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League of Legends |OT6| My AP Mid Can't Be This Cute

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Dobkeratops

OT Hard Carry
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zkylon

zkylewd
lux, syndra, jinx

tons of references I don't understand

doge

well done

I'm still queen of shame. you can be princess, boko
 
Just got dumped out of my third promo game but apparently the net issues are only on NA and not EUW?

Amazing comic, btw.
 

Tizoc

Member
Is....is this the feel of a new LoL thread?!

Alrighty then, could someone elaborate on how one would go about Jungling with Warwick? I'm not familiar with ganking outside of asking my allies via chat, should I just jungle within the area closest to my base?
 
i wonder if morg will get nerfed

like just make black shield last like 3s or something

They'll probably change it so that physical damage effects don't have their CC prevented by it, if it comes to that. I doubt it would be anytime soon, regardless.
 

zkylon

zkylewd
They'll probably change it so that physical damage effects don't have their CC prevented by it, if it comes to that. I doubt it would be anytime soon, regardless.

i feel that would be kind of boring and make it more unpredictable. i think making it more clutch like sivir spellshield would be a better idea

don't really know if she deserves a nerf, i just don't like the kind of play she brings in lcs.
 
i feel that would be kind of boring and make it more unpredictable. i think making it more clutch like sivir spellshield would be a better idea

don't really know if she deserves a nerf, i just don't like the kind of play she brings in lcs.

Well, it's kind of a loophole that it stops CC from effects that can't break it through damage. The logic is that at the time Morgana was built there were basically no physical damage abilities with CC attached; even if it was an ADC or similarly AD-based champion their CC was either non-damaging (Trondamore) or magic damage (Ashe).

So, from a pure gameplay stand-point it's probably something that should have been done a long time ago that got put off because people weren't playing that much of Morgana or of the champions who actually have AD-based CC.

As far as consistency goes, while it's really cute watching Krepo try to Black Shield an Ace in the Hole, if you're playing Morgana you should know what it blocks and what it doesn't, and it should be consistent between damage and CC.
 

brian!

Member
i think morgana is fine, she's just strong in this meta which is already kinda changing with the dorans shield nerf
i think it's more likely you'd see more item tweaking
 

zkylon

zkylewd
zkylon, I've been meaning to ask, what's the source of your avatar?
it's a still i took from the film the sky crawlers (with some color edits like everything i do)

been meaning to change it for a while but i can't find anything i like more than this

Well, it's kind of a loophole that it stops CC from effects that can't break it through damage. The logic is that at the time Morgana was built there were basically no physical damage abilities with CC attached; even if it was an ADC or similarly AD-based champion their CC was either non-damaging (Trondamore) or magic damage (Ashe).

So, from a pure gameplay stand-point it's probably something that should have been done a long time ago that got put off because people weren't playing that much of Morgana or of the champions who actually have AD-based CC.

As far as consistency goes, while it's really cute watching Krepo try to Black Shield an Ace in the Hole, if you're playing Morgana you should know what it blocks and what it doesn't, and it should be consistent between damage and CC.
yeah that's true

i think if it just broke on first cc it'd be fine too

i think morgana is fine, she's just strong in this meta which is already kinda changing with the dorans shield nerf
i think it's more likely you'd see more item tweaking
yea i don't really like the spellthingie line. like it's a lot of gold with a very shitty active at the end, it feels pretty bad for me

and again my controversial opinion being that both junglers and supports have too much gold this season :p
 

Nekofrog

Banned
As far as consistency goes, while it's really cute watching Krepo try to Black Shield an Ace in the Hole, if you're playing Morgana you should know what it blocks and what it doesn't, and it should be consistent between damage and CC.

I think the logic behind that would be that even though it's going to land, it will help mitigate any possible followup damage if you don't have 100% vision on the rest of the team.
 
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