LittleBigAgendas: Why didn't the mass market overlook LBP?

SuperSonic1305 said:
Oh noes think of the crows. They will become extinct if you guys are eating them all!

:lol

EschatonDX said:
Hahaha @ thread title change. How wonderful.

Agreed, one of the best I've seen in a while.

Burai said:
From a UK perspective, in answer to the thread title: Because retailers have taken a £20 bath just to get it the fuck out of their inventory.

I've never seen such a high profile game thrown in the bargain bin so quickly.

Dude I'm from the UK also and LBP was far from the only chart game selling @ that price during December.
 
Fafalada said:
Funny you mention that - in Korea, LBP is currently selling at online retailers for more then double its launch price. I haven't seen anything like it with a console title before (vast majority drop price few weeks after launch, especially online).

Do you work in Korea? :D
 
bcn-ron said:
CowGirl
Junior Member
(11-25-2008, 11:00 AM)
Reply | Quote


Uh ...

Whoa, that's pretty surprising. My understanding was you could argue pretty much any position... so long as you backed up what you were saying with some kind of evidence. I would have thought using Sony's own well publicized statements of their expectations for LBP (Biggest title of the year, system seller, etc) to contextualize her opinion would have been enough.
 
Gaborn said:
Whoa, that's pretty surprising. My understanding was you could argue pretty much any position... so long as you backed up what you were saying with some kind of evidence. I would have thought using Sony's own well publicized statements of their expectations for LBP (Biggest title of the year, system seller, etc) to contextualize her opinion would have been enough.


LittleBigPlanet may very well be Sony's biggest title this year. It's certainly their biggest title this holiday season.

The way the thread was worded was very troll(ish).
 
Gaborn said:
Whoa, that's pretty surprising. My understanding was you could argue pretty much any position... so long as you backed up what you were saying with some kind of evidence. I would have thought using Sony's own well publicized statements of their expectations for LBP (Biggest title of the year, system seller, etc) to contextualize her opinion would have been enough.

Yeah and that did not happen.
 
Gaborn said:
Whoa, that's pretty surprising. My understanding was you could argue pretty much any position... so long as you backed up what you were saying with some kind of evidence. I would have thought using Sony's own well publicized statements of their expectations for LBP (Biggest title of the year, system seller, etc) to contextualize her opinion would have been enough.

Can you quote at least one of them please? A "system seller" one for example.
 
Private Hoffman said:
LittleBigPlanet may very well be Sony's biggest title this year. It's certainly their biggest title this holiday season.

The way the thread was worded was very troll(ish).

I'm not sure that we have the data to suggest it was Sony's biggest title of the year. We know they shipped 1.3 million to retailers, that's pretty impressive but we don't yet have enough information to know how many units that actually translates to in consumer's hands. It also doesn't address the point that Sony viewed LBP as system selling software. It's the mod's decision and I'm not arguing it, it just seems a little odd, usually junioring seems to be saved for blatantly trolling threads, not controversial topics that are relatively articulate explanations of a particular position.

TTP: Sure.

Also, Eric Fong believed it would be a hardware seller. Do you see any evidence of that claim being particularly accurate? That was what the OP mentioned.
 
Doesn't matter much if the mass market overlooks LBP as long as its found a market - any market. LBP is a cash cow. There's probably 50k hardcore users who buy DLC for it every month.
 
The only thing we have is Yoshida's statement:

"LittleBigPlanet is going to be the biggest title for Sony in all markets this year"

I suppose if you include GT5:P as an actual, full 'title', then he may be wrong. Otherwise though, LittleBigPlanet is their biggest title this year, and certainly their biggest holiday title.

Gaborn said:
I'm not sure that we have the data to suggest it was Sony's biggest title of the year. We know they shipped 1.3 million to retailers, that's pretty impressive but we don't yet have enough information to know how many units that actually translates to in consumer's hands. It also doesn't address the point that Sony viewed LBP as system selling software. It's the mod's decision and I'm not arguing it, it just seems a little odd, usually junioring seems to be saved for blatantly trolling threads, not controversial topics that are relatively articulate explanations of a particular position.

TTP: Sure.

Also, Eric Fong believed it would be a hardware seller. Do you see any evidence of that claim being particularly accurate? That was what the OP mentioned.


