I don't think that's necessarily true. Rainbow Moon is objectively bad as a game in a few areas, in that the AI is very, very poor (exploitably so), the script reads badly, and the game is designed around microtransactions.
They claim it's to make you grind but if that's the case they shouldn't have offered microtransactions to get around it. I mean, either they think the grind is fun or they don't, it can't be both. And if they wanted to give people an option not to grind they should have just called it "easy" rather than force people to pay for it, it's just a bit gross.
Maybe I'm in the minority, maybe I'm not. The game has a number of positives for sure and maybe for some people they can outweigh the negatives but I think, overall, as a game, it's definitely not good, and it'd be very difficult to argue otherwise from a gameplay perspective.
(*well, at least one.)
So you don’t believe that someone saying it’s a “shit” game, or even it’s a great game, is a matter of opinion?
I don’t have an issue with your misgivings about the game, everyone is entitled to their viewpoint. The problem I have is how you come across as “since it seems so obvious to me this is what kind of game this is, then this must be true.” Maybe I am misreading your post, and if I am, I apologize. But that you came to say “I don’t think that’s necessarily true” when I said “a game is “shit” is a matter of opinion”, makes me believe what you are trying to say you feel is fact, or at most should believe that’s the case.
The way you view it (as I read it) is you feel they made the game more difficult and needing to grind more so they can implement their micro-transactions. From my experience in reading their posts on their official blogs and their forums, they had a target in mind on their difficult(ies) for the game, but also realized that it isn’t for everyone, so gave the option to purchase the micro-transactions if there are those who want it easier or less grinding.They designed the game to play it with their difficulty in mind, but they also wanted to give the option to those who don’t like the challenge and make it easier for them. If it was only designed around using the micro-transactions, then you couldn’t realistically complete the game. I have played, and completed, the game just fine without buying any DLC.
You say “they think the grind is fun, or they don’t, it can’t be both”. Why is that? You don’t enjoy grinding, others don’t enjoy grinding. However, some do enjoy doing the extra fighting for more pearls, experience, coins or raising skill levels. What it comes down to is do you enjoy the combat system. If you don’t, then you are probably not going to enjoy doing any extra than you need to.
But if you find it addicting (like myself), then ‘grinding’ (if you need to do so) won’t be a problem for you, and you will actually enjoy it.
As for your first points, yes, there were times the AI was exploitable, but I found it no more exploitable than most SRPGs I’ve played, including Final Fantasy Tactics. In regards to the script, they made it clear from the beginning that the game was not story-focused at all. They admitted it is a very basic storyline and their focus was on the gameplay. I’m not saying I didn’t have issues with the game, but the problems you’ve brought up are easily explainable or wasn’t hid by any means.
Finally, let’s keep in mind that this was their
first RPG. You are going to have growing pains when starting out. At least from my perspective, I think they made a very fun game, especially for their first try.
I am guessing you haven’t followed anything for Rainbow Skies (the next game in the franchise), but it looks like they’ve already made improvements on several of the issues people have brought up. There will be no micro-transactions this time around. They said there may be DLC, but if there is, it will be content only.
They actually hired a storywriter this time, so the story will be more involved, as for the dialogue interaction in general. They also indicated there will be more difficulty options for Rainbow Skies, so maybe there will be one for yourself. All I asked them is if they have a difficulty that is equivalent to ‘Hard’ from Rainbow Moon, and it sounds like something will be there at that level, also.
I’m sorry you didn’t like Rainbow Moon, but at least give Rainbow Skies a chance. They did say recently on their blog that the game will be cross-buy (digitally). So if you buy it for one, you will get it for all three. It will be released on the PS3, PS4 and Vita.