eso76
Member
Yeah, when you read the summary you can't help thinking Konami just completely lost it.
That PR is so brutally 'in your face' that it becomes laughable, but then you realise wormholes and zombie-like things were part of MGSV.
Sure, Kojima would have used more exotic periphrasis' to give some apparent depth and meaning to such a trivial pretext, but that wouldn't have made it less silly. It could have possibly made it worse, even (see: excuse for Quiet's outfit).
Still, certainly not what i want from a MGS game.
Just announce that MGS3 remaster/remake, Konami, then we can talk.
That PR is so brutally 'in your face' that it becomes laughable, but then you realise wormholes and zombie-like things were part of MGSV.
Sure, Kojima would have used more exotic periphrasis' to give some apparent depth and meaning to such a trivial pretext, but that wouldn't have made it less silly. It could have possibly made it worse, even (see: excuse for Quiet's outfit).
Still, certainly not what i want from a MGS game.
Just announce that MGS3 remaster/remake, Konami, then we can talk.