LTTP: Thief (Gold) - Or how some games don't click until you really try

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
Ever happened that you play a very old game, one that you already knew about and could have played many years ago, many times, but for some reason or another you never did? And then you feel both dumb for not having done so, but also happy because the game is an absolute joy to play?

zJjAKYDi9lskkAVf.gif


That would be me. I'm currently playing Thief (Gold edition, has some extra levels) and damn, why didn't I play this earlier? Like yeah, I tried it as a kid/teen and also not so long ago, but couldn't get into it for whatever reason. This time it has clicked, and man am I glad it did.

The atmosphere is superb, as is the sound design: playing with headphones lets me pinpoint the distance and direction of any NPC in a way that not many games are able to, it's amazing. Special kudos to the sound that plays whenever you loot something valuable, makes the game much more satisfying.

And the music! Holy fuck is the music good. It's mostly ambience, but very cool and atmosphertic since it changes depending on your location. Take this one as an example, timestamped for your convenience: In this level you are exploring a prison-factory owned by an extremist religious order, so the ambience is mostly quiet with some machinery in the background but, the moment you step into the innermost part of their sanctum you get those drums and chantings that fuck me if they didn't sent a chill down my spine.



But the good stuff doesn't end at your ears man. The level design is more than great. I was expecting mostly medieval castles and manors and stuff like that but the game knows how to mix things up quite nicely, using it's more than rich lore to put you against some very cool challenges, like the aforementioned prison-factory, a huge catacomb, a mansion with a layout that keeps twisting itself as you traverse it, an ancient city lost underground with egyptian vibes and many more. The layout of those levels is very good and it's clear that a lot of effort went into them: many times you are able to reach your objectives in many different ways, which I find quite refreshing when compared to so many modern games.

Another thing I'm loving is that not all levels are based on pure stealth, but some are more of an adventure with stealth elements. I think this is a biproduct of being one of the first 3D stealth games and the devs throwing multiple stuff at the wall hoping at least some of it would stick. I have yet to beat the game but so far, imo, everything has sticked. I'll miss those levels when I play Thief 2 for sure, they are fun and also a nice change of pace from the pure stealth levels.

And lastly but most important, the gameplay. Only downside is the enemy AI: it's pretty basic and easily exploitable, which is kinda fun on it's own but sometimes it might take you out of the game even if for a brief moment. On the plus side, they are very well designed, doing things like whistle or mumble to let the player know that they are near or having conversations that might yield a clue if you listen to them. Cool stuff, it's like they thought of everything. You also get a lot of tools in the form of special arrows (my favorite being the rope arrow, a total game changer) and some tools like flash bombs and mines.

So yeah, loving the shit out of this game. Also have to say that I love how, even if the world itself is full of magic and weird shit, the gameplay itself is pretty grounded: no super powers, no marking your enemies to be able to see them behind walls nor any dumb shit like that. Just you and your wits.



So tell me GAF! What do you think of the Thief games? Would you be interested in the I'd say inevitable Nightdive remaster? Are there any other games really like them? Any other stealth game you would put above this one or that you have fond memories of?


Oh! Almost forgot: fuck the Thieves Guild, I skipped that shit and feel 0 regrets nor remorse.
 
Same, played it again a year or two ago. Gameplay holds up extremely well, largely also because of the simple graphics, they help sell the make believe of the game mechanics. In UE5 the gameplay wouldn't feel believable, somehow with those 1998-graphics it feels right.

Ken Levine shared this fun tidbit on a podcast a decade ago (I wrote it down in my notes):
"The bear pit conversation at the beginning of the game, the first conversation that you eavesdrop on, one of its purposes is to show you what buffoons the guards are and that the whole game is about outsmarting the AI."

Such a nice example of how writing and voice acting help dictate AI design and communicate that to players. Love it.
 
There were some black magic at work at Looking Glass that's for sure. Not only did they make this (at the time) technical marvel, but the goated Ultima Underworld & System Shock series were masterclasses of innovation, passion and know-how. Even staff that splintered off went on to shake up the gaming landscape for years. Just a crazy amount of talent all around.

They just don't make'em like this anymore.
 
Never played this series. Would like a Nightdive remaster.

A simpler remaster with update to run on modern systems would be fine.
Community mods are amazing, Thief series hits different with TafferPatcher, TFix, Sneaky Upgrade + HD Textures.

Thief community even, if I remember correctly, removed the fog and loading times in Thief 3: Deadly Shadows which many players had issue with back in the day.

Personally I started my Thief journey in 2004 when I played Deadly Shadows demo and was blown away by OST, voice acting and shadow tech, which reminded me of Doom 3 and Half Life 2. Also that Shalebridge Cradle level still lingers in the back of my mind. It was and still is a really good level.

So Thief 3 is very special for me, since it basically introduced me to Thief.