I think it was 1.3 million unique players, not 1.3 million shipped to retailers.

Where did Sony suggest it was a 'system seller', and how do you quantify 'system seller'? It's a stupid thing to argue over, because even if 1 person buys a PS3 for LBP, it's a system seller. Where is the cutoff? There is none.
 
WinFonda said:
Doesn't matter much if the mass market overlooks LBP as long as its found a market - any market. LBP is a cash cow. There's probably 50k hardcore users who buy DLC for it every month.
hmmmm.... outside of the MGS pack, I doubt this. If they are though, that's pretty amazing.
 
Private Hoffman said:
The only thing we have is Yoshida's statement:

"LittleBigPlanet is going to be the biggest title for Sony in all markets this year"

I suppose if you include GT5:P as an actual, full 'title', then he may be wrong. Otherwise though, LittleBigPlanet is their biggest title this year, and certainly their biggest holiday title.

Associate producer Eric Fong told GamesIndustry.biz at Comic-Con last month, "Our target audience is everyone." With Little Big Planet's mix of depth and easy-to-pick-up gameplay, anyone and everyone can play the game and enjoy different aspects of it. Fong continued, "It's got enough complexity that people can play it and enjoy it for many hours; at the same time, if you're just a casual user you can run through and play the game and have fun with it. Everything you see in the developer levels, you can create as the player."

Because of that, Sony believes the game will attract eyes far and wide. "It's going to be a hardware seller. Not only do you have the platforming experience that a lot of other games will have, you have this creativity that really is exclusive to Little Big Planet," Fong claimed, although he did admit the explaining the game to someone represents a significant challenge. "How do you explain the game...without getting your hands on it? It's a difficult thing to do."

Here, as mentioned above
 
Gaborn said:


Read my post above.

You cannot define "system seller" in any way possible. If 1 person buys a PS3 for LBP, it's a system seller. It's a silly thing to argue over. It may not be as much of a system seller as, say, Gears, but where do we draw the cutoff for what constitutes a system seller and what does not?

I'm fairly confident Sony is pleased with the results of LittleBigPlanet so far, and the legs that it has had.
 
Gaborn said:
I'm not sure that we have the data to suggest it was Sony's biggest title of the year. We know they shipped 1.3 million to retailers, that's pretty impressive but we don't yet have enough information to know how many units that actually translates to in consumer's hands.

TTP: Sure.

Also, Eric Fong believed it would be a hardware seller. Do you see any evidence of that claim being particularly accurate? That was what the OP mentioned.

350k in the US (October + November)
100kish (?) in Japan
At least 200k in UK (which accounts for 30% of the european market)

I'd say it's probably at more than 1M "real sales" WW
 
Private Hoffman said:
Read my post above.

You cannot define "system seller" in any way possible. If 1 person buys a PS3 for LBP, it's a system seller. It's a silly thing to argue over. It may not be as much of a system seller as, say, Gears, but where do we draw the cutoff for what constitutes a system seller and what does not?

I'm fairly confident Sony is pleased with the results of LittleBigPlanet so far, and the legs that it has had.

Actually... I define system seller the way I'd think most people would: Sells a disproportionate amount of hardware the month it is released. Hardware sells to trendlines, with bumps for the holiday months of November and December which are a bit more difficult to quantify, except maybe using YOY comparisons (in the US at least the fact that November is down YOY doesn't argue well for LBP being a system seller though).

I agree with you Sony may be pleased with LBP's performance, that doesn't mean they met with the expectations or the hype they generated leading into the game's release though.

Raist - That's not hardware sales though.
 
Rez>You said:
hmmmm.... outside of the MGS pack, I doubt this. If they are though, that's pretty amazing.
Well it's a speculative number. Could be 5k or 10k, who knows. But clearly, this is a game designed to rake it in through DLC just like the Rock Bands and Guitar Heroes.
 
Gaborn said:
Actually... I define system seller the way I'd think most people would: Sells a disproportionate amount of hardware the month it is released. Hardware sells to trendlines, with bumps for the holiday months of November and December which are a bit more difficult to quantify, except maybe using YOY comparisons (in the US at least the fact that November is down YOY doesn't argue well for LBP being a system seller though).

