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League of Legends |OT13| Diamond is Unreachable

jon bones

hot hot hanuman-on-man action
He can also jungle, so you'd have a little bit of flex if you end up liking him a lot.

I think Fizz is really fun, and his troll pole is amazingly fun. Like Breezy stated, it's hard at first to learn how to CS in early game against a ranged champ without just getting destroyed, but if you can get through that early laning without completely feeding you'll be fine. =)

The pole gives you some safety and escapes, as does his dash. So you just have to be careful that if you use them offensively you're leaving yourself with nothing if things go south.

It feels SO GOOD to dodge something with the pole, or to make a great hit with your fish (ulti).

awesome, thanks

speaking of the jungle - got any tips for fizz in there?

also looking for the creep order on the map, i kind of got it but wouldnt mind a map. when to get which buff, etc.
 

Dobkeratops

OT Hard Carry
Thanks for letting us know your LOL porn favs.

you're welcome

stick around the discord channel and you'll eventually get to see some suspiciously cropped pictures

lAdXrnP.gif
 

Jarsonot

Member
awesome, thanks

speaking of the jungle - got any tips for fizz in there?

also looking for the creep order on the map, i kind of got it but wouldnt mind a map. when to get which buff, etc.

I just sort of flail around in the jungle trying to be useful. Make sure you're clearing jungle camps regularly/often (and not just trying to gank), pay attention to minimap and lanes to see where you could be useful.

These are probably super obvious, but I'm really low level so that's what I focus on. =)

The practice tool is pretty useful for practicing your early jungle clears.

Edit: oh, and the timers on the scoreboard are handy, tell you when baron/dragon/buffs are back up
 

dimb

Bjergsen is the greatest midlane in the world
awesome, thanks

speaking of the jungle - got any tips for fizz in there?
Don't do it...he's not a jungler.
Jungle path just varies from champ to champ. I usually just go bot side buff camp (red or blue), do one neutral camp that is easiest for that champ (single target is big toad/Gromp, light multitarget damage is maybe Wolves, heavy multitarget would probably be raptors, and then do the remaining buff camp. Then you can look to gank, either while doing the river scuttler or just by heading to lane depending on the situation. If you don't think you can do that or don't have lanes that are good for that you can just keep farming.
 

Jarsonot

Member
Don't do it...he's not a jungler.
Jungle path just varies from champ to champ. I usually just go bot side buff camp (red or blue), do one neutral camp that is easiest for that champ (single target is big toad/Gromp, light multitarget damage is maybe Wolves, heavy multitarget would probably be raptors, and then do the remaining buff camp. Then you can look to gank, either while doing the river scuttler or just by heading to lane depending on the situation. If you don't think you can do that or don't have lanes that are good for that you can just keep farming.

Dimb, how do you tell if a champ is a jungler? Something in their kit? With his gap closers and ultimate I'd think Fizz could do fairly well, but I'm fully aware of how little I understand this stuff. =)
 

drawkcaB

Member
Dimb, how do you tell if a champ is a jungler? Something in their kit? With his gap closers and ultimate I'd think Fizz could do fairly well, but I'm fully aware of how little I understand this stuff. =)

Well, the first big giveaway is how good (or bad) their clearing is. If you can't farm camps, you'll fall behind in levels, gold. There's lots of champions that would make for interesting junglers but the clears are brutal.

The only exception I can think of is Twitch, who always clears like shit until he has his jungle item completed. But Twitch jungle isn't meta and is extremely esoteric.

While initial clearing is important, it's really
The subsequent clears that determine if you can jungle or not. Rengar has a bad initial clear, but that's fine because he's level 4+ clearing is good. There's also different paths you can optionally take that cover initial clearing deficiencies of certain champions.

What you're going to find with Fizz is that he needs to max E to clear the AoE camps and to burst targets, but the ability is so mana intensive you're either going to be healthy with no mana, or near dead with mana. Either way, you're kinda fucked.
 
Dimb, how do you tell if a champ is a jungler? Something in their kit? With his gap closers and ultimate I'd think Fizz could do fairly well, but I'm fully aware of how little I understand this stuff. =)
How good he's at clearing, how good he's at taking objectives, how good he's at dueling, how good he's at ganking pre-6 and beyond 6, how well he scales all those things considered.

