I really want to, but I don't have a Cube anymore and neither a Wii, plus I really dislike motion controls. A copy for Cube is more than I want to spend on it.Welcome to the Family!
Glad you enjoyed OoT. I would strongly recommend MM right away. The Time mechanic is very light, especially when you learn to slow it down, so don’t let that be a showstopper.
After that, if you haven’t played it yet, play Twilight Princess.
Played them all, except for the isometric one, love those games.Try Darksiders if you like dungeons.
Only as a teen when it came out included with WW.Did anyone ever play through the Master Quest and is it worth it?
I did. It’s an interesting remix for the dungeons, with some being more challenging than others. I don’t remember all of the dungeons and changes off the top of my head, but you definitely take some different routes and there are things you simply don’t expect to see.Did anyone ever play through the Master Quest and is it worth it?
Welcome to the Family!
Glad you enjoyed OoT. I would strongly recommend MM right away. The Time mechanic is very light, especially when you learn to slow it down, so don’t let that be a showstopper.
After that, if you haven’t played it yet, play Twilight Princess.
I presume you don’t have a WiiU either then. Well, perhaps Nintendo will release the HD Versions of TP and WW for Switch or Switch 2; there have been rumors for years.I really want to, but I don't have a Cube anymore and neither a Wii, plus I really dislike motion controls. A copy for Cube is more than I want to spend on it.
I hated it. Most it does is just randomly put the “light four torches to open door” puzzle in places it wasn’t before, to a comical degree. Apart from that, I remember practically nothing of interest in it compared to the original. It’s been a long, long time since I played it, mind. I basically played it once on the GameCube bonus disc and never again.Did anyone ever play through the Master Quest and is it worth it?
Majora’s mask is pretty high level, the clock system raises alarms for some and everything can feel leftover from OOT but everyone knows it’s the best Zelda game.
It was contained enough that you were expected to observe people's actions throughout the three days without having to deal with too much information. Also, most quests only need you to pay attention on the first day, then you get a trail to follow through the following two days. But yeah, some quests can be pretty obscure. Some of them can't be completed unless you have gotten pretty far into the game and obtained most items.Question about Majora's Mask....
Sometimes I use a guide for some smaller optional stuff I could miss out on. I know, it's better to discover shit yourself but yeah.....it is what it is. I am wondering though, the stuff for citizens such as the bomb lady, Kamaro etc, all are in different locations and different times.
If I didn't know about these thanks to the guide I would just need to randomly be in those areas at those times to get these quests? It feels very different from how games have been doing this for years, as in making it clear to you where side quests can be found. This takes some getting used to, lol.
Also, when I found certain items stuff as the deed and I reverse time back to day 1 it's gone. Will this be the same with items such as the bomb mask? Because man that's going to be a hassle and annoy me.
Big words, there. I finally should convince myself and play it on the 3DS.Majora’s mask is pretty high level, the clock system raises alarms for some and everything can feel leftover from OOT but everyone knows it’s the best Zelda game.
Deus Ex man what a game. If i could purchase you a beverage I would.Up there with Deus Ex as the best games ever made. Ocarina of Time 3D still gets milage on my 3DS to this very day.
There's something about the ending that's very bittersweet to me that makes the entire game so endearing. Stays with me all these years and replays later.
What a game.
It was contained enough that you were expected to observe people's actions throughout the three days without having to deal with too much information. Also, most quests only need you to pay attention on the first day, then you get a trail to follow through the following two days. But yeah, some quests can be pretty obscure. Some of them can't be completed unless you have gotten pretty far into the game and obtained most items.
Some items disappear when you reset the clock, but you will never lose masks.
There are a lot of sidequests in MM.Question about Majora's Mask....
Sometimes I use a guide for some smaller optional stuff I could miss out on. I know, it's better to discover shit yourself but yeah.....it is what it is. I am wondering though, the stuff for citizens such as the bomb lady, Kamaro etc, all are in different locations and different times.
If I didn't know about these thanks to the guide I would just need to randomly be in those areas at those times to get these quests? It feels very different from how games have been doing this for years, as in making it clear to you where side quests can be found. This takes some getting used to, lol.
Also, when I found certain items stuff as the deed and I reverse time back to day 1 it's gone. Will this be the same with items such as the bomb mask? Because man that's going to be a hassle and annoy me.
There are a lot of sidequests in MM.
The Bombers notebook helps keeping track of storylines, so you should be fine without a guide mostly, but yes, there are some things you come by on accident only, like the thief trying to steal the bomb bag.
Just another post saying how awesome this game is. These masks you get truly are fucking dope! It's so different from OOT too. And I'm glad to say the time mechanic hasn't been a bother at all. Managed to finish temples in time and if I do gotta go back, it's not that these bosses are that challenging, so that's good.
I'm at the beach now, loving it.