I agree with you Sony may be pleased with LBP's performance, that doesn't mean they met with the expectations or the hype they generated leading into the game's release though.

Raist - That's not hardware sales though.


So, because the Xbox 360 sold about 8% more this November compared to last (with a major price drop), is it safe to assume then (using your logic) that Gears 2 failed to be a system seller because it didn't sell a significantly "disproportionate amount" of systems this November compared to last?

There's a lot of flawed reasoning with that comment, and I think it's stupid to bicker about one comment that, in the grand scheme of things, ends up being a comment from an associate producer, and not one that really can be quantified in any good measure. Using it as a barometer for Sony Corp's entire expectations of LBP is downright silly.
 
Raist said:
Was referring to the first part of your post ;)

ok, fair enough. ~1 million for the "biggest" title of the year isn't BAD certainly, it's probably not the failure the OP was implying, but I don't think Sony had that in mind when they were hyping it and expecting it to do well. So, the truth probably lies somewhere in between like with most things.

Private Hoffman - Yeah, I don't think MS or Sony can be REALLY thrilled by their sales this holiday season. Gears 2 certainly wasn't a system seller by that definition. Then again, I'm not sure that sequels on the same console are necessarily generally considered system sellers, they're selling to an already established userbase more than a new one.
 
Private Hoffman said:
Read my post above.

You cannot define "system seller" in any way possible. If 1 person buys a PS3 for LBP, it's a system seller. It's a silly thing to argue over. It may not be as much of a system seller as, say, Gears, but where do we draw the cutoff for what constitutes a system seller and what does not?

I'm fairly confident Sony is pleased with the results of LittleBigPlanet so far, and the legs that it has had.

My attempt at a definition:

1. A console sells around X every month
2. A game G is released
3. The console now sells X + Y during G's release month. Where Y is an amount substantial enough to make an impact on the console's sales
4. ???
5. Profit

Game G is deemed a system seller.
 
1.3m sales to retailers World Wide? Doesn't seem that great to me tbh, this was the game that Gaf told me was going to sell millions of consoles but it barely broke a million sales itself in the busiest months of the year.

I would like to know what the shipped figures were for the other holiday games though before drawing a proper conclusion
 
Private Hoffman said:
Where did Sony suggest it was a 'system seller', and how do you quantify 'system seller'? It's a stupid thing to argue over, because even if 1 person buys a PS3 for LBP, it's a system seller. Where is the cutoff? There is none.

The game was the focal point of every PS3 presser for the past what, two years? They had fucking ads for it out 6 months before the game was released. If "system seller" twists the panties too much, then use the term "flagship". Because it most certainly was that.
 
gantz85 said:
Do you work in Korea?
Yup.

Rez>You said:
hmmmm.... outside of the MGS pack, I doubt this. If they are though, that's pretty amazing.
Most successfull online games make money primarily from people buying stuff that is far less tangible then LBP DLCs, so I don't think it's out of the question.
 
mr_bishiuk said:
1.3m sales to retailers World Wide? Doesn't seem that great to me tbh, this was the game that Gaf told me was going to sell millions of consoles but it barely broke a million sales itself in the busiest months of the year.

I would like to know what the shipped figures were for the other holiday games though before drawing a proper conclusion

Hmm...from another thread similar to this one, only with a different subject matter...

mr_bishiuk said:
I didn't like the demo at all but after following the Gaf thread I picked it up and it quickly became my GOTY. I love it it fits my weekday gaming pattern perfectly I play to get a couple of Jiggy's a day.

Whether it can be considered a sales success can only judged against MS's sales expectations, as they would never have expected multi million sales because the concept is so different and they didn't market it on TV.

One thing to note was that the game wasn't bundled & unlike a lot of Christmas games here in the UK it has not been heavily discounted in price.


ps ignore the trolls

I guess Sony just needed to lower their expectations even though we don't know if they actually met theirs?

mr_bishiuk said:
Personally I think LBP sales have been below what they should have as do many PS3/LBP fans who like me say that they should have marketed it better, that post was made before the game started moving up the charts again as well.