You can make up for one or more of these by being exceptional at others, but Fizz kinda sucks in every jungling aspect so yeah.
 

jon bones

hot hot hanuman-on-man action
Vi is supposed to be a jungler but I feel like she's tough to use - any tips or is she just not great right now?

Really appreciate the help, guys. Loved Koshka in the jungle in Vainglory and am looking forward to getting good at it here too.
 

dimb

Bjergsen is the greatest midlane in the world
Dimb, how do you tell if a champ is a jungler?
There are lots of factors, like other people described, but I think the best way to look at it is to reduce it down to two concepts.

#1) What does this champion gain by jungling? Your income drops but you have access to jungle items, and you don't have to worry about lane pressure but you need reliable ways to clear. Right now the strongest jungle items are Cinderhulk (ubiquitously strong on tanks) and Bloodrazor (which actually does better on characters that can reset their auto-attack than ones that are just auto-attack focused). If you can't utilize these you are already at a disadvantage.

#2) What does the jungler need to do? This can vary by team comp but right now initiation tools are really powerful, and so is objective control. The large monsters are most vulnerable to % health damage, and you usually want someone on your team that is tanky enough to hold their attention. Mobility can also be a key factor. Hard CC also is huge for ganks, and if the jungler has that it opens up gank opportunities on any lane.
 

Jarsonot

Member
Appreciate the insight, all.

I just don't know enough about all the champs yet. Like, I know some junglers are known for basically being useless 'til level 6. So in my mind, couldn't Fizz be lumped into that category? Early clears may be mana intensive, but then once he hits 6 it isn't really early anymore and those problems may go away? I don't know, maybe they don't =)

Even Morgana seems like she could jungle well, to me, on paper. She has the AOE clear w/ her W (and spellvamp gives her health back with that) and then she's got the snare for her ganks... But she obviously must be bad because people don't play her jungle. Same problem, too much mana cost early?

Edit: and yeah, thanks for the video. really good production value on that, too.
 
Happens. Just gotta focus on your own play. If you're tilting just take a break and do something else. Good news is that if you go on a losing run you're MMR will drop and you'll get placed against weaker opposition so I often find that a particularly bad run is quickly followed by a big uptick in win percentage.
 

zkylon

zkylewd

i was gonna post yesterday that i felt her ult felt clunky and i was missing more than usual. i suspected the w changes might affect her feel but wanted to play her before deciding, but her winrate dropped 4% in solo q because of this hidden nerf because of something that some rioter decided was "pretty bs to play against"

hotfix that shit riot, usability nerfs are not cool, hidden, undocumented nerfs that don't get proper player feedback are not cool

edit: not a big fan of the w buffering changes she got either, i really dislike when nerf don't go through pbe, you can't nerf a champion's responsiveness without getting player feedback, that's not cool
 

Jarsonot

Member
Happens. Just gotta focus on your own play. If you're tilting just take a break and do something else. Good news is that if you go on a losing run you're MMR will drop and you'll get placed against weaker opposition so I often find that a particularly bad run is quickly followed by a big uptick in win percentage.

I've lost 10-13 normal blind games in a row before, it happens

Yeah, I don't think I'm tilting (yet) but it's a little painful to look at my match history =)
 

Jarsonot

Member
Really like the "enemy has vision here" ping that's new.

Haven't figured out how to do it yet, gotta set up the binding, methinks.

It's a good thing to have, something I've "often" wished for
 

zkylon

zkylewd
20170811104146_80974.jpg


these are pretty ok

i like the lux and jinx ones. poppy is good too

Really like the "enemy has vision here" ping that's new.

Haven't figured out how to do it yet, gotta set up the binding, methinks.

It's a good thing to have, something I've "often" wished for
yeah you have to manually set it but it's a real game changer

will help balance out matchups where enemy mid is duoing with their jungler

I'd agree with zky but fuck ori

you're a yasuo player lmao
 

pigeon

Banned
i was gonna post yesterday that i felt her ult felt clunky and i was missing more than usual. i suspected the w changes might affect her feel but wanted to play her before deciding, but her winrate dropped 4% in solo q because of this hidden nerf because of something that some rioter decided was "pretty bs to play against"

hotfix that shit riot, usability nerfs are not cool, hidden, undocumented nerfs that don't get proper player feedback are not cool

edit: not a big fan of the w buffering changes she got either, i really dislike when nerf don't go through pbe, you can't nerf a champion's responsiveness without getting player feedback, that's not cool

