passionate and has a deep respect for gaming and his reviews. People get all caught up in the numbers, and granted 5 is a low score, but in the end the text is way more revealing about what the reviewer thinks about the game and what issues he had.

If a game is great and deserves praise, I doubt he is viewing his words as an exaggeration.

Gies is a total tool. Anyone who has listened to him on RebelFM knows it. Amirox wrote a great post demonstrating exactly why hes a douche. His taste in games seems to be completely arbitrary, and he lives to be a contrarian. Killzone getting a 5 doesn't bother me, but the fact that Gies is on record as hating the series taints his review. He knew the score before he even played.
 
It is one of Sony's best. It's a marque title, not as big as halo but big enough to sell consoles. I wouldn't be buying any console at launch if it wasn't for killzone that's for sure.

If the IP sells consoles it's not a failure.

Killzone really doesn’t have its own identity. No hook.
 
Gies is a total tool. Anyone who has listened to him on RebelFM knows it. Amirox wrote a great post demonstrating exactly why hes a douche. His taste in games seems to be completely arbitrary, and he lives to be a contrarian. Killzone getting a 5 doesn't bother me, but the fact that Gies is on record as hating the series taints his review. He knew the score before he even played.

So ignore his review if you think it is tainted. There is really no need to insult him while expressing your dislike of him as a person.
 
For a community that spends so much time calling out game journalists and the farce that is the modern game review, sure seems ironic how they can so easily alter opinions around here with merely a number.

Since when has it been about the number? Most of us are bright enough to form an impression from reading the actual text. The FPS is not a hard genre to grasp remember, it's likely the criticisms have some currency. This isn't a Wonderful 101 situation where the style of game is an acquired taste and you can take a review with a pinch of salt.

This is also an expensive time for gamers, many of whom are investing in 2 consoles. Is it really so silly to base our initial purchasing decisions on reviews? I would like to know what you would consider more valuable. A 5 minute YouTube clip? Box art? A developer interview? As much as review sites are derided on here they do serve a purpose.
 
How come no one has showed anything regarding MP? that's prolly the thing I'm interested the most on this game and no one is even uploading footage talking about it.
 
Killzone really doesn’t have its own identity. No hook.

I don't know what you are talking about on that one. It has a rich backstory. It's games actually humanizes and gives reason for both sides to be at war (most war games have a clear one note villian/enemy faction). It is a futuristic space shooter that doesn't jump deep into sci-fi territory (no laser weapons, cyborgs, teleportation or aliens). The biggest thing about its multiplayer is that the classes and Jobs are very distinct. Unlike some games where class/job only equates to weapons being used, in KZ MP there are both distinct active and passive skills that define a class.

To this day, the battles are some of the most chatic I ever had, with snipers not just being hard to see, but completely invisible, scouts that can cloak themselves and literally look like one of your team mates, unmanned Arial and ground turrets, proximity based c4 (omni directional) and freaking spawn grenades. That is just some of the insanity that could go on in a match.

Imo, anyone that states that KZ doesn't has it's own identity, either hasn't played it, or never payed enough attention to contrast and compare with others in its genre.

Gregg Miller sounds like a good guy and isnt afraid to call Sony out on shit, but I don't think he would go out of his way to blatantly downplay almost every single thing from a competitor like Arthur Gies does.

That makes him respectable. At least you know where Miller is coming from and you can factor that into anything you hear from him.
 
Am I the only one still pumped to play this? For a community that spends so much time calling out game journalists and the farce that is the modern game review, sure seems ironic how they can so easily alter opinions around here with merely a number.

Reviews ae just another battleground where the console war is fought on. They've been largely worthless for a while. They pretty much serve as ammo or validation for detractors and supporters alike.
 
It is a futuristic space shooter that doesn't jump deep into sci-fi territory (no laser weapons, cyborgs, teleportation or aliens).

I like Killzone, but I don't understand why they don't take more advantage of the sci-fi setting. Where are the aliens? Where are the crazy weapons? Why does the game takes place in the future if there isn't anything futuristic about the gameplay?
 
Am I the only one still pumped to play this? For a community that spends so much time calling out game journalists and the farce that is the modern game review, sure seems ironic how they can so easily alter opinions around here with merely a number.

Half of these posts are driven by agenda.
 
How come no one has showed anything regarding MP? that's prolly the thing I'm interested the most on this game and no one is even uploading footage talking about it.

Like I said before, watch the GameTrailers review...lots of good multiplayer footage in there and they had great things to say about it.

Sad that so few outlets even bothered to mention anything of it.
 
I like Killzone, but I don't understand why they don't take more advantage of the sci-fi setting. Where are the aliens? Where are the crazy weapons? Why does the game takes place in the future if there isn't anything futuristic about the gameplay?

Because it is a more realistic take on what the near future will hold for us. Chances are we wont see aliens right away in our first foray into deep space and it is possible that we may have huge leaps in tech in the future but the KZ universe explains that limitations on advancements were monetary based and the newer exotic tech/weaponry was based on new found elements and energy sources.

And there is alot of futuristic things that play well in multiplayer, like I described before. I didn't even talk about the mechs, jetpacks, HUD alterations (targeting assists) and others.
 