I get that it has weak points compared to 1 and 2 but it is still a very good game, and a good Thief game at that, contrary to Thief Remake.

For a few years I was like nah, T1 and T2 are too old. After playing Deadly Shadows in 2004.

But then I in 2010 or so found all the mods, played them. And I had the same thought as OP, why I haven't played them sooner.

I would also recommend any Thief fans to play Dishonored 1 and 2.

Many Arkane devs are ex-Looking Glass and ex-Ion Storm devs. Harvey Smith dipped his fingers in Deadly Shadows, you know.

Dishonored 2 is basically a homage to Thief. They hired Stephen Russell as Corvo VA, which was VA for Garrett in Thief series.

There are quite a few Thief easter eggs in D2 also. With famous "iiitt's aaa long waaay down" line, and also Clockwork Mansion I get a vibe was inspired by Constantine Mansion - same principal, just a better tech at disorienting the player.

Edit: another Thief easter egg
xnVPkWgiTYmwUsiF.png

In Dishonored 2. Looks like Crayman from Thief series.

Edit2:
I also recommend supporting this amazing indie game which is heavily inspired by Looking Glass Thief 1 and 2.
 
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This is my motivation to give it a proper go. The most I've done is one level where I was by no means comfortable with everything, so I need to start again and relearn it all.
 
Community mods are amazing, Thief series hits different with TafferPatcher, TFix, Sneaky Upgrade + HD Textures.

Thief community even, if I remember correctly, removed the fog and loading times in Thief 3: Deadly Shadows which many players had issue with back in the day.

Personally I started my Thief journey in 2004 when I played Deadly Shadows demo and was blown away by OST, voice acting and shadow tech, which reminded me of Doom 3 and Half Life 2. Also that Shalebridge Cradle level still lingers in the back of my mind. It was and still is a really good level.

So Thief 3 is very special for me, since it basically introduced me to Thief.

I get that it has weak points compared to 1 and 2 but it is still a very good game, and a good Thief game at that, contrary to Thief Remake.

For a few years I was like nah, T1 and T2 are too old. After playing Deadly Shadows in 2004.

But then I in 2010 or so found all the mods, played them. And I had the same thought as you, why I haven't played them sooner.

I would also recommend any Thief fans to play Dishonored 1 and 2.

Many Arkane devs are ex-Looking Glass and ex-Ion Storm devs. Harvey Smith dipped his fingers in Deadly Shadows, you know.

Dishonored 2 is basically a homage to Thief. They hired Stephen Russell as Corvo VA, which was VA for Garrett in Thief series.

There are quite a few Thief easter eggs in D2 also. With famous "iiitt's aaa long waaay down" line, and also Clockwork Mansion I get a vibe was inspired by Constantine Mansion - same principal, just a better tech at disorienting the player.

Edit: another Thief easter egg
xnVPkWgiTYmwUsiF.png

In Dishonored 2. Looks like Crayman from Thief.
I really enjoyed both Dishonored games.

Recently played System Shock R for first time, I think these games act as blue print for a lot of modern classics like Prey, Dishonored etc.

Definitely want to play this and Deus Ex. Currently on consoles, so a Nightdive remaster would be ideal. Either way will get to them sooner or later.
 
I really enjoyed both Dishonored games.

Recently played System Shock R for first time, I think these games act as blue print for a lot of modern classics like Prey, Dishonored etc.

Definitely want to play this and Deus Ex. Currently on consoles, so a Nightdive remaster would be ideal. Either way will get to them sooner or later.
If you enjoyed Dishonored, you would enjoy Thief. Lots of books to read, maps, paintings.

It is a very rich in lore word, maybe even richer than Dishonored was.

Haunts are scary as f, there are ghosts in these games and they speak backwards which is pretty damn scary and awesome design sound wise.

And fans still find little details here and there, espacially when they open up an audio file and adjust the voices to normal speech.

They dialed Deadly Shadows a bit with footsteps sounds not alerting the guards much which was a bummer.

T1 and T2 are kinda hardcore in this regard but you also have tools like moss magic arrows.

I think T1, T2, T3 all have a really nice arsenal of tools at your disposal.

Water arrows, moss arrows, rope arrows, gas arrows.

T3 I think had climbing gloves instead of rope arrows, and bombs instead of gas arrows. But it still made the gameplay special and not a chore.
 
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Thief and Thief II are among the greatest games ever. They have great level design, incredible atmosphere and tight gameplay. Also it's worth playing on the harder difficulties from the get go, since this is one of the few games that adds/removes objectives (and content) based on the difficulty.

By the way, they are on sale for less than 1 euro each. Go get them.

