Having the PS2 busy with the Linux Kit and not having any interesting games for the Cube (this changed last week with the purchase of Billy Hatcher) I needed something to play all this summer.
I took a look at my Dreamcast library and realized I hadn't beat Code Veronica yet. It was the only RE game I hadn't beat and I thought it would be a great idea to finish it before the release of 4.
Besides it was very acclaimed and a lot of the Biohazard fans considered it an awesome game.
Well, I have to say that I don't agree with those impressions 100%. For me Resident Evil Code Veronica has been one of the most difficult games to beat lately along with Zelda: WW or Kingdom Hearts (which I stopped playing at the middle). It's not a question of easy or difficult but about how the game manages to keep you hooked to the screen.
For me Code: Veronica has been an uninteresting game from the beginning but well I finished it.
I think that there are many factors that have me made lose interest on it easily:
1. Characters. I have never been a huge fan of the Redfields. I have always tried to play with the other characters which I found more interesting: Jill, Rebecca, Leon or even the badass Billy Cohen which for me has been one of the most interesting Resident Evil characters...I suppose I like bad-ass characters .
2. Lack of Ambience. Perhaps it's the use of real 3D in the game or perhaps the whole locations but you can't say the game inspires terror to the gamer... Every Resident Evil game I played before was much more terrifying. Maybe the problem is that I have beat this game after 2 Silent Hill games and I think this might affect things a bit .
3. Story. Well, everyone agrees that Code Veronica has an awesome story full of surprises and that explains a lot of new things...For me it has been nothing special.
Anyways, I won't calify the game as shit because it isn't. There are some good points about it such as the graphics (if we consider the time when it was released since they don't look very good in our days), the slightly better control using the analog (this doesn't apply to me but I think it is a good point) or the puzzles. I found them very interesting and although easy, they were enough good for me.
The level of difficult of the game is a bit fucked up though. The game is VERY EASY...Till the last 5 minutes when you face the last monster which is PAIN. Even with a grenade launcher, a Magnum, a Machine Gun and 3 SPRAYS I had problems beating it. I had to make use of CVXFREAK awesome gamefaq which had helped me previously to get some extra items...Unfortunatelly it didn't help me at all.
Well, I suppose that the whole context in which you play a game is a very important thing that will make you love or hate a game. You can't expect to beat certain games 5 years later and still enjoy them a lot...I have experienced it with some 16 bit games which still rock or even 32/64/128 bit games but this hasn't been the case with CV.
Well, I hope nobody gets upset at me. These were just my opinions and I understand you love the game or that even it is your favourite game ever.
I took a look at my Dreamcast library and realized I hadn't beat Code Veronica yet. It was the only RE game I hadn't beat and I thought it would be a great idea to finish it before the release of 4.
Besides it was very acclaimed and a lot of the Biohazard fans considered it an awesome game.
Well, I have to say that I don't agree with those impressions 100%. For me Resident Evil Code Veronica has been one of the most difficult games to beat lately along with Zelda: WW or Kingdom Hearts (which I stopped playing at the middle). It's not a question of easy or difficult but about how the game manages to keep you hooked to the screen.
For me Code: Veronica has been an uninteresting game from the beginning but well I finished it.
I think that there are many factors that have me made lose interest on it easily:
1. Characters. I have never been a huge fan of the Redfields. I have always tried to play with the other characters which I found more interesting: Jill, Rebecca, Leon or even the badass Billy Cohen which for me has been one of the most interesting Resident Evil characters...I suppose I like bad-ass characters .
2. Lack of Ambience. Perhaps it's the use of real 3D in the game or perhaps the whole locations but you can't say the game inspires terror to the gamer... Every Resident Evil game I played before was much more terrifying. Maybe the problem is that I have beat this game after 2 Silent Hill games and I think this might affect things a bit .
3. Story. Well, everyone agrees that Code Veronica has an awesome story full of surprises and that explains a lot of new things...For me it has been nothing special.
Anyways, I won't calify the game as shit because it isn't. There are some good points about it such as the graphics (if we consider the time when it was released since they don't look very good in our days), the slightly better control using the analog (this doesn't apply to me but I think it is a good point) or the puzzles. I found them very interesting and although easy, they were enough good for me.
The level of difficult of the game is a bit fucked up though. The game is VERY EASY...Till the last 5 minutes when you face the last monster which is PAIN. Even with a grenade launcher, a Magnum, a Machine Gun and 3 SPRAYS I had problems beating it. I had to make use of CVXFREAK awesome gamefaq which had helped me previously to get some extra items...Unfortunatelly it didn't help me at all.
Well, I suppose that the whole context in which you play a game is a very important thing that will make you love or hate a game. You can't expect to beat certain games 5 years later and still enjoy them a lot...I have experienced it with some 16 bit games which still rock or even 32/64/128 bit games but this hasn't been the case with CV.
Well, I hope nobody gets upset at me. These were just my opinions and I understand you love the game or that even it is your favourite game ever.