So first off, my history with the series. I played through the original Paper Mario on 64 when it came out, briefly played Super Paper Mario before ditching it on Wii, and then earlier this month I finished my playthrough of TTYD. I really enjoyed 64 and TTYD, though I didn't quite find myself comprehending where the superlative praise comes from for TTYD.
I feel the need to preface this LTTP thread with that, because apparently fans of the series think that sticker star is perhaps the worst game that Intelligent Systems have ever released.
To me though... it's one of the most fun games I've played in a long, long time. I've just beaten the first "world", and am enjoying every second of it. The battle system is very different from TTYD, but the core is mostly intact. And it works really well! At first I thought that making you use consumable items to attack was annoying and idiotic, but it actually keeps the battle system very fresh. You inevitably have a different combination of stickers for every encounter, and always have to improvise a strategy. In TTYD, I wasn't 10 hours in before I had the optimal system worked out for every single class of enemy, and the next ~30 hours just felt like going through the motions.
Leveling up and XP is gone, but let's be honest, it was a complete non-factor in TTYD as well. XP from enemies dropped off so fast it was basically impossible to overlevel, and your partners didn't get XP at all. The amazing badge system is gone, however, which is an even bigger loss than partners.
People complained about the complete lack of humor and character in this game, but i still found it very much intact. The only difference is that there's SO much less. After just coming off of TTYD (and experiencing the horrors of SPM), it's quite refreshing.
The graphics look absolutely beautiful on 3DS, and the paper-ness of the world is MUCH better realized than ever before. One thing that I'm neutral on is that the game is much more Mario than any other in the series, except maybe the first. TTYD and SPM felt more like "palette swap mascot RPG", whereas this is the first one since 64 that feels like a Mario game through and through. It was fun to get IS' more original take on a game world.
3DS has been a scizophrenic mess of fantastic return-to-form titles (Kid Icarus, LBW, SM3DL, Kirby Triple Deluxe), and huge misses (Yoshi's NI, Dream Team, Fire Emblem, NSMB2, Bravely Default). If you had asked me a week ago I would have confidently stuck it in the latter camp based on the internet-consensus
, but unless it gets drastically worse, I'm going to remember it as one of the best games on the system.
TL;DR - Everyone said this game sucks but I like it.
I feel the need to preface this LTTP thread with that, because apparently fans of the series think that sticker star is perhaps the worst game that Intelligent Systems have ever released.
To me though... it's one of the most fun games I've played in a long, long time. I've just beaten the first "world", and am enjoying every second of it. The battle system is very different from TTYD, but the core is mostly intact. And it works really well! At first I thought that making you use consumable items to attack was annoying and idiotic, but it actually keeps the battle system very fresh. You inevitably have a different combination of stickers for every encounter, and always have to improvise a strategy. In TTYD, I wasn't 10 hours in before I had the optimal system worked out for every single class of enemy, and the next ~30 hours just felt like going through the motions.
Leveling up and XP is gone, but let's be honest, it was a complete non-factor in TTYD as well. XP from enemies dropped off so fast it was basically impossible to overlevel, and your partners didn't get XP at all. The amazing badge system is gone, however, which is an even bigger loss than partners.
People complained about the complete lack of humor and character in this game, but i still found it very much intact. The only difference is that there's SO much less. After just coming off of TTYD (and experiencing the horrors of SPM), it's quite refreshing.
The graphics look absolutely beautiful on 3DS, and the paper-ness of the world is MUCH better realized than ever before. One thing that I'm neutral on is that the game is much more Mario than any other in the series, except maybe the first. TTYD and SPM felt more like "palette swap mascot RPG", whereas this is the first one since 64 that feels like a Mario game through and through. It was fun to get IS' more original take on a game world.
3DS has been a scizophrenic mess of fantastic return-to-form titles (Kid Icarus, LBW, SM3DL, Kirby Triple Deluxe), and huge misses (Yoshi's NI, Dream Team, Fire Emblem, NSMB2, Bravely Default). If you had asked me a week ago I would have confidently stuck it in the latter camp based on the internet-consensus
lol
TL;DR - Everyone said this game sucks but I like it.