fred420170
Member
They are now a 4trillion dollar company. I think their financial analysts know more than you do. in your basement.
They are now a 4trillion dollar company. I think their financial analysts know more than you do. in your basement.
If the revenue is so good, why are they firing so many workers?
Correct, assumptions and observations. Some people just keep falling for it over and over but never end up on the ban list. Did you expect leaked documents and videos from the annual mod meeting?Assumptions. Yeah...ok
Correct, assumptions and observations. Some people just keep falling for it over and over but never end up on the ban list. Did you expect leaked documents and videos from the annual mod meeting?
nextflix might an entertainment renting service, but when you look at what's on offer, and how much more expensive and how much longer game development takes, GP and Netflix cannot be compared.Could very well be. I'm just saying it's a long burn. Netflix mastered it and now does pretty well for itself.
Sony is doing it at a different scale, due to incompetence, and switching gears.
Microsoft is doing it as a symptom of being Microsoft and will only double down while scheming further.
We lack some of the most important information to be able to discuss this properly.
How and what do Netflix pay?
How and what do MS pay?
In theory there could be a counter argument that you are saying ms pays out more to devs so developers are actually getting a good deal. Which crushes the complaint that gamepass isn't healthy for the industry.
It doesn't matter the reason. one is not worse than the other.
Go talk to someone who just lost their job at MS or a sony studio and tell them thats the reason why and see if they give a fuck.
We can't see warnings so how do we know anyone gets a free pass?
What you say is true.
Obviously I'm exaggerating, but women's standards for my generation have skyrocketed.
I'll say it bluntly, but it's the truth: women are disposable at 30 years or older.
Not sure why I got a ChatGPT breakdown… All I was saying is they DEFINTELY don't spend the same amount. Wasn't talking about quality or production. Just the simple fact Netflix far outspends Gamepass so it's a bullshit comparison.Even if that's true (and we're accepting that without evidence), Netflix also delivers orders of magnitude more content than Game Pass.
Let's do the math:
That means Netflix has 66x more content than Game Pass on the low end. So Netflix spending 6–8x more for 66x more content isn't a point against Netflix; it's a point in favor of Netflix and against Game Pass. Let's break it down even further:
- Netflix: ~7,500 unique titles (around 4,500 movies, 3,000 TV shows)
- Each show has multiple episodes. 2024 alone added over 10,000 episodes.
- Conservatively, the platform hosts 33,000–35,000 individual pieces of content (movies + episodes).
- Game Pass: ~450–500 games
Service Monthly Price Approx. Content Count Cost per Title Game Pass Ultimate $19.99 ~500 games ~$0.04/title Netflix Premium $24.99 ~33,000 titles ~$0.0007/title
Netflix provides ~57x more value per dollar just based on quantity. And that's before you even consider accessibility (games require time, hardware, and skill) versus the low barrier of watching a show.
Also, look at their financials:
Games cost more and take longer to make. Developers are increasingly hesitant to put their titles on Game Pass because they risk cannibalizing sales for a one-time payout. Microsoft is betting on a model that is far less scalable than Netflix. To bring this home in response to your original statement:
- Netflix (2024)
- Revenue: $39B
- Expenses: $30.3B
- Net Income: $8.7B
- Profit Margin: ~22%
- Microsoft Gaming Division
- Game Pass still isn't profitable.
- Starfield cost $300 to $400 million to develop and market, and couldn't even break even.
- Estimated sales revenue: ~$280M
- Estimated loss: $20M+ (on best-case scenario)
Game Pass is the one failing to deliver ROI by every meaningful metric. Unless Game Pass radically changes its model or content strategy, I don't see how it could ever become profitable, let alone reach Netflix's level of success.
- Netflix should spend more because it has far more to offer.
- Netflix is profitable. Game Pass is not.
- Netflix's content is cheaper per unit, faster to produce, and easier to access.
Xbox Game Pass revenue reached a new record for Xbox over the last year, achieving "nearly $5 billion" in revenue for the first time.
This comes from the company's Q4 and full-year earnings results, covering the last twelve months ending June 30, 2025. While CEO Satya Nadella announced the milestone on the call, he did not provide specific revenue numbers for Game Pass.
Nadella also did not share subscriber numbers. That said, Game Pass subscribers are confirmed to have reached 34 million back in February 2024, and a Microsoft employee's profile suggested just two months ago that this number had reached 35 million, though this is unverified.
Some of that growth likely comes from price hikes on the service that kicked off in July of last year. But it hasn't hurt that Xbox dropped a number of new first-party games on Game Pass especially in the last quarter of the fiscal year, including The Elder Scrolls: Oblivion: Remastered, Doom: The Dark Ages, and Indiana Jones and the Great Circle.
Overall, gaming revenue for Xbox was up 10% year-over-year and Xbox content and services revenue was up 13%, driven by growth in first-party content and yes, Xbox Game Pass. Hardware revenue was down year-over-year by 22%.
