Have you played Demigod lately?TheExodu5 said:True.
I'll also give it the fact that it is a hell of a lot better than Demigod.
Have you played Demigod lately?TheExodu5 said:True.
I'll also give it the fact that it is a hell of a lot better than Demigod.
FOOKIN DOWNTIME!Mister_Mingi said:They are patching now and the store should be up around Noon EST.
One of the most common questions we get is around what the pricing in the store is for Runes and Champions. We will have many options for players to play for free or pay to shortcut. If you dont like math, I suggest you stop reading and just check out the store once it opens, but if youre one of those people who really likes charts, here is what our pricing will be.
Free Stuff / Influence Points:
Influence Points are earned by playing games, so anything available for purchase with Influence Points can be earned without spending any money (ie free).
Champions will be available at several different Influence Point (IP) amounts:
* Heroic Champions: 450 IP
* Epic Champions: 1,350 IP
* Legendary Champions: 3,150 IP or 6,300 IP
Likewise Runes can be unlocked for IP at several levels.
* Tier 1 Runes: 15-65 IP
* Tier 2 Runes: 80-165 IP
* Tier 3 Runes: 205-820 IP
Quintessences will be more expensive than Runes.
What will you be able to buy once the store opens?
Unlocked by Riot Points:
Riot Points (RP) can be used to unlock Champions as well if you want to shortcut your
* option to unlock them for free:
* Heroic Champions: 260 RP
* Epic Champions: 585 RP
* Legendary Champions: 975 RP
Riot Points can be bought in the store at a couple of different price points. You get a bonus the more Riot Points you buy at once.
* $5 = 650 RP
* $10 = 1,300 + 80 bonus RP = 1,380 RP
* $20 = 2,600 + 200 bonus RP = 2,800 RP
* $35 = 4,550 + 450 bonus RP = 5,000 RP
So how many dollars does each Champion cost to unlock if I want to shortcut playing the game?
* Heroic Champions: Free or $1.82 - $2.00
* Epic Champions: Free or $4.10 - $4.50
* Legendary Champions: Free or $6.83 - $7.50
Of course, they are also completely free if you just play the game, but cost money if you want a shortcut.
Q: How much will it cost to unlock all Champions?
Well, they are free if you play, or $44.99. You can get them all in a bundle.
Q: Will the amount of IP or RP needed to unlock a Champion ever change?
Yes. We will have occasional sales where we discount select Champions or offer them in a bundle. We also may move Champion pricing up or down, especially where the pricing levels are not aligned between RP and IP (those are temporary deals).
Q: Why Would I get a Tier 1 Rune?
Tier 1 runes are a way for people to level the playing field, while still giving them something to strive for in Tier 3. Tier 1 runes offer 56% of the stats bonus of Tier 3 runes for 8% of the price.
Q: What is the price level of each Champion?
You must really love charts. Please see the attached picture.
Not nearly as stupid as I feared, but still dumb.Riot Points can be bought in the store at a couple of different price points. You get a bonus the more Riot Points you buy at once.
* $5 = 650 RP
* $10 = 1,300 + 80 bonus RP = 1,380 RP
* $20 = 2,600 + 200 bonus RP = 2,800 RP
* $35 = 4,550 + 450 bonus RP = 5,000 RP
Son of Godzilla said:Not nearly as stupid as I feared, but still dumb.
And 6k for a champ is ridiculous. I've played like 100 games and am barely at 10k.
Client version 0.30.12 is rejected by server.
We're going to create a more descriptive error message soon, but the fix is easy - dl the game from our site and install it fresh. You'll be on the newest patch line.bistromathics said:looks like an intern messed up the updater and now I can't play.
Code:Client version 0.30.12 is rejected by server.
Well you got 8 champs for it though, not too shabby imoMister_Mingi said:I spent my 22,000+ IP so quickly.
Bought +crit damage Mark and Quint runes. Twisted Fate, Rammus, Ashe, Tristana, Morgana, Annie, Cho gath and Veiger.
b.e.r.g said:Well you got 8 champs for it though, not too shabby imo
Am I right to believe that all champs will be a part of the weekly (or what it was) circulation? I recall some champs not being mentioned, as well as some questionmarks...
bistromathics said:looks like an intern messed up the updater and now I can't play.
Code:Client version 0.30.12 is rejected by server.
eznark said:Have you played Demigod lately?
Cheeto said:Hm, I didn't know that the champs were tiered like that... interesting. I'm inclined to say Ashe is underrated then, you can do crazy damage with her.
I think they are more rated after how hard they are to master, and tactical benefits that goes a little further than "crazy damage", if you see my point.Cheeto said:Hm, I didn't know that the champs were tiered like that... interesting. I'm inclined to say Ashe is underrated then, you can do crazy damage with her.
b.e.r.g said:Ah great to see all the champs are in circulation.
How about this new guy then, Udyr? Guess you got to buy him to play him.
