These two paragraphs are actually fascinating to me as the fact that the game does not point these out to the player is something I view as a positive thing. Games have become far too obsessed with spelling out everything in the name of "user friendliness". These types of "rough edges", if you will, are one of the things I love most about shooters from the 90s.Death frequently contributes to Shadow Falls campaign length. The game has an infuriating, trial-and-error approach to forward progress. The UI is disinterested in suggesting the next objective or mission-critical moment in a variety of circumstances. On one level, locked sections of a research vessel are accessed by picking up fuel rods from elsewhere on the ship and slotting them into place something Killzone: Shadow Fall never told me.
Toward the end of the game, I died and reloaded somewhere in the neighborhood of two dozen times in the umpteenth holdout fight against an overwhelming Helghast force. The solution? I had to make a break for a docked bomber and use its guns on the Helghast until they retreated, which, again, the game never bothered to tell me.
"Multiplayer without spark".. and I bought this game in case COD multiplayer turned out to be a stinker.
lets all remember that Uncharted 3 shitstormBAN EVERY WEBSITE THAT DISAGREES WITH MY OPINION ABOUT A GAME I HAVEN'T PLAYED!
I get the feeling today is gonna be one of those days when GAF has a fuckton of embarrassing posts and many member bans.
Damn I shouldnt've opened the plastic wrap on my copy. I was worried about this game. The no autoaim on a console is strange too, if it controls like a pc game with a contoller that'll be bad.
People should check the Gamespot's great video review.
Boring campaign, great multiplayer; sounds like Killzone to me.
So you hate the review basef on score without reading the reasons why?OK, this situation with Polygon is getting really ridiculous. For me they have ZERO credibility at this point and won't even bother to reading anything they put up.
Awful outings on the PS3? Have you even played a Killzone game? Killzone 2 is sitting at a 91 and Killzone 3 at a 84-85 I think? Uhm yea. Not even close to "awful".
Looks good, I only saw 3 bad scores in the OP. 7/10 is bad now? I don't get it. It's not nearly as bad as the reviews knack received, it makes me scared for the xbox one reviews.
So if the campaign is shit but the MP is great like Gamespot says, that means the top score for Titanfall should be 7-8?
Thanks. I will get KZ4 because it looks amazing but those that were expecting for it to be a good game I honestly think they were in denial.
Again, Polygon gave Forza Horizon a whopping 6/10 which goes against this "Xbox bias" that everyone keeps throwing around.
Perhaps they just use the 0-10 scale properly. Although that still doesn't sit well with me considering both FH and TLoU were exemplary games. Still, opinions (and hits).
Sessler score? I cant watch it right now
Has Polygons avarage review scores for PS-games and XB-games ever been compared to the overall avarage for PS-games and XB-games?
Okay folks, because I hate myself I ran the numbers.
I looked through the reviews for all PS3 and 360 exclusives and compared the Metacritic to the Polygon reviews. I don't think I missed any but it's possible.
PS3:
Last of Us
Deadly Premonition DC
God of War Ascension
Sly Cooper Thieves in Time
LBP Karting
Ni No Kuni
Ratchet & Clank Full Frontal Assault
Starhawk
Guacamelee
Metacritic PS3 Average: 78.11
Polygon PS3 Average: 68.89
Difference: -9.22
Conclusion: Polygon rates PS3 exclusives lower than the average critic by 9.22 points on a 100 point scale.
360:
Gears of War Judgment
Halo 4
Witcher 2
Dance Central 3
Forza Horizon
Fable Journey
Steel Battalion
Kinect Star Wars
Metacritic 360 Average: 72.38
Polygon 360 Average: 61.88
Difference: -10.5
Conclusion: Polygon rates 360 games 10.5 points lower than the average critic on a 100 point scale.
Remove Kinect games from the equation and the Polygon 360 average is -8.5, which may indicate a slightly less negative bias toward 360 exclusives. However, this is based on only 4 scores, and that makes the estimated average a lot less precise. I would guess that a statistical test would reveal no significant difference between 8.5 and 9.2 based on this small number of observations.
Conclusion: Polygon scores both PS3 and 360 games lower than the Metacritic average. They score 360 games slightly lower, though probably not significantly so. In other words, NOT TEH BIAS.
Use this info however you see fit.
That's a good point.
Using just first party IPs:
Sony:
Last of Us
GOWA
Sly
LBP Karting
R&C Full Frontal Assault
Starhawk
Polygon is 10.5 points lower than Metacritic on average.
MS:
Gears Judgment
Halo 4
Dance Central 3
Forza Horizon
Fable Journey
Polygon is 4.6 points lower than Metacritic on average.
ALERT ALERT! TEH BIAS DETECTED.
This difference is statistically significant, but because the sample size is about half of the recommended minimum requirements (which would be 10 observations per platform), I still urge caution in making too much of this result.
People are concerned about the campaign because it's part of the game and partially why some people gravitate towards the series. I won't spend much time with the multiplayer (whenever I get a PS4). Good single player games exist, and I like to play them.
If you can't see what's in front of your own eyes I don't know what to tell you.
Anyway, back on topic. On the Kotaku review they gave it a No because of recycled ideas? So what do they give call of duty every year?
I purchased ghosts like I do every call of duty game every year. I'm just curious how they can justify that line of thinking.
Cheers buddy.
Why is everyone so concerned with the Single Player campaign? You'll spend the vast majority of your time in multi. That's what I want to hear about. If these reviews didn't have access to that portion of the game yet, then they shouldn't be publishing them yet.
Sessler score? I cant watch it right now
no no, it will be praised for
"...not bothering to hamper itself with the shackles of a single player campaign. By choosing to forego a single player mode, Respawn has been able to craft the greatest multiplayer experience the world will ever experience, exclusively on Xbox One."
And Killzone continues to be an average shooter.
Please shit-can this franchise Sony, it's going nowhere.
Here's a post I made when The Last of Us was reviewed.
Lol at people taking Polygon seriously. This guys are a joke, just remember they gave COD:Ghost on the bone a 7, while The last of us got a 7.5
This site should be banned.
OH SHIT!!!
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Heh, ya... if I was a mod here I might use today as a sick day.BAN EVERY WEBSITE THAT DISAGREES WITH MY OPINION ABOUT A GAME I HAVEN'T PLAYED!
I get the feeling today is gonna be one of those days when GAF has a fuckton of embarrassing posts and many member bans.
3/5.Sessler score? I cant watch it right now
GG need to stop with the tech demo's and start looking at the gaming mechanics first. For a dev team that are so technically gifted how hard can it be to just look at what made the first halo so great and copy those mechanics? Its been two years since KZ3.
no no, it will be praised for
"...not bothering to hamper itself with the shackles of a single player campaign. By choosing to forego a single player mode, Respawn has been able to craft the greatest multiplayer experience the world will ever witness, exclusively on Xbox One."
I can't, that made me lol hard, what a diss.That's incredibly bitchy...
I love it