The reason why I thought sales would have been higher was because of the 1up/GAF hype surrounding the game, Banjo had neither and was never intended to be a top MS game for the holiday unlike Gears 2, Fable 2 (both of which have sold well over a million each in the US alone)

Pretty sad thats the best post you can come up to prove your argument with after going through my history to me that just validates my question


Judging sales on internet hype is.....very foolish.

How many 'Wii Fit' hype threads are there on here?

How long is the official "Wii Fit" thread?

How much has it sold?

Okay...why would you ever use internet forum hype as a gauge of what a particular concept should sell?

LittleBigPlanet is a hit amongst a hardcore crowd on the internet, but that doesn't necessarily mean that message translates to actual sales, or if it will ever translate into sales down the road. LBP is a concept that is hard to sell on people, so I'm not sure why it was expected to be a 5+ million seller right out of the gate.

I don't understand where you can get that 1.3 million unique plays of LittleBigPlanet is "not so great", but somehow whether or not Banjo has done well depends entirely on Microsoft's rather low expectations?
 
Private Hoffman said:
Hmm...from another thread similar to this one, only with a different subject matter...



I guess Sony just needed to lower their expectations even though we don't know if they actually met theirs?




Judging sales on internet hype is.....very foolish.

How many 'Wii Fit' hype threads are there on here?

How long is the official "Wii Fit" thread?

How much has it sold?

Okay...why would you ever use internet forum hype as a gauge of what a particular concept should sell?

LittleBigPlanet is a hit amongst a hardcore crowd on the internet, but that doesn't necessarily mean that message translates to actual sales, or if it will ever translate into sales down the road. LBP is a concept that is hard to sell on people, so I'm not sure why it was expected to be a 5+ million seller right out of the gate.


I don't understand where you can get that 1.3 million unique plays of LittleBigPlanet is "not so great", but somehow whether or not Banjo has done well depends entirely on Microsoft's rather low expectations?

Let's set numbers aside for a second. Do you think Sony was intending for LBP to be a hit among the hardcore crowd? I mean, of course to some extent, but wasn't Sony's entire theme and message that LBP had the potential to draw in newer, more casual less traditional gamers?

In fact, John Kohler said:
John Kohler, a marketing manager for Sony Computer Entertainment America has said that the inventive platformer is seeing ‘explosive’ sales and it’ll rack up ‘big sales’ over time.

“LittleBigPlanet also opens up the PS3 to other portions of the demographic - not just 20-something males, but younger gamers, females, and maybe even some older gamers,” he said, insisting that the title would be “an evergreen game for the PS3″.
 
Wow, so 1.3 million sales worldwide is now "mass market"?

I'm not trying to say the game bombed, don't get me wrong here, but doesn't the term "mass market" usually only apply to those products that break out into the, well, mass market?

When I think "mass market" I'm thinking stuff like Wii Fit, GTA, Madden, Fifa.

So let's not fool ourselves, LBP may be a great game, LBP is almost certainly already hugely profitable, and for all we know LBP smashed internal Sony expectations, but is it really "mass market" at 1.3 million sold?
 
Gaborn said:
Let's set numbers aside for a second. Do you think Sony was intending for LBP to be a hit among the hardcore crowd? I mean, of course to some extent, but wasn't Sony's entire theme and message that LBP had the potential to draw in newer, more casual less traditional gamers?

In fact, John Kohler said:


I still feel it has this potential, and there's anecdotal evidence that it has reached out to the Blu-Ray dad that buys LBP to play with his kids (obviously, there will be anecdotal evidence for nearly every game, and again this argument can't be quantified to any great extent), but I think the main problem that prevents LBP from reaching out currently as much as it could is the system that it's on is still very, very much a 'hardcore' audience, primarily due to how much it costs (which is still $400).
 
Guys, the 1.3 million figure is the number of (unique) PSN users that have PLAYED LBP, not the number of shipped or sold units.


Repost since so many people seem to have ignored it:

Even more interesting is that this isn't shipped numbers or even sold numbers. This is the number of PSN accounts that have played the game online.

Variety:

-More than 1.3 million "unique users" have played "LittleBigPlanet." Note that this is not the same as Sony saying it has sold 1.3 million units of the game. There are more than 300,000 user-created levels already. It would take two straight years, non-stop, to play them all.

I think they pointed that out specifically because sites like GameSpot have translated that figure as meaning 1.3 million copies sold.

