At least we have our dank memes.
Even Pillars of Eternity knows this
At least we have our dank memes.
Actually, I think I'm gonna break out Caitlyn today. Sounds fun.
What's preferred on her, shiv or pd? I typically prefer pd after the changes a couple patches ago, but I dunno.
edit: also patch notes were just tweeted, not sure if old http://na.leagueoflegends.com/en/news/game-updates/patch/patch-57-notes
Every couple months I think about trying out Draven and immediately realize how hilariously bad I am at handling the axes when I play him. I'll never be any good with him
Wow. I didn't play for a whole patch.
Notes look ok. Lots of nerfs. Probably justified. I have no idea what they are doing with Fizz.
Born in '81. Got to live the golden age of kid's shows, playing outside, arcades (well, almost golden age), toy stores, video game magazines, and video games that didn't segment up their assets and sell them to you piecemeal while still selling the base to you at full price.
Sorry all you young punks have to live in a world full of garbage everything.
I haven't played for two patches now. Maybe three. I'm not sure now. I will probably be playing/streaming tonight though.
Speaking of which I took a trip down memory lane Sunday night and downloaded a whole bunch of Nintendo Power magazine scans. It was a barrage of memories that I thought I had forgotten. Just saw a picture of the Stage 1 boss from Batman NES and *bam* I could remember his pattern.
I'm not sure if games were better back then (honestly speaking, probably not) but gaming, as a hobby, was definitely better.
24 here - my birthday was this Sunday :^)
"We can't have those LCS players play Blitz! Nerf him so everyone goes back to playing Thresh."Those Blitz changes ;_;
Those Blitz changes ;_;
It's the most painful considering I play jungle. I literally have no idea if my champions are still relevant or not.
It's the most painful considering I play jungle. I literally have no idea if my champions are still relevant or not.
Overall game quality is probably better now, yeah, but dang it, we were treated better as consumers!
Those Blitz changes ;_;
He's probably going to be really good still, just not as ridiculous.
I feel like with the change you might be better off in a lot of cases initiating by just running up with the new speed boost and knocking someone up then hooking them. Granted, that was viable in a lot of situations before, but the gap close is made easier now by the increased speed boost.
Those Blitz changes ;_;
Oooooh
IIRC there's an option on the in-game settings to turn off automatic auto attacksI also feel like there's such little visual feedback to anything I do. And there's probably a way to disable it, but when my character walks towards an enemy minion they'll start auto attacking, and this sometimes fucks up my last hits. I can stop it by pressing S, but can I get it to not just auto instant attack everything in sight? Is turning off AA wise? Can I toggle it easily in-game?
WHAT, I only played URF 2 or 3 times but didn't realize you could get to level 20. What's the limit? Do you get increased stats each time?
lol this was hilarious
we made an all supports comp to like keep shielding and healing the random non-premade player and whenever he died we were like "our dear leader is down!!" and we would run away lol
guy looked so happy
we even gave him 4 honors lol
Excuuuuuuuuse meeeeeeeeThe Black Cleaver
Item Cost: 3000
Recipe Cost: 825
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 80 movement speed for 4 seconds instead. This Movement Speed is halved for ranged champions.
Randuin's Omen
Item Cost: 2850
Recipe Cost: 800
+500 Health
+70 Armor
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's attack speed by 15%.
UNIQUE Active: Slows the movement speed of nearby enemy units by 35% and afflicts them with Cold Steel's debuff for 3 seconds. For each enemy champion slowed, gain 15% attack speed for 6 seconds (60 second cooldown).
Oooooh
IIRC there's an option on the in-game settings to turn off automatic auto attacks
Personally I think turning it off is a must
WHAT, I only played URF 2 or 3 times but didn't realize you could get to level 20. What's the limit? Do you get increased stats each time?
How long should I fight against bots until I start going against people?
I can barely last hit but in bot games I'm always laned with another dude since nobody does Jungle, and its hard to last hit with another dude also attacking them and aiming for last hits.
I also feel like there's such little visual feedback to anything I do. And there's probably a way to disable it, but when my character walks towards an enemy minion they'll start auto attacking, and this sometimes fucks up my last hits. I can stop it by pressing S, but can I get it to not just auto instant attack everything in sight? Is turning off AA wise? Can I toggle it easily in-game?
Are there any noob trap items I should be aware off?
Runaan's Hurricane (only good in like 2 situations) is the biggest one I can think of.
What champions are you playing?
There aren't really "noob trap" items as much as there are good items that are used in very specific situations so you shouldn't get them unless you absolutely know what you're doing unless they are core in championAre there any noob trap items I should be aware off?