 
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They're on sale for a buck on GOG too.
They run out of the box fine as iIrc GOG (maybe not Steam) include the NewDark fan enhancements that fix up the engine for modern systems (previously you'd need dgVoodoo2 or something). But regardless of storefront if you want the Nightdive remaster experience all you need is TFix & T2Fix.
Simple installs. TFix is probably a tiny bit more essential, it replaces various assets with the slightly better stuff from the sequel, not that either of them is gonna (or need to) look modern (and I'm not a fan of any additional high resolution texture mods and such but hey, have at it if you feel like it).
T2X is an essential fan campaign after you're done with them, though last time I checked it was a bit tricky to get it running using NewDark and such enhancements, might need a guide for that, I should look into it again, hopefully someone's made it a bit easier in recent years since I played that.
 
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And they run out of the box just fine since IIRC GOG include the NewDark fan enhancements that fix up the engine for modern systems and what not (previously you'd need dgVoodoo2 or something). But regardless of storefront if you want the Nightdive experience all you need is TFix and T2Fix.
TFix is probably a tiny bit more essential as it replaces various assets with the slightly better stuff from the sequel, not that either of them is gonna (or need to) look modern or anything (and I'm not a fan of any additional high resolution texture mods and such but hey, have at it if you feel like it).
T2X is an essential fan campaign after you're done with them, though last time I checked it was a bit tricky to get it running using NewDark and such enhancements, might need a guide for that, I should look into it again, hopefully someone's made it a bit easier in recent years since I played that.
Yeah Thief gold is pretty easy to get running well, but still I will use all my energy to summon Nightdive to work their magic and provide. I will be first in line to purchase.
 
Thief 1 and 2 are incredibly good, very satisfying to play, incredible atmosphere and a lot of the levels are very memorable. I need to get around replaying Deadly Shadows, because I've finished it only once. Plus I never played any of the popular mods and I know there's some really good fan content out there.

I even liked Thief reboot, they should've removed the city hub with a million loading screens to make the game better.
 
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From 1998 to 2000 I was obsessed with :

Thief
Thief 2
System shock 2
Deus Ex

Outside immersive sim : Half-Life, star siege tribes and falcon 4.0

lost matthew fox GIF


With 3dFX Glide, sound blaster EAX for those sounds you describe, back then it was revolutionary.

It's incredible the ripples Looking Glass Studio left on the industry

I still hate gamers for not really liking immersive sims. So many studios dead for making this genre.

To me this was peak gaming

Doing a run of Deus Ex right now
Have system shock 2 25th anniversary remaster installed for after

Probably gonna join in for Thief reruns
 
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I need to get around replaying Deadly Shadows, because I've finished it only once. Plus I never played any of the popular mods and I know there's some really good fan content out there.
How is Deadly Shadows? It's dirt cheap on Steam right now, and I while I heard it's one of those games that really suffered when going to consoles (similar case to Deus Ex: Invisible War) there are mods that really help fixing those issues, like merging all the small areas into a single, big map like the ones in the first 2 games.

Seems I bought them at some point on Steam, I still have the disc versions somewhere.. I shall give it a go! I never did get round to them..
Yeah you should! I had them on the backlog for way too long. Expected a good game for sure but it still surpassed my expectations.

As some have said it runs out of the box, but I recommend the TFix Lite to improve the experience while keeping it as close as possible to vanilla.

Also! Very important, make sure you have some sort of sound hardware emulation to be able to enable EAX. It sure makes a difference in this game.
To enable EAX in Thief Gold, you'll need to utilize a combination of tools and settings. First, ensure you've installed TFix and OpenAL. Then, within the game's audio settings, you should be able to select "OpenAL" as the hardware acceleration option, which will then allow you to enable EAX
 
How is Deadly Shadows? It's dirt cheap on Steam right now, and I while I heard it's one of those games that really suffered when going to consoles (similar case to Deus Ex: Invisible War) there are mods that really help fixing those issues, like merging all the small areas into a single, big map like the ones in the first 2 games.


Yeah you should! I had them on the backlog for way too long. Expected a good game for sure but it still surpassed my expectations.

As some have said it runs out of the box, but I recommend the TFix Lite to improve the experience while keeping it as close as possible to vanilla.

Also! Very important, make sure you have some sort of sound hardware emulation to be able to enable EAX. It sure makes a difference in this game.
Thief deadly shadows is free on prime gaming right now.
 
Ever happened that you play a very old game, one that you already knew about and could have played many years ago, many times, but for some reason or another you never did? And then you feel both dumb for not having done so, but also happy because the game is an absolute joy to play?

zJjAKYDi9lskkAVf.gif


That would be me. I'm currently playing Thief (Gold edition, has some extra levels) and damn, why didn't I play this earlier? Like yeah, I tried it as a kid/teen and also not so long ago, but couldn't get into it for whatever reason. This time it has clicked, and man am I glad it did.

The atmosphere is superb, as is the sound design: playing with headphones lets me pinpoint the distance and direction of any NPC in a way that not many games are able to, it's amazing. Special kudos to the sound that plays whenever you loot something valuable, makes the game much more satisfying.