VentureBeat.com:

Still, Hirai said it has added 2.1 million accounts in the last couple of months. He’s showing off a PS 3 exclusive game from November, LittleBigPlanet, and is praising its appeal to the mass market. It’s being played online now by 1.3 million people. There are now 300,000 levels available, thanks to user-generated content for this game. That’s pretty impressive

IGN:

9:44: Hirai talks PSN. 17 million registered accounts all over the world. 2.1 million new accounts in the last month. Talks about LittleBigPlanet as great example of Sony's PSN flexibility in motion. Says 1.3 million people playing LBP. 300,000 levels online Brief demo.

Unless every LBP owner has a PSN account, we can assume that the game has actually sold well above 1.3 million overall.
 
I only have my own anecdotal evidence but what the hell, I know 3 people who aren't really gamers at all, they all heard about LBP from somewhere other than me and they all love the concept at the style, they all played it on my PS3 and loved it. But none of them can justify spending £300 to get it.

So that leads me to think that the platform has let down LBP, not the other way round, things like Buzz and Singstar worked great for Sony because the PS2 was cheap, the barrier to entry for the brand new audiences was pretty low. With LBP they are attracting a whole new crowd of non-gaming creative people but very few can actually get past the price.

So the game is left to stand on the (not insignificant) hardcore crowd, which means it will still sell fantastically well, but it wont perform the magic Sony were hoping for (not yet anyway).
 
deepbrown said:
I'm being told that 1.3 million unique users have played online in LBP, but actually 1.8 million have been sold....
Considering that Chart Track has 309k units sold in the UK alone, that wouldn't be surprising Edit: These numbers might be incorrect.

Hell, 1.3 million people playing that game online out of 1.8 million sales would mean that 72% of LBP owners have PSN accounts, which would make sense. I'm sure that percent is a bit lower for ps3 users in general.
 
Private Hoffman said:
I still feel it has this potential, and there's anecdotal evidence that it has reached out to the Blu-Ray dad that buys LBP to play with his kids (obviously, there will be anecdotal evidence for nearly every game, and again this argument can't be quantified to any great extent), but I think the main problem that prevents LBP from reaching out currently as much as it could is the system that it's on is still very, very much a 'hardcore' audience, primarily due to how much it costs (which is still $400).

Sure that probably plays a role, without question the PS3 is hampered in every way by the cost of the system, but again, this isn't about potential, or even anecdotal evidence. LBP was never intended as a pure hardcore title (it's done competently with the hardcore which is a plus for Sony of course but it was never intended to survive on JUST the hardcore with few exceptions).

You know as well as anyone that a lot can be seen regarding a title's future performance in how it performs in it's first month, and really first few months. It was an encouraging sign for Sony when it was #10 in October, then it dropped off in November. What's it going to do in December? I have NO idea I must say but I don't have any strong reason to believe it's going to chart this month. It's also done decent but not paradigm shifting numbers in Japan. Again, we're not talking about what it IS, a hardcore title that appeals to the hardcore, we're talking about what Sony wanted it to be... a title that appeals to everyone and that everyone MUST own... a system seller in other words. This gen's FFVII if you will.
 
Ghost said:
I only have my own anecdotal evidence but what the hell, I know 3 people who aren't really gamers at all, they all heard about LBP from somewhere other than me and they all love the concept at the style, they all played it on my PS3 and loved it. But none of them can justify spending £300 to get it.

So that leads me to think that the platform has let down LBP, not the other way round, things like Buzz and Singstar worked great for Sony because the PS2 was cheap, the barrier to entry for the brand new audiences was pretty low. With LBP they are attracting a whole new crowd of non-gaming creative people but very few can actually get past the price.
But they are still what...17+ million ps3s on the market? I'm sure quite a few of those 17 million feel like you and your friends, and would be buying LBP.
 
Gaborn is making a case I am on board with.

With most of us U.S. based discussing the other markets is hard and it is best if we mostly stay in the area we can have less speculation due to it being our backyard.

Gears 2 of course is not gonna sell systems just like Majora's Mask wouldn't. You have to fill a void or be a transforming game in a genre to sell systems to a degree where you can notice above normal fluctuation.