Despite these increases, Xbox recently laid off hundreds of workers across various parts of its gaming business and canceled multiple projects, including Everwild and Perfect Dark.
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Xbox Game Pass Revenue Was 'Nearly $5 Billion for the First Time' Over the Last Year - IGN
Xbox Game Pass revenue reached a new record for Xbox over the last year, achieving "nearly $5 billion" in revenue for the first time.www.ign.com
Here is the direct quote and the transcript from the earnings call:
"And Game Pass annual revenue was nearly $5 billion for the first time."
Not sure why I got a ChatGPT breakdown… All I was saying is they DEFINTELY don't spend the same amount. Wasn't talking about quality or production. Just the simple fact Netflix far outspends Gamepass so it's a bullshit comparison.
Take a breath and relax.
Dang. Yea, my data is from around 2023, I knew they were spending most of their revenues. But $29 billion is absolutely crazy. Most expenses of any other streaming service.Netflix spent upwards of 29bil last year
I was LITERALLY disputing the point that Gamepass does not spend nearly as much as Netflix per year. Which I was right about. That's all.You got an educated breakdown of the two services, nothing more. Your response that they don't spend the same amount was pointless. Sony, Microsoft and Nintendo all have wildly different spending. People compare them all the time. You don't get to dismiss the comparison because the amount they spend, which is a single variable, is different (even wildly so).
And what about my response indicates that I wasn't relaxed? There was nothing in my response that indicated that I was doing anything other than providing context.
I think Netflix has a much larger active subscription worldwide than either of those and also charges more. Letting them spend so much more.Dang. Yea, my data is from around 2023, I knew they were spending most of their revenues. But $29 billion is absolutely crazy. Most expenses of any other streaming service.
Even Disney+ and HBO Max are less than $8-10 billion.
But overall point is, it is much cheaper to fund and maintain a gaming service than it is to fund a movies and TV service. Plus only one other competitor (PS+ Premium) which refuses to compete properly.
Because overall it's not and it's also detrimental to developers.Game Pass Ultimate will be $30 at some point and you people will still act like it's not profitable.
If you're okay with playing what's on there, when it's on there, maybe.
I'd rather choose what I want to play and when I want to play it.
I was LITERALLY disputing the point that Gamepass does not spend nearly as much as Netflix per year. Which I was right about. That's all.
Go touch some grass.
You're out of your mind if you think Gamepass which would include all of their developers and the service itself is anywhere close to how much Netflix spends a year. Netflix probably spends 6-8x times as much.It... probably won't be. As a reminder, it took Spotify 10+ years and 100 million+ subscribers to break even. It took Netflix 15 years and 150 million+ subscribers to become profitable.
Game Pass is at a fraction of their user base, and the production costs associated with video games are substantially higher than those linked with movies, music, or TV. I am sorry to tell you that the math works against Game Pass at the best of times, and that's before accounting for any inflated expectations for it that may exist within the parent company after springing for a $70 billion acquisition.
Dang. Yea, my data is from around 2023, I knew they were spending most of their revenues. But $29 billion is absolutely crazy. Most expenses of any other streaming service.
Even Disney+ and HBO Max are less than $8-10 billion.
But overall point is, it is much cheaper to fund and maintain a gaming service than it is to fund a movies and TV service. Plus only one other competitor (PS+ Premium) which refuses to compete properly.
According to which analysts?
Source ?
Daniel Ahmad commented on this a long time ago, but it's impossible to find it amidst all the talk about GamePass.
That's why I expected I wouldn't be able to find ZhugEX's tweet saying that GamePass would need 50 million subscribers to break even.
Still cracks me up it's been stated many years now as profitable and large revenue. Keep on GAFfing though.
And would it make a difference? Phil Spencer would be running around the internet with double-entendres like "it's profitable for us."
And would it make a difference?
The simple fact that Microsoft doesn't count the budget for its games that come out "day one game pass" as Game Pass "costs" is more than enough for everyone to know that Game Pass is far from making a profit with 25~35 million subscribers.Yes, your entire premise is wrong. Move on.![]()
Mayyyyybbeeeee. But 100M by 2027 is something Phil said, or they'll dip.Yes, your entire premise is wrong. Move on.![]()
Mayyyyybbeeeee. But 100M by 2027 is something Phil said, or they'll dip.
He is Pinocchio though.
For sure. But I don't think PS sales should negate GP impact. They need a lot more subs. It's unfortunate, I think the PC day one and GP day one was a big mistake (along with the Series S, the Series X is a fine piece of HW though) and now Sony might be following them, the dumbasses. They've kind of fucked up their base by getting them to not want to buy games.I reckon that was said before the multiplat pivot, they're getting a lot more revenue now that way.
The best deal in gaming.
Conditioning people to not buy games and therefore leading to publisher's taking less and less risks is good for no one.
