Sonic X Shadow Generation
Switch 2 - Performance mode - 1080p/60fps
PS4 - 1080p/30fps
Civilization 7
Switch 2 - Quality mode - 4k/30fps , performance mode - 1080p/60fps
PS4 - 1080p/30fps
Hogwarts Legacy
Switch 2 - 1440p/30fps
PS4 - 900p/30fps
Suikoden Remaster
Switch 2 - 1440p/60fps
PS4 - 1080p/30fps
No Man's Sky
Switch 2 - 1440p/40fps
PS4 - 1080p/40fps
Cyberpunk 2077
Switch 2 - 1080p/40fps(IQ is another league in comparison to PS4 and above PS4pro)
PS4 - 810p/30fps
Fortnite
Switch 2- 1224p/60fps
PS4 - 900p/60fps
In term of power
PS4 = Switch 2(Handheld) < PS4 pro < Switch 2(Docked) < XSS
Nioh 3 demo looks like a ps3 game at best. It looks horrible.When they stop making PS3-looking games that run like PS4 games on a PS5, I'll take Koei Tecmo's opinions seriously.
I wouldn't believe a word Koei Tecmo has to say in terms of power because all of their stuff runs like shit bar 1 or 2 games.
Like this is the last hill anyone wants to die on especially with this game:
Nice logic right there, so according to you, Nintendo Switch 2 utilizing tensor cores for DLSS upscaling is considered cheating and should never be taken into power comparison despite DLSS taking GPU resources and load to utilize it for the games.if better image quality through DLSS counts as more powerful then my RTX3060ti would be more powerful than the PS5 Pro GPU, but noone in their right mind would claim that. can I get a better looking and smoother experience in some games than a PS5 Pro? yup... does that mean my GPU is more powerful? nope, it doesn't.
Nice logic right there, so according to you, Nintendo Switch 2 utilizing tensor cores for DLSS upscaling is considered cheating and should never be taken into power comparison despite DLSS taking GPU resources and load to utilize it for the games.
According to your logic, the PS4 version is superior because it has more pixel counts than the Switch 2 version.
Cyberpunk that runs at 60fps on series S and can't even hold 40fps on switch with lower than low traffic, pedestrian etc? I have cyberpunk on the Switch 2. It's closer to the ps4 than it is to the series S.Cyberpunk taught us this.
The Switch 2 version of Hogwarts is closer in feature-set and visual parity to Series S than it is to PS4. Switch 2 doesn't have loading screens in between large areas, it's seamless just like it is on current-gen, while yes a small portion of assets are bespoke, etc. And then when you look at Cyberpunk, it's not even close, PS4 shouldn't even come up, because there's no comparison. It's nearly equivalent to Series S. Which for a mobile device, is incredible.Hogwarts literally has completely different assets on Switch 2 compared to series S, and these differing assets used are from the PS4 version
The Switch 2 version of Hogwarts is closer in feature-set and visual parity to Series S than it is to PS4.
Switch 2 doesn't have loading screens in between large areas, it's seamless just like it is on current-gen,
while yes a small portion of assets are bespoke, etc.
And then when you look at Cyberpunk, it's not even close, PS4 shouldn't even come up, because there's no comparison. It's nearly equivalent to Series S. Which for a mobile device, is incredible.
Wheres the dlss magic
i never mades that i think bugger loopHow many days did it take you to do that one?
If PS4 is 0 and XSS is 100, Switch 2 would fall anywhere between between 51 and 99.What is it really saying if it's, "closer to Series S"? By what measure? Switch 2 hasn't really blown me away with anything yet.
We were able to handle the graphics quality and performance adjustments within the scope we had imagined. Especially in portable mode, the high quality LCD makes the graphics look smoother and more precise than the actual specs, which helped a lot.
Sonic X Shadow Generation
Switch 2 - Performance mode - 1080p/60fps
PS4 - 1080p/30fps
Civilization 7
Switch 2 - Quality mode - 4k/30fps , performance mode - 1080p/60fps
PS4 - 1080p/30fps
Hogwarts Legacy
Switch 2 - 1440p/30fps
PS4 - 900p/30fps
Suikoden Remaster
Switch 2 - 1440p/60fps
PS4 - 1080p/30fps
No Man's Sky
Switch 2 - 1440p/40fps
PS4 - 1080p/40fps
Cyberpunk 2077
Switch 2 - 1080p/40fps(IQ is another league in comparison to PS4 and above PS4pro)
PS4 - 810p/30fps
Fortnite
Switch 2- 1224p/60fps
PS4 - 900p/60fps
SF6
Switch 2 version IQ > XSS
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In term of power
PS4 = Switch 2(Handheld) < PS4 pro < Switch 2(Docked) < XSS
PS4 base of PS4 Pro? I think it's closer to the PS4 Pro than the XSSIf PS4 is 0 and XSS is 100, Switch 2 would fall anywhere between between 51 and 99.