And I said "LBP did fine" in the Oct NPD. It sold to a segment of the base here and if this new number is right it has done that from sea to sea. That wasn't a question. It had a huge buildup in the hardcore press and it didn't fail them. You can say that is a self fulling thing for various reasons but arguing the games quality is not the subject.

And as it for being a disappointment for Sony that is most certainly true but they are having to ask for maybe too much due to being in a tough place with the PS3. Using these threads to give props to Media Molecule for success on selling whatever copies or say the game has made money for Sony is doing connect-the-dots on a picture we can already see and should be discussing that.
 
makingmusic476 said:
But they are still what...17+ million ps3s on the market? I'm sure quite a few of those 17 million feel like you and your friends, and would be buying LBP.


See my edit, not saying it wont sell, it clearly has already sold really well, just saying thats why I think it hasn't been the system seller sony wanted.
 
Gaborn said:
Sure that probably plays a role, without question the PS3 is hampered in every way by the cost of the system, but again, this isn't about potential, or even anecdotal evidence. LBP was never intended as a pure hardcore title (it's done competently with the hardcore which is a plus for Sony of course but it was never intended to survive on JUST the hardcore with few exceptions).

You know as well as anyone that a lot can be seen regarding a title's future performance in how it performs in it's first month, and really first few months. It was an encouraging sign for Sony when it was #10 in October, then it dropped off in November. What's it going to do in December? I have NO idea I must say but I don't have any strong reason to believe it's going to chart this month. It's also done decent but not paradigm shifting numbers in Japan. Again, we're not talking about what it IS, a hardcore title that appeals to the hardcore, we're talking about what Sony wanted it to be... a title that appeals to everyone and that everyone MUST own... a system seller in other words. This gen's FFVII if you will.


There's too much of an obsession with 'charting'. There were a lot of big titles released at, or around, LBP's release date and later.

If LBP doesn't chart, we don't simply throw our hands up and say "bomb"; you have to inspect where LBP's sales are for that month.

Despite a game like Fable 2 having really high first month sales, it did about 185k in November, which is similar to what LittleBigPlanet did (140k), difference being that LBP had much less of a stronger initial showing. And, I guess the point of me saying that is even though it didn't chart in November, it still didn't necessarily fall off the map completely with 40k in sales. It does appear that word of mouth has been rather kind to the title given what you'd expect from its initial debut.
 
makingmusic476 said:
Considering that Chart Track has 309k units sold in the UK alone, that wouldn't be surprising.

Hell, 1.3 million people playing that game online out of 1.8 million sales would mean that 72% of LBP owners have PSN accounts, which would make sense. I'm sure that percent is a bit lower for ps3 users in general.
Chart Track has 309k in UK? The game has only just won the 200k award...
 
Private Hoffman said:
Hmm...from another thread similar to this one, only with a different subject matter...



I guess Sony just needed to lower their expectations even though we don't know if they actually met theirs?




Judging sales on internet hype is.....very foolish.

How many 'Wii Fit' hype threads are there on here?

How long is the official "Wii Fit" thread?

How much has it sold?

Okay...why would you ever use internet forum hype as a gauge of what a particular concept should sell?

LittleBigPlanet is a hit amongst a hardcore crowd on the internet, but that doesn't necessarily mean that message translates to actual sales, or if it will ever translate into sales down the road. LBP is a concept that is hard to sell on people, so I'm not sure why it was expected to be a 5+ million seller right out of the gate.

I don't understand where you can get that 1.3 million unique plays of LittleBigPlanet is "not so great", but somehow whether or not Banjo has done well depends entirely on Microsoft's rather low expectations?

As I stated in my post Banj was never pushed as a major holiday game for MS, they didn't even mention it in its PR so clearly they didn't have high expectations for it. We dont have a clue what Banjo's shipped figures are either.

Meanwhile I would argue that Sony had high expectations for LBP as did everyone they have been hyping it for 2 years! before the release if you had said to me you expected to hit 1.3m units in the US NPD's for Oct-Dec I would not have thought you would be miles out, Fable for example hit 800k in October but here we have World wide SHIPPED figures at 1.3m! Maybe you are right and this approx what Sony expected personally I doubt it but I guess we'll never know what their internal estimates are/were so its pointless arguing about whether they hit their targets.
 