I'm still excited for Killzone. I just have my expectations tempered a little bit. I've already got KZ pre-ordered and I think it will be an enjoyable experience.

I'm honestly surprised at how many people here have turned on the game without even playing it yet.
 
I like Killzone, but I don't understand why they don't take more advantage of the sci-fi setting. Where are the aliens? Where are the crazy weapons? Why does the game takes place in the future if there isn't anything futuristic about the gameplay?

Because aliens and laser guns were overused and when they made the original they saw it as WWII in space, with lots of gritty visuals. Back then that was extremely unique.
 
Am I the only one still pumped to play this? For a community that spends so much time calling out game journalists and the farce that is the modern game review, sure seems ironic how they can so easily alter opinions around here with merely a number.

Hell yes... that irks me as well... people change their minds on a dime based solely on the experience/opinions other people had with the game, and more likely than not they don't share your exact same interests or enjoy parts of the game that maybe you would... but i digress...
 
Sheesh a lot of hard time for Arthur in here.

I find the guy amusing.

One minute he's crying about how GTA V demeans women, the next he's offensively ripping into someone who's done nothing wrong and is busy trying to earn a living.

I wouldn't be surprised to one day hear him breaking down on a podcast in tears with the background hollering yowl of him making love to his cat in the name of animal sanctity and women's rights.

PS4 scoring a 7.5 review is quite amazing too considering it is the most powerful video games console on the planet. How does that warrant a 7.5?
 
Sheesh a lot of hard time for Arthur in here.

I find the guy amusing.

One minute he's crying about how GTA V demeans women, the next he's offensively ripping into someone who's done nothing wrong and is busy trying to earn a living.

PS4 scoring a 7.5 review is quite amazing too considering it is the most powerful video games console on the planet. How does that warrant a 7.5?

Wait, they reviewed the PS4? Like, the console? How?
 
I don't know what you are talking about on that one. It has a rich backstory. It's games actually humanizes and gives reason for both sides to be at war (most war games have a clear one note villian/enemy faction). It is a futuristic space shooter that doesn't jump deep into sci-fi territory (no laser weapons, cyborgs, teleportation or aliens). The biggest thing about its multiplayer is that the classes and Jobs are very distinct. Unlike some games where class/job only equates to weapons being used, in KZ MP there are both distinct active and passive skills that define a class.

To this day, the battles are some of the most chatic I ever had, with snipers not just being hard to see, but completely invisible, scouts that can cloak themselves and literally look like one of your team mates, unmanned Arial and ground turrets, proximity based c4 (omni directional) and freaking spawn grenades. That is just some of the insanity that could go on in a match.

Imo, anyone that states that KZ doesn't has it's own identity, either hasn't played it, or never payed enough attention to contrast and compare with others in its genre.

I would hope a franchise with four mainline games has "a rich back story." But what I mean is that Killzone is in the shadow of more prominent games. It's not really a known quantity. It doesn't do anything unique that differentiates it. Halo has two of the most prominent characters in video games. Battlefield is known for huge battlescapes, vehicular combat and 'Frostbite 3.0'. And CoD is the de facto shooter of this age, which almost all shooters are draw inspiration from.

Killzone is kinda the "graphics" game, but Crysis takes that lane because it was memefied as such and is on more platforms, including the graphics platform: the PC.

So what's Killzone's hook? What's its signature? Weighty controls; The helgast mask?
 
Sheesh a lot of hard time for Arthur in here.

I find the guy amusing.

One minute he's crying about how GTA V demeans women, the next he's offensively ripping into someone who's done nothing wrong and is busy trying to earn a living.

I wouldn't be surprised to one day hear him breaking down on a podcast in tears with the background hollering yowl of him making love to his cat in the name of animal sanctity and women's rights.

PS4 scoring a 7.5 review is quite amazing too considering it is the most powerful video games console on the planet. How does that warrant a 7.5?

Were you not around when he used to post here?
 
Killzone really doesn’t have its own identity. No hook.

i always felt like Killzone 2 had a potent sense of self to it, i remember playing the beta in 2008 being a medic wearing those bloody latex gloves, with gritty dark contrasted graphics i couldn't believe were running on PS3, at 500MB no less, in 32 player matches, and thinking, alright, now this is something

im not sure how many people followed KZ2 as closely as i did, but back in 2007 the colors in the game used to be really unsaturated (except for the ones they wanted to pop out, which they would blast up to 11), and the main gun used to look different and way fucking cooler,

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but then the forums blew up about how the game had no color, and then they turned it into this,

AWPLK.jpg


i very much would have loved to play the original version of KZ2, and i think it did miss out on the potential to be more of its own thing, but w/e.

http://www.youtube.com/watch?feature=player_detailpage&v=Zb9p7aqml84#t=139
 
Wait, they reviewed the PS4? Like, the console? How?

Not enough special sauce.

They claim it's not doing anything revolutionary enough with the UI and that it's a games focused console without gamez.

And they look to be hugely downplaying Killzone Shadow Fall, despite the game receiving lots of praise.

http://www.youtube.com/watch?v=pWGzKA1k3jo

Wait what?... watch them give the XBO a 9.9

How in the world could they give the PS4 a 7.5?...

Heh, fully expect them to say the XBO has a great games lineup and a revolutionary UI, and that the differences in power are meaningless...
 
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