TW3 was way ahead of its time. We've had this discussion before, but the choice of cinematic dialogue was a major asset. The vast majority of dialogues are dynamic, with shots that vary and change, sometimes with close-ups on the face, etc.
When I look at KC2, which I'm really looking forward to, it's easy to see that the dialogues haven't evolved since the first one. I'm not talking about cutscenes, but 1-to-1 dialogues. The camera remains fixed on the speaker, he moves his hands slightly, the torso remains fixed, the head almost inexpressive, and so on.