The obvious answer is it looks like a kiddy game on a system meant for grown up's. None of the features that make it a fun game are ever mentioned in the ads.
 
Private Hoffman said:
There's too much of an obsession with 'charting'. There were a lot of big titles released at, or around, LBP's release date and later.

If LBP doesn't chart, we don't simply throw our hands up and say "bomb"; you have to inspect where LBP's sales are for that month.

Despite a game like Fable 2 having really high first month sales, it did about 185k in November, which is similar to what LittleBigPlanet did (140k), difference being that LBP had much less of a stronger initial showing. And, I guess the point of me saying that is even though it didn't chart in November, it still didn't necessarily fall off the map completely with 40k in sales. It does appear that word of mouth has been rather kind to the title given what you'd expect from its initial debut.

Right, it did 140k in November. I'm not saying that's a BAD thing. It's just not what you'd expect from a "biggest title in '08" game. What about Motorstorm 2? What about Resistance 2 (well, not the best example)? What is it about this game that you have enough faith in to say that it may at some point down the road remain enough on people's radars to make an impact on casuals when the price of the PS3 goes down? If LBP continues to slow down in sales (as most titles do after a month or so, and particularly after the holiday season) it's not going to make it to a price drop, it'll be out of casual consumers minds by then.
 
Burai said:
From a UK perspective, in answer to the thread title: Because retailers have taken a £20 bath just to get it the fuck out of their inventory.

I've never seen such a high profile game thrown in the bargain bin so quickly.

I feel so sorry for you. :(

You should have checked the Cheap Ass Gaf'er thread through December.

Prince of Persia got knocked down to £17.99 10 days after it launched, deals through December included Fallout 3, Fable 2, Gears 2, LBP, Resistance 2, Valkyria Chronicles, Motorstorm Pacific Rift, Mirror's Edge and a crapload of other games for half price just months after release, there sure were positives from the recession at Christmas. :D

The game going cheap fast is because of the economic situation.
 
This is one of the best games I've played in years. I keep going to my friend's house to play it. I think it's the only game that makes me want a PS3 but I just cant afford to buy one to play it. I wish I could though because this game is something special.
 
deepbrown said:
Chart Track has 309k in UK? The game has only just won the 200k award...
As makingmusic said, but keep in mind that by the end of December it could have been anywhere from 200k to 299k.

I wish the game was cheap in Australia...still AU$89 here.
 
makingmusic476 said:
I was basing those numbers off of information found in another forum, but looking back at the forum, the sources are a bit sketchy.
LBP would have been awarded the 300k award if it achieved that milestone. HOWEVER, it could have reached as high as 299k in December, and bumped up to over 300k this month.

However, we can't know that until Jan's awards.
 
Steroyd said:
I feel so sorry for you. :(

You should have checked the Cheap Ass Gaf'er thread through December.

Prince of Persia got knocked down to £17.99 10 days after it launched, deals through December included Fallout 3, Fable 2, Gears 2, LBP, Resistance 2, Valkyria Chronicles, Motorstorm Pacific Rift, Mirror's Edge and a crapload of other games for half price just months after release, there sure were positives from the recession at Christmas. :D

The game going cheap fast is because of the economic situation.
LBP is only cheaper online as far as I'm aware. It's still at full retail in store. In comparison, Mirror's Edge and POP are under £20 everywhere.

In Zavvi these two games could be as low as £9! Go shopping guys, 50% sale on everything!
 
deepbrown said:
LBP is only cheaper online as far as I'm aware. It's still at full retail in store. In comparison, Mirror's Edge and POP are under £20 everywhere.

In Zavvi these two games could be as low as £9! Go shopping guys, 50% sale on everything!

Lucky! Zaavi 'only' has a 10% sale here. But 10% off everything, 'cept consoles and ipods. On top of discounted prices.

I saw Civ Rev for cheap too..very tempted.
 
gofreak said:
Lucky! Zaavi 'only' has a 10% sale here. But 10% off everything, 'cept consoles and ipods. On top of discounted prices.

I saw Civ Rev for cheap too..very tempted.
The 50 % sale starts today...that's according to BBC etc. I haven't been yet, but was thinking I'd go at the weekend to Oxford Street.
 
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