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LTTP: Just finished Ico for the first time

Friday night I got the Shadow of the Colossus demo in the mail and I liked it so much that I had to go and finally play through Ico. I've had the game for over a year and never got past the first couch. It was a gift. I don't usually buy games and not play them.

Anyway, I played it all the way through in about 9 and a half hours and I loved it. I thought it was awesome. It's not just the art direction. What I really loved about it was the design of the castle and the puzzles. It's not like the puzzles were extremely hard but, they were just hard enough and some of them were pretty creative. It feels kind of weird comparing it to Zelda but, it's like they took the dungeon puzzle element of that series and made a whole game based around it but with you leading Yorda around. Doesn't Yorda kind of make this game like the biggest escort mission of all time? :lol I loved how they didn't make the final battle a real battle and made it another puzzle.

If I really wanted to nitpick my only complaint would be that since they didn't want to have a real combat system then they should have had less shadow creature fights or made some of them shorter. I wouldn't get rid of them all together though since they do add a little bit of fear and urgency to the game which I did like.

And yeah, the game is a beautiful work of art. Everything just comes together perfectly from the story, to the graphics, the ambient sounds and music, and the gameplay. The best way I can describe what I liked about the graphics so much is that it looked like watching an old movie on acid. And, I really loved the couches. :) That has to be the coolest save point ever.

I wish they would make another game that explains the story behind the queen and the horned children sacrifices and all that. There was just so much left up to the player's imagination.
 
Oni Link 666 said:
If I really wanted to nitpick my only complaint would be that since they didn't want to have a real combat system then they should have had less shadow creature fights or made some of them shorter. I wouldn't get rid of them all together though since they do add a little bit of fear and urgency to the game which I did like.

The way they got around that is by allowing you to grab Yorda and run to the Idol Doors. If you do that then the shadows will be killed. Now you do have to fight sometimes, but running to those doors will take alot of the fighting out of the game.
 
I keep meaning to try and find this so I can play it through properly.

Oh and my initial thought was:

lttp.jpg


.. for some reason.
 
radioheadrule explained it. :lol I just thought writting out "late to the party" would make the thread title too long.

I forgot to mention how good the animation in the game is. They had animators with actual talent work on this game.
 
SolidSnakex said:
The way they got around that is by allowing you to grab Yorda and run to the Idol Doors. If you do that then the shadows will be killed. Now you do have to fight sometimes, but running to those doors will take alot of the fighting out of the game.
Yeah, there's one or two locations in particular where it's *really* difficult to go through if you try to fight them all. However, when you figure out that you should just run to the doors, it becomes pretty easy. Basically, another little puzzle :)

I wish they would make another game that explains the story behind the queen and the horned children sacrifices and all that. There was just so much left up to the player's imagination.
Which is good in my opinion. Too much explanation is rarely good and satisfactory.
 
Man, I wish I would have known that. I fought off every single one.

I see how it's kind of cool that so much is left up to your imagination. It makes it like a painting or something. You just interpret it however you want. After seeing the video interviews on 1up I see that it was meant to be like that.
 
I vote that we change the LTTP acronym and get a new one. It's way too confusing.

My vote goes to:
LTP: Late To the Party

Edit:
I only finished ICO like 2 months ago. I loved it, great game. Can't wait for SOTC.
 
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