Limited Run Games - Putting digital games into your hands

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Rights return to the developer so there's nothing stopping them from finding another publisher for their game or publish it themselves. And given how demand was underestimated for this specific game this is not really surprising.

Of couse they're allowed to do it. Still kind of a dick move.

Scarcity is part of the appeal and in the future people will know that eastasiasoft will just print more copies, making a LRG release of their games less interesting to collectors. It's shortsighted. And let's not kid ourselves, they're not doing because they're nice and want to give more people a chance to buy it. They're doing it for the money.
 
As someone who picked up the LRG release of Soldner, this is a great move. There was clearly more demand than they expected or wanted to risk on the initial physical release, but now that it has been tested they are happier to go with some more units.

If anything, this proves the Limited Run model works and is creating additional opportunities for small developers.

And as for collectors and devaluation - it's a complete non-issue. The LRG is the first print and as such will always be the most collectable - same as every other medium.
 
Yeah, as someone who buys games to play and doesn't care about how rare they are, this is great and I hope if the demand calls for it the same thing is done with all the games LRG puts out.
Of course I'm still bitter that I missed Soldner as it is the only LRG game that I missed when wanting to get.
 
Wow, I'm thrilled for EastAsiaSoft that they're getting into physical publishing themselves! Tempted to import a second copy, those box arts are beautiful.
 
Great news for me since the LRG website decided not to work properly when I attempted to get Soldner X-2 (soured me enough to not bother buying B&C Deadline too), will now be able to finally get a copy since I was never going to pay the insane prices eBay sellers want.
 
Of couse they're allowed to do it. Still kind of a dick move.

Scarcity is part of the appeal and in the future people will know that eastasiasoft will just print more copies, making a LRG release of their games less interesting to collectors. It's shortsighted. And let's not kid ourselves, they're not doing because they're nice and want to give more people a chance to buy it. They're doing it for the money.

The LRG print is still rare, everyone wins here really.
 
Woo, Dragon Fantasy arrived today! The first one was never released on PSN here, so I'm thinking I might as well wait for the eventual LRG release of that before diving into the series. My backlog is already a nightmare right now anyway.

(Also please no more box arts for a while where it's just the logo on a plain background.) :')

Cool to hear Söldner X-2 is getting another print. I'm really happy for eastasiasoft; they're an awesome dev and it's clear they had absolutely no idea how big demand for a physical shoot 'em up would be.
 
Nothing will ever top the reprint of Retro City Rampage, which seems to have gone from being one of the PS4's rarest physical games to being more widely available than Call of Duty. I got one in a packet of corn flakes the other day. True story.
 
It's difficult. Good that more people are getting it and it probably won't have any effect overall, but if kind of feels like they're breaking an unwritten rule. idk

Well LRG has always been transparent about it all, that other companies can do prints of their games.

I rekon if Eastasiasoft had more confidence and the print run from LRG was 5k or something higher they wouldn't be doing a run. Instead they saw the demand and are rolling with it.

This definitely won't be a common occurrence as it's an expensive one for most small developers.
 
I want sought after games to be reprinted. It should be about putting games in the hands of people rather than to create valuable collectibles. If demand was greater than anticipated then ideally more should be made available. LRG's business model is partly successful because of fear of scalpers and scalpers buying multiple copies but I don't think a sub-5% reprint rate will hurt that.

We will also own the original print which is part of the full American retail set for those that it matters to.
 
Oh, that's nice. It sucks for LRG to get shafted like this but at least I might be able to order a copy.

They're not though, LRG knew this was a possibility and made everyone aware of it, they did their print run and it was hugely successful so I doubt they care now, the run was a win for them and the developer. The value will no doubt decrease slightly in the short term based on more copies being available but as a collectors item it will still be a rare release with the limited run it had.
 
Yeah, just to reiterate what everyone seems to already know - we don't have anything to do with the new print; simultaneously, there is also nothing we can do to prevent it. This second pressing still appears to be limited, so I wouldn't fuss much. Additionally, we only sold about 30 copies total of Soldner-X 2 to people located in Asia. If this gets better coverage over there - maybe most of the copies won't even end up on the market for the Western world?
 
Good for Soldner!

I understand why it's part of LRG's mission statement not to reprint, etc. But in my eyes the more copies of a game the better.
 
I don't see a problem with more copies being printed. The point is to put physical versions of digital games into people's hands for a variety of reasons — for the novelty of it, for people to own more tangible manifestations of their favorite games, for archival purposes ... but not to create new collectibles just for the sake of making new collectibles. Of course there's an inherent collectability to these things, especially when Limited Run numbers them, but that shouldn't be the primary consideration. Getting physical copies to fans should be.

The runs are limited primarily because these are niche games that presumably wouldn't sell hundreds of thousands or even tens of thousands of copies, so it would be unprofitable to print that many, necessitating a smaller order. The runs aren't limited simply to give a few thousand people another thing to collect every few weeks.
 
I'm glad those who couldn't order one now can :D

I don't see it like a stab in the back : clearly demand was underestimated on this one, and LRG couldn't reprint them ; so it's fair that Eastasia tries to cater for demand themselves. They're doing it for the money, yes, but why not ? Everybody's happier by the end.
 
