Kyle Bosman at Home - PlayStation 4K: Reckoning

ghibli99

Member
sLErzN9.png
LOL! Gotta make this happen.

Show itself was great too... he's like my brother from another mother.
 

RagnarokX

Member
Or maybe the XBox One Remastered, or XBoner for short.

I was going to make that joke, but I figured they wouldn't use One in the name because they want it to be considered a new console and not an upgraded XB1 and I figured it would be funny if they tried to distance themselves from the unfortunate XBONE name and come up with an even worse one.
 

kungfuian

Member
I know he's prob loyal to his old GT crew but seriously someone give this guy the job offers he deserves. He was easily one of, if not the, most entertaining and likable personas on GT and he deserves to be making content with a budget (and salary) to match his talents.

I think of him as an industry icon in the same way as Jim Sterling, Greg, Collin and the Beyond Guys, Geoff Keighly, Adam Sessler, Michael Pachter. IMO this industry benefits from thoughtful and fun media personalities like him!
 
Nice, subbed.

About the video though, I still don't support the PS4K and I doubt I will in the near future. Phone revisions never got me so I doubt this will, too much for too little where I live.
 

Mr-Joker

Banned
I don't know if it's just me but I prefer Kyle Bosman at Home than the Final Bosman, it just seems more scaled down and personal.

He forgot about the DSi in his comparison as that was an upgrade of the DS and introduced the DSi store.

Still though the points still stands, no developers and publisher are going to ignore the original PS4 fan base in favour for the PS4K, unless adoption rate for the PS4K ends up being greater than the PS4 which is unlikely to happen.
 

DMiz

Member
I don't know if it's just mean but I prefer Kyle Bosman at Home than the Final Bosman, it just seems more scaled down and personal.

He forgot about the DSi in his comparison as that was an upgrade of the DS and introduced the DSi store.

Still though the points still stands, no developers and publisher are going to ignore the original PS4 fan base in favour for the PS4K, unless adoption rate for the PS4K ends up being greater than the PS4 which is unlikely to happen.

To be honest, I wasn't a big fan of this format until today, when the bonus bit was basically a call-back to his very first bonus bits when Final Bosman was first picking up. Those were the kinds of bonus bits that I've definitely missed, although the creation of Liquid Bosman (and the hijinks that are a result of his existence) also hold a special place in my heart.

Hopefully, as EZA grows and Kyle hopefully picks up more followers and attention from this, we get a gradual transition into Final Bosman's level of production with time. I am definitely loving what it is right now, though, as it's almost like the show is being reborn again.
 

Ploid 3.0

Member
I kind of want to see the alternate universe where they went for a 4 PPE 32 SPE Cell in accordance with where die shrinks have taken us.

Imagine the nightmare that would have been for devs. Though Uncharted 4 would have looked insane and be releasing in 2018.
 

Terrell

Member
I'm still having trouble understanding some posters here. The existence of a PS4K does not mandate an upgrade. Sorry that some of you have no self-control and must buy whatever hardware manufacturers put under your nose, but perhaps it's time you learned not to buy things just because they exist?

The way I see it, developers seem like they aren't happy about the move to this business model, but publishers sure are, because it removes the concern about a launch game not selling, because you have an existing userbase that it can sell through to, until the hardware maker basically cuts the cord on the old model, which would likely be 2 years into the new hardware's lifecycle.

And developers perhaps shouldn't be so down on it anyways, as one of the heads of Bioware seems to be. So you have to up-port to a new system... but it removes one of their greatest issues, and that has always been a lack of documentation on how to maximize performance on brand-new hardware.
By the time they end up making games exclusively for the new iterative hardware, there will be enough hands-on experience with the up-ports for launch and enough games developed by 1st-party studios to have that wealth of knowledge to draw from, something they never get under the current business model. I figured they'd be happier that they can slowly ease into re-learning how to maximize performance on new hardware.

At the end of the day, the way that this business model should (and likely WILL) work is that 1st-party will be what sells the console in its beginning stage, with up-ports from 3rd-parties giving a lesser positive incentive over-top of that.

Case in point: PS4K seems to be getting made primarily so Sony can bring PS4's AAA library into PSVR, something they would be unable to achieve without severe sacrifices on a standard PS4.
They want to sell PSVR, but its market will be limited if all people can play with it is bespoke VR-specific experiences. People want to play established AAA games that exist outside of the VR space with their PSVR and PS4K is the only way that is going to be achievable. And that is likely how game development is going to scale for Sony: the previous hardware iteration for standard TV-based play of AAA games, the most recent iteration to those same AAA games in VR. Basically, VR is a premium experience that requires premium hardware; that much was already a given, but this strategy allows Sony to loop AAA development into the mix instead of holding AAA games back just so that it will work with PSVR.
 