I mean it sounds like Orianna was secretly firing her abilities like a quarter of a second earlier than the in-game feedback showed. That's pretty bad! They should fix that right away, other people have to lane against her and it's not fair to them for the game to lie to them.
 

zkylon

zkylewd
I mean it sounds like Orianna was secretly firing her abilities like a quarter of a second earlier than the in-game feedback showed. That's pretty bad! They should fix that right away, other people have to lane against her and it's not fair to them for the game to lie to them.
she wasn't secretly firing her ult earlier, she was starting the cast it before the ball ended its flight

the animation and visual effects reflect when she begins to cast, it was just starting during travel instead of after travel, which is an issue they've arbitrarily decided in secret, on this patch

afaik she's been like that for years, which feels awesome cos you get to chain your moves in a really satisfying way. there's less counterplay but it's an ability that many champions can just dodge with high movespeed (or a mobility skill or flash) and shit
 

Jarsonot

Member
As Quinn, if I'm laning against a Mundo or Tahm, a tank, should I rush Lord Dominik's Regards?

And are there any other good items to help try to take a tank down?

I need to look up what lethality actually is. =)
 

zkylon

zkylewd
So runes are gone next season? What happens to all the runes that I bought? Do I get a refund?

no, only runes bought since may or something will get refunded

there will be something for people that bought runes before, probably something lame like chests or an icon or whatever

not saying there should be big recompense for runes you've bought, i only think they should refund shit u bought with rp. not against it either, just not super strongly for it
 
no, only runes bought since may or something will get refunded

there will be something for people that bought runes before, probably something lame like chests or an icon or whatever

not saying there should be big recompense for runes you've bought, i only think they should refund shit u bought with rp. not against it either, just not super strongly for it

give me a chest for ever 20 runes I have

I have like 300 runes
 

zkylon

zkylewd
would be nice if you could actually how many people are tp'ing to a ward

this shouldn't be a problem by now...

give me a chest for ever 20 runes I have

I have like 300 runes
i have a bunch of runes too but i never really expected a refund

i just really dislike runepages being sold still
 
As Quinn, if I'm laning against a Mundo or Tahm, a tank, should I rush Lord Dominik's Regards?

And are there any other good items to help try to take a tank down?

I need to look up what lethality actually is. =)
I don't believe so as the main feature of LDR is the armor pen % - which is more effective later in the game when the tanks *should* have more armour.

I think Ghostblade rush is a better buy for the early flat reduction in armour pen, combined with Executioners Callling to reduve their HP regen.
 

jon bones

hot hot hanuman-on-man action
would be nice if you could actually how many people are tp'ing to a ward

this shouldn't be a problem by now...


i have a bunch of runes too but i never really expected a refund

i just really dislike runepages being sold still

will we need rune pages after the runes reforged update?

As Quinn, if I'm laning against a Mundo or Tahm, a tank, should I rush Lord Dominik's Regards?

And are there any other good items to help try to take a tank down?

I need to look up what lethality actually is. =)

is quinn fun in the top lane? i need to try her tonight
 

zkylon

zkylewd
cxmwn8K.png


after being stuck forever in p3 i finally make some progress ;_;

hopefully i can make it to p1 again and maybe not go into a like 10 game losing streak and demote lol

will we need rune pages after the runes reforged update?
yeah, rune pages will behave like mastery pages, in that you can edit them in champ select, but you can also save a bunch of them so you don't have to set it up every time

tho it might be less useful now that there'll be less shit to click since runes will be "simpler"

is quinn fun in the top lane? i need to try her tonight
quinn is like the only top laner i find fun, but i feel tank meta kind of counters her so idk
 

drawkcaB

Member
As Quinn, if I'm laning against a Mundo or Tahm, a tank, should I rush Lord Dominik's Regards?

And are there any other good items to help try to take a tank down?

I need to look up what lethality actually is. =)

I say this as someone who doesn't play top lane, and as someone who's only played Quinn in the jungle...

If I was playing Quinn top against a tank, I wouldn't put too much focus on killing the tank. If you can make it happen, cool, but don't make it the game plan. I'd pack some early, strong AD items (Ghost blade or IE components) to boost my Q wave clear and burst, and roam with ult non-stop than transition into a splitpusher - pressure, pressure, pressure.

I'd probably opt into more crit based or even off-tank builds as opposed to the more traditional Lethality/assassin builds to make Quinn more relevant late game.
 
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