I think they are more rated after how hard they are to master, and tactical benefits that goes a little further than "crazy damage", if you see my point.
Rune up! I just did. I purchased 1 champ, but realized I don't really care. I enjoy most of them, and there is always one of the 10 that I'd like to play. I enjoy variety though.eznark said:I'm sitting at level 14 and don't really know what to do with my IP and RP. Do I wait to get runes until I hit 20 (which will probably be 10 days or so) or do I get some booster stuff to get me there quicker?
I don't really want to buy a new champion. Mid-Late game Kayle is just too much fun.
Choices, choices.
sohois said:Are you sure? I thought it was just random pricing, i mean the likes of Corki, Blitzcrank, Kassidin, Heimerdinger & Rammus are both super powerful and esay to use.
Yeah I was thinking the same with Blitz. He is pretty good, but can't see why he is priced at max.sohois said:Are you sure? I thought it was just random pricing, i mean the likes of Corki, Blitzcrank, Kassidin, Heimerdinger & Rammus are both super powerful and esay to use.
Makes sense. I wish there was a way to resell some stuff (obviously at a steep discount) you outgrow.b.e.r.g said:Rune up! I just did. I purchased 1 champ, but realized I don't really care. I enjoy most of them, and there is always one of the 10 that I'd like to play. I enjoy variety though.
I always start of with mana regen items so that I can stay up in front as long as possible without having to go back and forth for mana/HP. So, I spent most my IP towards mana, mana regen, and hp regen runes, so now I can purchase more interesting items from the begging![]()
You can't sell them, but you can convert 3 runes of a tier to 1 rune of a higher tier or something like that. There is some sort system, but haven't looked in to it yet...eznark said:Makes sense. I wish there was a way to resell some stuff (obviously at a steep discount) you outgrow.
b.e.r.g said:You can't sell them, but you can convert 3 runes of a tier to 1 rune of a higher tier or something like that. There is some sort system, but haven't looked in to it yet...
Oh, just the combination system? Hmmm, less enthused.Mister_Mingi said:Completely random.
eznark said:Oh, just the combination system? Hmmm, less enthused.
ProfessorLobo said:Actually, if you buy five of the cheapest runes they will always form a rune with a much higher value.
I've been getting 75IP Tier 2 Quintessences like crazy.
I don't know, the free to play model still has a lot to prove here and my enthusiasm for LoL has waned significantly since first getting into the beta and actually paying for the collectors edition. It was implied things like 3v3s and random drafts were going to be part of the game at release. 3v3 was barely implemented and didn't do what it was supposed to do at all (shorter matches) and random draft is nowhere in sight. I don't think LoL is going to be a shining example for other devs thinking of going free to play.eznark said:It's also free. It didn't need to be feature complete on release, because you don't have to pay $30 for it. Heroes of Newerth is expecting a larger investment initially, so it has to (or risk a dismal launch like Demigod) release essentially finished.
Aaaaah, the "completely random" -system. The best of all systems.Mister_Mingi said:Completely random.
I don't know, after paying $50 for Demigod I don't exactly feel burned with my CE purchase. These games seem to have a slow build and whether or not they get there is a crap shoot.bistromathics said:I don't know, the free to play model still has a lot to prove here and my enthusiasm for LoL has waned significantly since first getting into the beta and actually paying for the collectors edition. It was implied things like 3v3s and random drafts were going to be part of the game at release. 3v3 was barely implemented and didn't do what it was supposed to do at all (shorter matches) and random draft is nowhere in sight. I don't think LoL is going to be a shining example for other devs thinking of going free to play.
Congrats, only half those runes have been doing absolutely nothing!b.e.r.g said:Rune up! I just did. I purchased 1 champ, but realized I don't really care. I enjoy most of them, and there is always one of the 10 that I'd like to play. I enjoy variety though.
I always start of with mana regen items so that I can stay up in front as long as possible without having to go back and forth for mana/HP. So, I spent most my IP towards mana, mana regen, and hp regen runes, so now I can purchase more interesting items from the begging![]()
eh?Son of Godzilla said:Congrats, only half those runes have been doing absolutely nothing!
Placebo effectSon of Godzilla said:Congrats, only half those runes have been doing absolutely nothing!
Que?Son of Godzilla said:Congrats, only half those runes have been doing absolutely nothing!
Damn, blocked at work...can't see the details. Are the servers usually back up in the evening?Mister_Mingi said:http://www.leagueoflegends.com/board/showthread.php?t=30496
New champ., Many changes. Towers nerfed again besides their range buff. A reworking of Ryze. Trynd with many changes. I can't wait to play it... soon... maybe... whenever servers are back up.
Yea maybe, but I've been finding that full matches are still reaching 40 minutes or more...that's assuming that the opposing team didn't surrender as soon as possible.eznark said:With the latest patch was the goal to halve the length of matches?