Konami announces Metal Gear Survive (PS4/XB1/PC, $30, 2017)

How do you feel about the future of the Metal Gear franchise?


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It's really only dumb because of the context of the game itself. These guys randomly get sucked into zombieland during the events of MGSV? Through a wormhole? (Yes I know wormholes exist in MGSV, but only due to the Diamond Dogs R&D department, and only for transport back to base).

...like, why?

Soldiers Without Borders, son.
 
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[screams internally]
 
My only problems with the wormholes is that Metal Gear never really screwed with time or space. All it's craziness just came from "its magic" or "its technology". Also I think we're taking this game to seriously, it just a dumb zombie game that just so happens to have the words Metal Gear in the title
 
Because it doesn't fit with the IP or the actual game these events supposedly take place in?

What doesn't fit the IP? The idea of a multiplayer shooter in an IP which has had both multiplayer and shooting? The idea of zombies and crazy scifi in an IP which has had both zombies and crazy scifi? The idea of a different genre/demographic appeal in an IP which has had spinoffs in the form of card strategy games, a mobile shooting gallery, and a mobile social card game?
 
spinoffs don't have to make sense canonically, and it definitely does fit with the IP. this series is no stranger to supernatural shit of any kind

Everything supernatural in the Metal Gear universe actually has a scientific (or stupidly contrived) explanation, barring a few exceptions. Interdimensional wormhole zombies with crystal heads? Yeah, I don't think that fits with the IP, and I've been playing these games since I was young enough to hold a controller.
 
Everything supernatural in the Metal Gear universe actually has a scientific (or stupidly contrived) explanation, barring a few exceptions. Interdimensional wormhole zombies with crystal heads? Yeah, I don't think that fits with the IP, and I've been playing these games since I was young enough to hold a controller.

but we don't know if there's a proper, "scientific" explanation yet. there could be, the game does appear to have some kind of story to it

and the reasoning for all the super powers and shit in MGS were saturday morning cartoon stuff
 
What doesn't fit the IP? The idea of a multiplayer shooter in an IP which has had both multiplayer and shooting? The idea of zombies and crazy scifi in an IP which has had both zombies and crazy scifi? The idea of a different genre/demographic appeal in an IP which has had spinoffs in the form of card strategy games, a mobile shooting gallery, and a mobile social card game?



Let's be honest. If it was plastered with Kojima's name, people would be all over the place and happy to go for that "Kojima goofyness". As for now, I'm optimistic. If they can deliver a stealth survival action game with MGSV gameplay, that'd be a success for me.
 
I was never a fan of MGS stories, they are strange (which is ok but subjective) but overly confusing.

The problem with this trailer is not the story, it's the premise of what kind of game this seems to be. I couldn't imagine a blander style of game that you make out of the great mechanics of MGSV. Shooting and stabbing is not what was great about the game and this seems to build it's foundation upon it.
 
Wormholes? Alternate universes? ...zombies?

I mean a 4 player co-op game with MGSV gameplay actually sounds good. But what's with that premise?!

What the hell. I don't know what to think. (Haven't watched the trailer yet)
 
but we don't know if there's a proper, "scientific" explanation yet. there could be, the game does appear to have some kind of story to it

and the reasoning for all the super powers and shit in MGS were saturday morning cartoon stuff

For most of them, yeah. The bosses weren't necessarily meant to be taken literally or at face value, they were all carefully designed to convey something specific to the player (at least for MGS1-3, and arguably 4). Forgive me if I don't have faith in a post-Kojima Konami to handle this franchise with care.
 
Everything supernatural in the Metal Gear universe actually has a scientific (or stupidly contrived) explanation, barring a few exceptions. Interdimensional wormhole zombies with crystal heads? Yeah, I don't think that fits with the IP, and I've been playing these games since I was young enough to hold a controller.



It fits more than Quiet or Peace Walker.
 
I think its the combination of all the ridiculous things that make it hard to take in.

Wormholes and time travel are not new concepts in Metal Gear (i don't consider them canon, though, just gameplay quirks to make things more funny and genre aware)

Same with zombies.

I think the issue here also is that it is far too serious for how Kojima usually handled sillier things like wormholes and zombies in MGSV and Monster Hunter in Peace Walker. And so on with Ape Escape.
 
Wormholes? Alternate universes? ...zombies?

I mean a 4 player co-op game with MGSV gameplay actually sounds good. But what's with that premise?!

What the hell. I don't know what to think. (Haven't watched the trailer yet)
Wormholes were in mgsv. Alternated universes were in mgs2 substance. Zombies (or at least something similar were in 4 and V. This isn't too crazy for metal gear standards.
 
Kojima has said in the past that he always wanted a zombie game where Snake fought zombies. I feel like we got that with V. I wouldn't be 100% surprised if this was meant to be a mode in 5 itself but was cut. However, the animation in this trailer looks off.

It looks like it was animated by a b-team. If you watch the MGO Quiet trailer it's the same. It doesn't have that attention to detail that 5 did. It doesn't look mocapped.

Also, I'm excited because I love 5's mechanics and i do with the puppets were used more effectively, they really weren't that intimidating.

It looks like a bad joke but I don't think Konami could win no matter what they did. People wanted spin offs that left the main series alone and this honestly looks like that but people still don't like it. To me it looks like one of those bizarre side ops in GZ.

Im not holding my breath that this will be any good given how terribly supported MGO has been and how Konami love dem Microtransactions but the concept itself isn't something that bothers me personally. Especially not when games like Acid and Rising exist.
 
To be fairly honest im more offended by the fact it is a survival zombie game

They are trying to juice a dead beaten horse.
 
I just realized how brilliant this game could be. Think about it. Since this is based on MGSV, it could be mission based with different types of multiplayer missions. The survival missions would be like Left 4 Dead. The base defense missions would be like Killing Floor. The extraction missions could be like Payday. The boss missions against Metal Gears could be like Evolve. Wow. Think of the potential. What are the sales of all those games added together? Epic.
 
Looks like absolutely nothing that appealed to me from MGS to begin with.

To be fair though I kinda felt the same way about MGS5. The actual character charm that was such a massive part of the series is so fuckin' unbelievably dead.
 
I feel sorry for people working on this under Konami's whip.

Inb4 the latest Black Smoke in Konami Building headline?
 
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