I'd put it at around 80 is graphics alone, in terms of CPU it's clearly inferior enough to not being able to handle CP2077 at 60 like the XSS but it games are now GPU bound then the differences will be reduced a lot or o even have some better features than XSS if memory is a bottleneck.
That's my assumption so far.
I was talking about base PS4. It's tricky to compare raw power because PS4 Pro is, in theory more powerful than XSS, but XSS had a more modern architecture, I'd say in terms of actual results on screen you might be right, but Switch 2 is still too new to know, Cyberpunk looks more comparable to XSS than any last gen version and SF6 and Hogwarts Legacy is a mix of both, imo I'm happy with the performance so far and that's what matters to me as a game, as a nerd I really want to see the potential asap lolPS4 base of PS4 Pro? I think it's closer to the PS4 Pro than the XSS
This is not true. I'm playing the game for hours, NPC count is high (or at least normal) and so is the traffic.Cyberpunk looks like crap on it and they essentially cut all the NPC'S and traffic
The PS4 can't handle open world games at 60fps, the Switch can, even in handheld modeSwitch 2 Handheld < PS4 < Switch 2 Docked < PS4 Pro < Series S
there's zero data proving otherwise.
This is not true. I'm playing the game for hours, NPC count is hugh, and so is the traffic.
There are some bugs (like nobody talks for 20-30 seconds and you can't do anything), but besides that no issue at all.
I don't know if the leaked footage showing empty streets was pre-patch but I had to install a day one patch when I launched it
I don't think it was fake but honestly I was expecting to see the same stuff than in the video, and I didn't (and the cars have also weird behaviour, sometimes they just stay there even there is a green light, you have to force your way)Ok i take back what i said then lol. Maybe the patch solved it or the leaked footage was fake? Hmm it's definitely interesting tbh. I'm glad that it's running good on the switch 2 though.
Specification | Xbox Series S | PlayStation 4 | Nintendo Switch 2 |
---|---|---|---|
CPU | AMD Zen 2 @ 3.6GHz | AMD Jaguar @ 1.6GHz | Nvidia T239 ARM Cortex A78C |
Geekbench 6 CPU Score | ~1,410 (Single-Core) / ~7,930 (Multi-Core) | ~197 (Single-Core) / ~990 (Multi-Core) | ~446 (Single-Core) / ~1,409 (Multi-Core) |
GPU | AMD RDNA 2 @ 1.565GHz (4 TFLOPS) | AMD GCN (1.84 TFLOPS) | Nvidia Ampere, 1,536 CUDA Cores |
Computed GPU TFLOPS | 4.0 | 1.84 | 3.07 (Docked) / 1.71 (Handheld) |
ROP Count | 32 | 32 | Estimated 48 |
Texture Fill Rate | ~125.2 GT/s | ~57.6 GT/s | ~48.3 GT/s (Docked) / ~26.9 GT/s (Handheld) |
Pixel Fill Rate | ~50.1 GP/s | ~25.6 GP/s | ~48.3 GP/s (Docked) / ~26.9 GP/s (Handheld) |
RAM | 10GB GDDR6 | 8GB GDDR5 | 12GB LPDDR5X |
Memory Bandwidth | 8GB @ 224GB/s + 2GB @ 56GB/s | 176GB/s | 102GB/s (Docked) / 68GB/s (Handheld) |
Storage | 512GB PCIe Gen 4 SSD | 500GB/1TB HDD | 256GB UFS + microSD Express |
Resolution | Up to 1440p @ 120Hz | 1080p @ 30–60Hz | 4K HDR (Docked) / 1080p @ 120Hz (Handheld) |
Backward Compatibility | Xbox One, 360, Original Xbox | Limited PS3/PS2 (PlayStation Now) | Most Switch games |
Optical Drive | No (Digital Only) | Yes (Blu-ray/DVD) | No (Cartridge-based) |
Wi-Fi | Wi-Fi 5 (802.11ac) | Wi-Fi 4 (802.11n) | Wi-Fi 6 |
USB Ports | 3× USB 3.1 | 2× USB 3.0 | 2× USB-C |
Ethernet | Yes | Yes | Yes (Docked) |
Game Library | Xbox Game Pass, Backward-Compatible Titles | Large PS4 Exclusive Library | Nintendo Exclusives, BC Titles |
Weight | 2.1kg | 2.8kg | 0.88kg (Handheld), 1.18kg (w/ Joy-Con 2s) |
I love to live in this world where devs can just add DLSS to a 1440p image and reach 4k resolution for free, without changing the render time budget on a tensor core starved mobile SoC.Switch 2 is the only console with DLSS
Most developers have no idea what the fuck to do with DLSS or how magic it is, they are used to shit-tier FSR on current consoles
They don't even know what to do with PSSR on PS5 Pro, imagine expecting them to know what to do with DLSS
Even Nintendo hasn't used DLSS yet, Mario Kart World runs in 1440p in docked mode and just scales it up linearly to 4K when they could have just used DLSS instead
You think Nintendo would just put the DLSS on without looking at the performance effect and refuse to adjust other rendering loads in the pipeline to compensate?I love to live in this world where devs can just add DLSS to a 1440p image and reach 4k resolution for free, without changing the render time budget on a tensor core starved mobile SoC.