Kinsei

Banned
The problem I have with the comparison to PC is that on PC you have options even if your PC isn;t top of the line. You don't get a good framerate with everything maxed out? That's fine you can just bump the settings down to high or medium. Do you really think those options are suddenly going to appear in console games? I sure don't.

I'd be fine knowing I'm using the inferior console if I could get a good framerate but that sure isn't going to happen with the way the industry currently is.
 
Imagine the nightmare that would have been for devs. Though Uncharted 4 would have looked insane and be releasing in 2018.

In theory, given that devs already relatively familiarised themselves with Cell over the whole gen of PS3, it wouldn't be that big of a nightmare.

In fact it may even potentially make things easier in the short term for devs who have mastery over Cell like ND.
 

J-Skee

Member
I think the PS4K is the beginning of the end of console generations as we know it. I understand that's an unpopular opinion, but I guess we'll just see how it turns out.

EDIT: Actually, the NX may have already started it. Are we classifying that as part of the 8th generation of consoles?

In theory, given that devs already relatively familiarised themselves with Cell over the whole gen of PS3, it wouldn't be that big of a nightmare.

In fact it may even potentially make things easier in the short term for devs who have mastery over Cell like ND.

It's kind of funny, isn't it? After all that bitching devs early on in the PS3 life cycle, it ended up having some of the best looking games that generation. But instead of continuing with the Cell, which devs started to get comfortable with, Sony decided against it. What an interesting world that would have been.
 
I really don't think you're going to get anything more powerful than the current iPhone and AppleTV.
Then it'll be a failure.
They at least need to be a step up from the Wii U in terms of specs and i believe the iphone and the apple Tv are still below that.
what if they go back to a 250$ price point?
What would be the point ?
The xbone and PS4 will be at a similar pricing point by then with better library AND services already available.

Even at that price it would be a disaster .. A 3 year late head start from 2 competitors ? How the heck is nintendo going to compensate ?

Budget console is problematic because X1 and PS4 will probably be very cheap this holiday and beyond. Bosman talked about this in his bundle video, what can NX do when X1 and PS4 come out with 299 including a bundled game? 50$ less is not enough to sway anyone, Wii U is in that situation now. If they want to diffrenciate they need to go high, not low (I'm not talking 599 tier doe :D).

If Nintendo really wanted to put their chips on a budget console I'd say go all the way with Vita TV approach but with actual marketing and smart services and not an afterthought. 99-150$ console and 199$ handheld, every game crossbuy/compatible with each. Pay monthly subscription to access a huge library of classic NES-64 games.

Why not ? a small back compatible device to reach the living room was already in the ideas of the wii U even if it failed. But because of that i can't see the NX working at the place the wii U failed , the vita TV failed when smart Tv are becoming cheaper each day.
You aren't going to win the masses unless you have something to "win the living room" like dvd was for the PS2 or blu-ray for PS3, or the wiimote for wii . So far the NX doesn't have that "factor"
 
Agree with some points, but disagree that the PS4 was somehow so underpowered that it doesn't function as a console should. Nor do I think consoles should be compared to top of the line PCs that can afford much larger price/size/watt targets. It hasn't been the case for a long time that consoles were comparable in power, and this gen is no different.

PS4 has actually been one of the smoothest consoles I've owned in terms of general game performance, UI, etc. I'm not dissatisfied with the power at all, and I don't think PS4K's existence has anything to do with it being underpowered, but rather enhances Sony's business interests and gives core consumers more options.

A year from now we will see PS4 as old? I disagree honestly, just look at Uncharted 4. I think studio talent/resources/budget is going to factor in a lot more than marginal differences in power.
 

Pokemaniac

Member
Agree with some points, but disagree that the PS4 was somehow so underpowered that it doesn't function as a console should. Nor do I think consoles should be compared to top of the line PCs that can afford much larger price/size/watt targets. It hasn't been the case for a long time that consoles were comparable in power, and this gen is no different.

PS4 has actually been one of the smoothest consoles I've owned in terms of general game performance, UI, etc. I'm not dissatisfied with the power at all, and I don't think PS4K's existence has anything to do with it being underpowered, but rather enhances Sony's business interests and gives core consumers more options.

A year from now we will see PS4 as old? I disagree honestly, just look at Uncharted 4. I think studio talent/resources/budget is going to factor in a lot more than marginal differences in power.

That's only because of how long last gen was. This really is kind of a new thing for consoles.
 
I think developers will not ignore PS4 unless PS4k also got good chunk of install base in a year like around 10 million, otherwise PS4k will be ignored mostly other than giving some PC like enhancements as they cant get more sales compared to PS4 if they made PS4 game look like shit, because word of mouth is very strong this generation due to social networks.
 
Top Bottom