Callisto shooting an 8 ? Combat average 7 ?
Man, I'd love some of that stuff you're smoking !
Edit : there's no shooting in your 8/10 "shooting" game actually - after finishing it on hard, the only times I got to actually shoot at stuff were during the elevator /platform boss fight and maybe 2-3 other scenarios in my whole playthrough - and that's only when the game actually decides to give you some fucking ammo, in fact, ammo is so scarce that you can find yourself with no ammo whatsoever even during fights where you're supposed to (final level 2headed 3rd encounter) which goes to show even further that this game wasn't even playtested properly.
Do you do crack or heroin?
I used my guns alllll the time in Callisto
Maybe play on normal, not hard.
Oh, did you play at launch when enemies came at you simultaneously? Cuz that’s been patched/fixed
There’s nonstop shooting in both Dead Space and Callisto
Only difference is there’s almost zero melee combat in Dead Space. That sucks. Hence why Callisto wins in terms of COMBAT (because there’s more WAYS to kill:
1. melee dodge/counter,
2. shooting,
3. stealth from behind)
Options matter.
And yeah, shooting is incredibly satisfying in Callisto where it actually FEELS like youre shooting the shit outta the antagonists.
The only bad thing in Callisto was the SWITCHING of guns. You could only have a LONG and a SHORT equipped/switchable at a time. Which is why I gave the Callisto shooting an 8 while I gave the shooting in Dead Space a 10.
But gameplay-wise, they’re both great. I just had more fun playing Callisto because of the variety of WAYS to kill (not the variety of enemies). Yes, Dead Space has a wider variety of enemies. But who cares? It doesn’t matter if you kill them all the same way over and over.
Most people would prefer a variety of ways to kill an enemy than a variety of enemies to kill the same way. That’s a fact