Sonic X Shadow Generation
Switch 2 - Performance mode - 1080p/60fps
PS4 - 1080p/30fps
Civilization 7
Switch 2 - Quality mode - 4k/30fps , performance mode - 1080p/60fps
PS4 - 1080p/30fps
Hogwarts Legacy
Switch 2 - 1440p/30fps
PS4 - 900p/30fps
Suikoden Remaster
Switch 2 - 1440p/60fps
PS4 - 1080p/30fps
No Man's Sky
Switch 2 - 1440p/40fps
PS4 - 1080p/40fps
Cyberpunk 2077
Switch 2 - 1080p/40fps(IQ is another league in comparison to PS4 and above PS4pro)
PS4 - 810p/30fps
Fortnite
Switch 2- 1224p/60fps
PS4 - 900p/60fps
SF6
Switch 2 version IQ > XSS
![]()
In term of power
PS4 = Switch 2(Handheld) < PS4 pro < Switch 2(Docked) < XSS
The Switch 2 has a much faster CPU and storage system, so when you are bottlenecked by these aspects, you will see a bigger increase than the difference in GPU power.The PS4 can't handle open world games at 60fps, the Switch can, even in handheld mode
neogaf trust clickbait more then devs now ahahahah
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Internal rendering resolution doesn't matter much when the output IQ outclasses the native res by a good margin.![]()
Most of those are native resolutions on PS4 vs. TARGET resolutions on SW2 (after heavy upscaling).
We have seen that a lot of people were wrong when it comes to mobile specs. Specially when it comes to ARM proccessor.The specs of the Switch 2 are not some classified information that nobody knows. It's basically half the power of the Series S (even less on the CPU side) when docked with more VRAM and DLSS.
The comparisons we have so far prove this, some games are closer to the Series S version, while others are closer to the PS4 version.
Man you will have settle to a rude awake if you are so convinced.At this point i think is pretty obvious.
I have great doubt honestly.It's closer to XSS because it's using a DX12U GPU and 12GBs of RAM. Which means that it can run anything from current console generation in lower resolution and FPS without much changes to the rendering tech used.
As a portable console or as a stationay device that has to be plugged on a wall to work? Maybe it takes time to miniaturize technology? WHO KNEW!PS4 was released almost 12 years ago
Yeah those two games especially. Fortnite doesn't use lumen and Hogwarts has last gen assets. That definately makes it much closer to PS4 than Series S.If Fortnite and Hogwarts are anything to go by...yeah no.
What about Split Fiction or Borderlands 4 then ?Yeah those two games especially. Fortnite doesn't use lumen and Hogwarts has last gen assets. That definately makes it much closer to PS4 than Series S.
However, textures and image quality are ahead of Series S in most games. So I guess its better in some ways and worse in others.
No it absolutely isn't. I made a whole thread about here:The Switch 2 version of Hogwarts is closer in feature-set and visual parity to Series S than it is to PS4. Switch 2 doesn't have loading screens in between large areas, it's seamless just like it is on current-gen, while yes a small portion of assets are bespoke, etc. And then when you look at Cyberpunk, it's not even close, PS4 shouldn't even come up, because there's no comparison. It's nearly equivalent to Series S. Which for a mobile device, is incredible.
The statement in the thread title comes from a producer at Koei Tecmo with a hand on Nintendo Switch 2 projects, not from a deluded Nintendo fan.I really don't understand why Nintendo fan are so delusional and irrational about such stuff. Switch 2 isn't a bad hardware but the level of expectation seems ridiculous to me.
To be clear, I think the Switch 2 is closer to Series S because it has a much faster CPU, more RAM and faster storage and also a GPU with a modern featureset. It's just that in these two games (Fortnite and Hogwarts) it's much closer to PS4. Due to that it should get less demanding current gen titles as well.What about Split Fiction or Borderlands 4 then ?