was gonna say, this already happens to me with most games, mainly because i don't pay attention but also because i don't feel like the game is good enough to pay attentionI don't need a game to experience that
was gonna say, this already happens to me with most games, mainly because i don't pay attention but also because i don't feel like the game is good enough to pay attentionI don't need a game to experience that
same but i never restart just slog through to the end or just stop playingGreat idea either as a game or as a way to reintegrate into a game you havent played in a while.
I hate stopping late in a game for whatever reason. Returning. And realizing you are back to a n00b and there is no way you remember how to do stuff at a high level later in a game.
Ive restarted many games over this.
You start as solid snake and you keep forgetting all the things that made you cool until you are just walking around carrying packages..... brilliant!
Has a videogame character ever had amnesia?
The indie darling version of this is a voxel-art action rogue-like that "explores and empathizes with the alzheimers experience in a fun but poignant way."That's a great idea that will now be stolen by other developers.
That's just the movie memento directed by Christopher Nolan. God tier movie, I bet you Kojima has seen it.![]()
Hideo Kojima Has an Amazing Idea for a 'Forgetting Game' Where the Main Character Gradually Forgets Important Information and Abilities if You Take Too Long a Break From Playing - IGN
Hideo Kojima has an amazing idea for a "Forgetting Game" where the main character gradually forgets important information and abilities if you take too long a break from playing.www.ign.com
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As If no one had this ideia before.....That's a great idea that will now be stolen by other developers.
What a stupid idea. The guy is an overrated egomaniacal hack and his cult is no better.
I used to play that game when i smoked weed.
Like, what about a turn-based RPG where, after a certain threshhold, the skills you don't train and the attacks you don't use actually lose effectiveness?The examples make it sound really dumb, like forgetting how to shoot a gun...lol
But I think there's potential in the core idea, to use it in a way that makes a game more interesting. That isn't so silly lmao