I don't see a problem with more copies being printed. The point is to put physical versions of digital games into people's hands for a variety of reasons — for the novelty of it, for people to own more tangible manifestations of their favorite games, for archival purposes ... but not to create new collectibles just for the sake of making new collectibles. Of course there's an inherent collectability to these things, especially when Limited Run numbers them, but that shouldn't be the primary consideration. Getting physical copies to fans should be.

The runs are limited primarily because these are niche games that presumably wouldn't sell hundreds of thousands or even tens of thousands of copies, so it would be unprofitable to print that many, necessitating a smaller order. The runs aren't limited simply to give a few thousand people another thing to collect every few weeks.

Agreed.

The most noteworthy aspect of LRG's endeavors is that we have physical copies of games that would otherwise be limited to the existence of a server which will inevitably be turned off one day. LRG's success could mean that some game developers are more likely to release physical copies in the first place which undercuts LRG's business model (something interesting to think about).

For some people, scarcity is the appeal, but for most people I assume the main appeal is the fact that the games exist at all in physical form. I would not worry about the whiners.
 
Of couse they're allowed to do it. Still kind of a dick move.

Scarcity is part of the appeal and in the future people will know that eastasiasoft will just print more copies, making a LRG release of their games less interesting to collectors. It's shortsighted. And let's not kid ourselves, they're not doing because they're nice and want to give more people a chance to buy it. They're doing it for the money.

You're mad because this devalues your vita game investment? Very strange notion.
 
You're mad because this devalues your vita game investment? Very strange notion.

Where did you get the idea that I'm mad? I personally don't care at all, I was just trying to look at what they're doing from multiple perspectives. I said from the start that 'm not sure how I feel about it and was just trying to talk about it to form an opinion. You know, discussion.

Sorry if that bothers some of you.
 
Where did you get the idea that I'm mad? I personally don't care at all, I was just trying to look at what they're doing from multiple perspectives. I said from the start that 'm not sure how I feel about it and was just trying to talk about it to form an opinion. You know, discussion.

Sorry if that bothers some of you.

I get what you mean but there's still nothing the publishers can do, I mean it's strictly business for them. If anything SideQuest Studios should be the ones to blame for this, or whoever owns the rights to the game.
 
People aren't aware that some people buy it because they don't want to miss out, with LRG it's either buy when it's out or never again have the chance to do so.

If it wasn't that way, I'd probably skip several titles and either wait for a better opportunity or a sale. In that way, another print really is an inconvenience.
 
People aren't aware that some people buy it because they don't want to miss out, with LRG it's either buy when it's out or never again have the chance to do so.

If it wasn't that way, I'd probably skip several titles and either wait for a better opportunity or a sale. In that way, another print really is an inconvenience.

As long as I get the game one way or another I'm happy, but I must admit LRG tend to get my money day-1 because I assume there's never chance to get the games again if I don't grab them when they're up on the site.

vs. something like Lumo or Teslagrad, when I wait for a lull in releases and then tend to pick them up.

It's going to be interesting to see what happens with Steamworld Collection. If their tweet was a tease for it, it's basically a reverse Soldner X-2, albeit with a platform difference.
 
As a hardcore game collector, some of you are weird about reprints. Reprints (or new prints of the same game, as I guess is the case here) are never a bad thing.

Don't be greedy.
 
Reprints should not affect the value of the LRG releases in the long term. An Asian region reprint would almost surely have some package or label variation that would distinguish it from the LRG print. Look to earlier generations region releases. Values for existing rare games reflect this.
 
The more copies, the better. The more people that play these games, the better. The less 'leasing' of games, and the more archival and physical versions of games, the better. This was their mission when they started Limited Run.

The discs are not meant to be permanent trophies, or for scalpers to make money. Pathetic.
 
I don't care, personally. They've been saying for a long time now that rights revert back to the developer/publisher, it was bound to happen sooner or later, and this game was way under demand. Demonstrably so with the site traffic that day, and not just in a johnny-come-lately-on-twitter-whining-about-ebay-prices kind of way.

Plus, more power to eastasiasoft. Get you some walkin' around money and port the first Solder X to Vita. Also show these other shmup companies out there where they can get some money at.

My objective all this time has been to get physical copies of Vita games that I want, by any means necessary. I only care so much as it effects perception that informs scalper support and collector-only support of LRG releases. Because more people consistently buying what I want for the "wrong" reasons just increases the likelihood of continuing to get what I want.
 
I'm another "good for reprints" person. I never even minded FFXV getting an extra print for their collectors (which I don't think even happened?)
 
Reprints should not affect the value of the LRG releases in the long term. An Asian region reprint would almost surely have some package or label variation that would distinguish it from the LRG print. Look to earlier generations region releases. Values for existing rare games reflect this.

Yea when it comes to collecting the "Limited Run # whatever" is basically going to be like First Edition so this won't devalue anything
 
Whats the release schedule for the rest of the year?

Im really excited for Volume....that cover looks super sick.

Shantae and Volume on Oct 28 and then mystery everything!

LRG doesn't do "schedules" because of manufacturing and others. They announce things close to when they are ready to go. The only other games I know are announced with no dates though are a couple VNs next year on Vita, CSH and YIIK
 
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