I'd highly recommend the Twilight Princess manga too, if you enjoy the game. All of the LoZ games have been adapted into manga, and it's the best outta all of em. 11 volumes in total, lots of characterization, it expands on the story and lore immensely, and ties in more subplot from the Hero of Time Link (OoT/MM).OOT is just as good today as it was when it released.
Don't sleep on Twilight Princess if you want something similar to OOT.
Niiiiiiice. I'm glad you mentioned that. I knew it existed but I had only seen single volumes. I own OOT and Oracle. Those mangas are awesome.I'd highly recommend the Twilight Princess manga too, if you enjoy the game. All of the LoZ games have been adapted into manga, and it's the best outta all of em. 11 volumes in total, lots of characterization, it expands on the story and lore immensely, and ties in more subplot from the Hero of Time Link (OoT/MM).
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OOT is just as good today as it was when it released.
Don't sleep on Twilight Princess if you want something similar to OOT.
It's one of the few Zeldas I haven't played. I wasn't sure if it held up tbhReplayed it a few years ago and yeah, it not just holds up, it's even better than most of the stuff coming out nowadays.
Consider all the stuff that's in the game: about 11 dungeons, each with it's own music, puzzles and great level design. Lots of side activities, a day night system, a fantastical but kinda mature at times story, lots of enemies and even horse riding in 1998, and all of this developed in what, 2 years?
OOT puts modern games to shame imo.
Played it for the first time earlier this year and had a great time! The timer can be a little bit annoying at the start, but once you get to play some more it's not so much of a chore. Amazing game for sure.
I'm a 80s baby, 1982 to be precise and while me and my brother had the Nintendo 64 back then with of course OOT, we never finished it. In fact, we got stuck in the water temple and took a break, only to never return to it.
But as I always say, better late than never, right? It's amazing what a timeless game this proves to be and how ahead of its time it really was. The blocky visuals, the 4:3, framerate don't matter at all, it's the overall experience and it still works. Loved the temples with the puzzles, the ocarina itself, the characters, story, atmosphere, music.
It's when I was playing this that I once again realised that I miss actual hand crafted, unique temples/dungeons in Breath and Tears. Truly hope they bring that back, I don't mind a big open world, I mean OOT is open world, only on a smaller scale, and it's the unique locations that had me hooked. It's my game of the year, I don't give a fuck about "rules" as in it's not a game that released this year, but it trumps everything else I played.
Now I'm wondering if I should start with Majora's Mask right away or take a break for other games. It has a timer, right? Most of the time I hate it when games have that and that has me a bit reluctant, but I'll give it a chance.
Oh, and I still want a Zelda game looking like this, sheesh.
Only things that are outdated are the camera and the visuals. Everything else holds up its just a different design philosophy, smaller scale and more linear than today's open world games. That doesn't make it "outdated" just not "modern". Developers would do well to go back to THAT style of game and try to refine it. They won't, because everything has to be open world and everything has to hold the players hand like crazy today.Someone said, 'OOT is just as good today as it was when it was released.'
It’s not. It was a great game back then, even generational, but today it’s horribly outdated.
And that’s OK and normal. Make the way for something new.
There's a reason it's the highest ranked game of all time on MetaCritic. The game is a masterpiece. It's a special game that I wish modern gamers and game developers would start moving back to in terms of design. It's jam packed with hand crafted real content, instead of the padded out fake content of modern games. Dungeons that blow away the sad excuse for what Botw and Tears calls dungeons. It's a game that doesn't HOLD PLAYERS HANDS and actually makes you THINK!
I was 17 years old when it came out and it was the most magical gaming experience I've ever had. I'll always consider it my favorite game of all time even though, until recently, I hadn't replayed it in almost 20 years and it definitely holds up. Wish Nintendo would start porting over the 4 games that were the peak of 3d Zelda, Ocarina and MM 3ds remakes and Wind Waker/Twighlight to Switch (or Switch 2).
I can't stress enough the magic of this game at the time. People had been waiting and hoping for the first 3d zelda. Game was delayed multiple times and felt like it was took forever to come out. Then it finally released and exceeded every expectation. Back on the N64 the graphics were also pretty much the best I'd seen. I was mesmerized waking up as Link in the Kokiri forest for the intro section. The music, the atmosphere, the controls and the joyfulness that only Nintendo knew how to do. Best game ever made given it's impact in 98.
Only things that are outdated are the camera and the visuals. Everything else holds up its just a different design philosophy, smaller scale and more linear than today's open world games. That doesn't make it "outdated" just not "modern". Developers would do well to go back to THAT style of game and try to refine it. They won't, because everything has to be open world and everything has to hold the players hand like crazy today.
Breath and Tears are good games but don't hold a candle to the greatness of Ocarina and Majora's Mask. Let them please bring everything to the next game that Breath and Tears lacked.
Sadly I don't have a PC, do have a laptop but I doubt it's strong enough for emulators. I did see what Breath of the Wild for example can look like and play like with emulators on PC and it's crazy, but PC gaming I've left that behind many years ago.