Especially people on the industry losing their jobs.
PS5 sales are already 80%+ digital, you're not buying or owning anything already.
No PS6 SKU will come with a disk drive as standard.
PS5 sales are already 80%+ digital, you're not buying or owning anything already.
No PS6 SKU will come with a disk drive as standard.
Netflix became profitable for the first time in 2003, it was founded in 1997.Netflix has always been profitable, but has often had negative cash flow because they were constantly growing. So gamepass could definitely be profitable on paper.
Gamepass has a fraction of the content that something like Netlfix has (500 vs 5000+) - plus they have add-on content which means they bring in money outside of just the subscription. And they can still sell the games.
Whether the whole thing is profitable in the sense we think of profit - who knows.
It won't make it that long with Phil in charge.Game Pass Ultimate will be $30 at some point and you people will still act like it's not profitable.
Xbox gamepass has been around in some form since 2017 and Phil Spencer declared it to be profitable for the first time back in 2022: https://www.gamespot.com/articles/p...ign-ups-slowing-down-on-console/1100-6508670/
The topic was discussed again a few weeks ago and Microsoft confirmed again it was profitable: https://insider-gaming.com/game-pass-killed-by-first-party-development-costs/
It could be argued that Microsoft doesn't take into account the lost revenue from their first party games that is swiped by Gamepass suscribers while Netflix does take into account all the money it invests in generating new content and acquiring streaming rights. However, Gamepass numbers do account for the money they spend on infrastructure and licensing content.
I wonder if they take into account the money spent on acquisitions although I'd guess that gamepass numbers do not include the revenue the games made by their acquired studios make so kind it makes it even more difficult, as you say, to determine it's real financial success.
Disc drive will come with a sku or be optional.PS5 sales are already 80%+ digital, you're not buying or owning anything already.
No PS6 SKU will come with a disk drive as standard.
Disc drive will come with a sku or be optional.
Complete disagreement, of course the reason matters. Sony made a mistake while having a lapse. For Microsoft, it wasn't a lapse. They're running the company the same way they always have for decades, where half the destruction is even seen as a good and planned part of the process and the other half is a bonus due to their own incompetence.
First time over 5 billion is like "players walked 500 million miles in our game since launch."
The number by itself is a contextless meaningless irrelevancy. However, normies hear "5 billion" and are impressed, Microsoft/IGN/Xbox assumes? I will assume the article is not worth reading because the normies will misinterpret it as relevant without further context and I fear this is an intentional goal.
Your really think AI integration is because XBOX sale are flatlining? I got news for you buddy, but people are going to start to get laid off all over the tech sector and be replaced by AI. This is not just a MSFT thing; we are now in the beginning phase of the AI boom, and tech companies are preparing their infrastructure for such changes.
You're right that we don't have full transparency into Netflix or Microsoft's exact payout structures, but that's not necessary to assess the larger point. The core issue isn't how much Microsoft pays developers. The core issue is that:
- Game Pass is still not profitable.
- Microsoft has claimed that Game Pass is profitable, but they also obfuscate all data surrounding profitability.
- Most sane people would agree that this is not the type of behavior it would expect a company to engage in, both publicly and with regards to the companies shareholders, if they could easily prove these assertions to be true.
The simple fact that Microsoft doesn't count the budget for its games that come out "day one game pass" as Game Pass "costs" is more than enough for everyone to know that Game Pass is far from making a profit with 25~35 million subscribers.
The issue is that Netflix was verifiably profitable, while the proof for Game Pass being profitable is solely hearsay. Everyone should be suspicious of this claim when Microsoft hides specific revenue and expenses from the public, from the SEC, and from its own shareholders. If Game Pass were actually profitable they would absolutely be showing the numbers, just like the do for Azure, LinkedIn, and Office 365.
- How much profit you make?They are now a 4trillion dollar company. I think their financial analysts know more than you do. in your basement.
It has? My recollection is the retraction was because MS said 'when opportunity costs', ie lost sales were factored in. NOT that 1st party development costs were applied in some percentage to offset the obvious value advantage they give GP.This has since been clarified
- How much profit you make?
- My daddy has 4 TRILLION DOLLARS so it doesn't matter if I make any money at all because my daddy will always be rich and support me!
I don't. I'm pointing out what the typical MS fanboy answer is when asked what gamepass profit looks like.Amazing how you seem more concerned about the profitability of Xbox than folks who actually engage with the ecosystem.
The fact that you think 'market cap' = 'money available to spend' is also quite hilarious.
'They didn't shut it down so we can infer that it is profitable' is a leap. The decisions on what to cut will also consider the future, not only what is happening right now.The idea that An MS that's cutting losses in their business units (closing down studios that can't deliver, killing struggling projects, eliminating console hardware subsidy) would still keep funding a subscription service that loses money…that certainly doesn't make sense.