But it might as well be, with all the times we've pulled out the master sword and stuff. I think it's about wanting fans to not grow tired of the franchise being too predictable. Sure a lot of the Zelda staples are still in there probably, we've already seen a few, like the fact that there are still dungeons and horseback riding and a grassy overworld akin to the ocean from Wind Waker amongst more, but I think the might as well do something interesting story-wise by not giving us the green tunic at all. Maybe we're not even playing as Link? Okay, that's enough crackpot theory from me today :-S
Right. Aonuma distinctly said he's been doing it wrong. He keeps trying to recapture "magic" by emulating OoT. When in fact OoT was magical because it felt so new. He's trying to capture the feeling people had when they experienced OoT instead of straight up following OoT.
I think this could be good...assuming he understands what made OoT so dang special in the first place.
I can see it being like the Hylian Shield in SS.What if the green tunic is an end-game armor?
Bonus item.
