ReyVGM
Member
I'm actually more excited for the new Star Fox game.
Yeah, but this is a Zelda thread.
I'm actually more excited for the new Star Fox game.
Cant wait for Gameexplain to post a video with all the info they've stolen from other places, without giving credit.
Yeah, but this is a Zelda thread.
Triforce of the Gods 3Zelda III
New Legend of Zelda
A Link to the Future?
Ocarina of New Time
Hummm actually not bad, I like it.Zeruda no Densetsu: Mononoke no Mori (ゼルダの伝説 ~物の怪の森~
The Legend of Zelda: Specter's Forest
Legend of Zelda: Flowers Vanish
Imagine if it IS the same mountain with the dragon like thing on top... and the dragon like thing is just no longer there... imagine if there is a dragon that can attack you from the sky at anytime like the enemy from the E3 trailer...
Legend of Zelda: Flowers were there the whole time, they were just kinda difficult to see in off-screen footage. Also it's only one small segment of the world that may have different flora from the segment in the E3 reveal.
Since this Zelda will have some futurist elements, the instrument will be a synthesizer and you can use the touchscreen on the gamepad to play.
Possibilities:
1. They were bullshitting and were never seriously trying to reach the location they marked with the beacon.
3. They reached the tower and never showed us. Then went past it.
2. They changed destinations but never told us.
I'm pretty confident that the place on the map is the place where they ended the demo, which means they went way past the tower they marked at the beginning. All of the landmarks line up too perfectly.
You guys think we'll get another trailer at the next Direct? I thought we wouldn't get ANYTHING from this until next E3, so I was a bit surprised when I saw this. Fuck, I'm hyped.
The only part of that that was really true was in begining of the game when you were wolf link talking to animals and stuff. In this game if it were true i imagine it being the animals are good for resources and stuff hunting animals and getting food and stuff. Would be great to see "shiny" (Rare) animals that you could hunt only available in certain parts of the game time/weather/area that give you some rare stuff
Do we know who is directing this game? Is it Aounuma, or is Fuyabashi getting another shot?
I'd say it's Fujibayashi directing, with Aonuma producing again, although I don't think they've said officially who is doing it yet.
hmm saw this on my twitter feed .probably posted already but
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..i don't see it Lol
Legend of Zelda: Flowers were there the whole time, they were just kinda difficult to see in off-screen footage. Also it's only one small segment of the world that may have different flora from the segment in the E3 reveal.
To the people thinking about co-op: If you think about it for a second, it's pretty clearly not happening and we already know why. The slow-mo jump. You can't do co-op when one player can slow down time during combat. Max Payne 3 barely made it work in a competitive multiplayer setting. Let this one go, we can scratch that off the list with 100% certainty.
Miiverse messages in the overworld
coop in the dungeons
Giant Bomb interview said:In fact, working on Hyrule Warriors has given Aonuma some pause about his own game. While he wasn't ready to divulge many specifics, Aonuma did tease how the dynamics of Zelda might be changing next year.
"You have this map and there are battle areas all across this expansive battlefield," he said, describing Hyrule Warriors. "Things are happening, regardless of whether or not you’re in this particular space. How you approach reclaiming these different areas on the map really changes how you progress through the game. So it’s really, really dynamic, it’s really, really expansive. It also increases replay value because if you change your strategy, your process will also change. Having worked on a game that has this kind of expansive battlefield style has really opened my eyes to new discoveries, and my thought and approach to gameplay has really deepened. I see many, many possibilities now that I’ve worked on this project with Tecmo Koei."
http://www.giantbomb.com/articles/meet-the-people-behind-hyrule-warriors/1100-4983/
^ TBH, I actually think that comment has more to do with the idea of emergent events. To use an example that reflects what we've seen so far, let's think about that giant monster from the first trailer. Normally, if it spots you it'll give chase, and you'll have to frantically come up with (and execute) a tactic for defeating it. But maybe the first time you encounter it, you manage to avoid being detected and keep your distance. But if you don't kill it immediately, it will go on to cause havoc somewhere.
That sounds like the kind of dynamic he's talking about.
Yea and that's what I meant. Wasn't related to the co-op topic.
Arwings were in ocarina of time.
you guys plz
Did you guys see the framerate when he jumped off the horse? It was like it was in slow motion.
Yeah, I just saw your comment - originally had just read the two quotes. I vaguely remember Aonuma saying something similar when they first introduced co-op, too, actually. Wish I knew where.
I edited that comment in![]()
So... what does everyone think the towns will be like in this game? Open to the rest of the world ala Morrowind, or closed off sections like traditional Zelda/Oblivion? I would love it if they managed to pull off a completely open world with buildings you can enter being the only loading points. Being able to drop down from a mountain and land in a town would be amazing.
For a minute, I forgot how fine Brooke actually is.
not to derail the thread.. but i have a friend whos played and loved every zelda since OoT and says he refuses to play this if there isnt voice acting.. makes me both roll my eyes and and cry inside lol
It will be like...So... what does everyone think the towns will be like in this game? Open to the rest of the world ala Morrowind, or closed off sections like traditional Zelda/Oblivion? I would love it if they managed to pull off a completely open world with buildings you can enter being the only loading points. Being able to drop down from a mountain and land in a town would be amazing.
Slap your friend with a wet, old sock. Maybe they'll come to their senses.
I was joking. o_o"
I hope there's some order in dungeons because the ones in ALBW suffered in complexity of puzzles and difficulty because of no order.
Also, ALTTP >>>>>>>>>> Zelda 1 in every way
not to derail the thread.. but i have a friend whos played and loved every zelda since OoT and says he refuses to play this if there isnt voice acting.. makes me both roll my eyes and and cry inside lol
There really should be voice acting by now. I hope so, at leastnot to derail the thread.. but i have a friend whos played and loved every zelda since OoT and says he refuses to play this if there isnt voice acting.. makes me both roll my eyes and and cry inside lol
Yatōkiri_Kilgharrah;142386997 said:Actually that isnt why at all. Aonuma just did something very stupid with those dungeons
There really should be voice acting by now. I hope so, at least
That's why I want to start the game with every non-magical gear like bow, hookshot, slingshot, bombs, whip and boomerang.
Yep, the "choose the order of the dungeons" is kind of a dumb thing people got behind IMO. It only really matters to mix up replays, but if all the dungeons are available at the start then the dungeons can't be too hard and the dungeons can't use more items for their puzzles which limits what they can do.Not really without knowing what items the players would have at a given time they had to make dungeons use one Item at a time. In other zelda games Like tp and SS alot of the items are use over and over again.
I think they can give him a voice too. Their work around in Hyrule Warriors was just silly.i agree (all but link), but to not play the game soley because of that is crazy imo
Yep, the "choose the order of the dungeons" is kind of a dumb thing people got behind IMO. It only really matters to mix up replays, but if all the dungeons are available at the start then the dungeons can't be too hard and the dungeons can't use more items for their puzzles which limits what they can do.
]The idea of finding the temples by exploring the map[/B] is so fucking exciting. Game looks great, although still rough in some parts.
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Oh wow. Haha.
Has this been confirmed???????