And the music! Holy fuck is the music good. It's mostly ambience, but very cool and atmosphertic since it changes depending on your location. Take this one as an example, timestamped for your convenience: In this level you are exploring a prison-factory owned by an extremist religious order, so the ambience is mostly quiet with some machinery in the background but, the moment you step into the innermost part of their sanctum you get those drums and chantings that fuck me if they didn't sent a chill down my spine.



But the good stuff doesn't end at your ears man. The level design is more than great. I was expecting mostly medieval castles and manors and stuff like that but the game knows how to mix things up quite nicely, using it's more than rich lore to put you against some very cool challenges, like the aforementioned prison-factory, a huge catacomb, a mansion with a layout that keeps twisting itself as you traverse it, an ancient city lost underground with egyptian vibes and many more. The layout of those levels is very good and it's clear that a lot of effort went into them: many times you are able to reach your objectives in many different ways, which I find quite refreshing when compared to so many modern games.

Another thing I'm loving is that not all levels are based on pure stealth, but some are more of an adventure with stealth elements. I think this is a biproduct of being one of the first 3D stealth games and the devs throwing multiple stuff at the wall hoping at least some of it would stick. I have yet to beat the game but so far, imo, everything has sticked. I'll miss those levels when I play Thief 2 for sure, they are fun and also a nice change of pace from the pure stealth levels.

And lastly but most important, the gameplay. Only downside is the enemy AI: it's pretty basic and easily exploitable, which is kinda fun on it's own but sometimes it might take you out of the game even if for a brief moment. On the plus side, they are very well designed, doing things like whistle or mumble to let the player know that they are near or having conversations that might yield a clue if you listen to them. Cool stuff, it's like they thought of everything. You also get a lot of tools in the form of special arrows (my favorite being the rope arrow, a total game changer) and some tools like flash bombs and mines.

So yeah, loving the shit out of this game. Also have to say that I love how, even if the world itself is full of magic and weird shit, the gameplay itself is pretty grounded: no super powers, no marking your enemies to be able to see them behind walls nor any dumb shit like that. Just you and your wits.



So tell me GAF! What do you think of the Thief games? Would you be interested in the I'd say inevitable Nightdive remaster? Are there any other games really like them? Any other stealth game you would put above this one or that you have fond memories of?


Oh! Almost forgot: fuck the Thieves Guild, I skipped that shit and feel 0 regrets nor remorse.

I just finished the game a few weeks back. Very few games match its atmosphere which is why it is highly deserving of a Remake or remastered treatment. My only gripes are that some missions require you to do treasure hunts in a city that you have to search every nook and cranny for the loot requirement. Also, the AI can be a bit finicky, once the detect you, they can spot you in the shadows which really take me out of the experience regardless if you went out of sight from them.
 
I built a retro rig and installed this game but was going to start this weekend. I totally missed this series, I have a sound card installed for that sweet hardware accelerated sound too, so I'm pretty excited to dive in.
 
I feel ashamed I only finished the terrible reboot from 2013. I own them all on Steam and played the demo of the first game back in the day but never gave the originals a real chance.
 
Fun, spoiler free fact about T1 and T2. Their respective last levels are great.

If you haven't played the first Deus Ex, I recommend that after Thief 2.

Potential remaster/remake/sequel talk: No currenr studio would do it justice.

After Thief 4, and the announced Thief VR, I don't want anyone to touch this IP.
 
So tell me GAF! What do you think of the Thief games?
That they are (Thief I/II) stealth perfection unequalled 25 years later. Thief III is mid but I will allow it because Robbing the Cradle is probably the best level in the whole series.

Also - thank God for trackpads on the Steam Deck. THIS is what they are for!
 
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Fun, spoiler free fact about T1 and T2. Their respective last levels are great.

If you haven't played the first Deus Ex, I recommend that after Thief 2.

Potential remaster/remake/sequel talk: No currenr studio would do it justice.

After Thief 4, and the announced Thief VR, I don't want anyone to touch this IP.
Nightdive just did the remaster for SS2 and since that runs on the same engine, I think it's quite possible that they remaster both Thief I and II.

That said... is there anything there to remaster at all? I'm playing the game with the Lite version of TFix and don't feel like I'm missing out on any potential improvements.

That they are (Thief I/II) stealth perfection unequalled 25 years later.
I'm amazed that there aren't really any other games like this. I can think of MGS or Dishonored, but those games give you so many tools that put you on adventage against your enemies that it makes those games to be not near as tense as Thief.

Maybe Hitman? Never really played those.
 
I'm amazed that there aren't really any other games like this.
Because the genre was never popular. Look how Thief killed the Looking Glass, and same thing happened to Prey and Dishonored (Arcane). It will always remain a niche market, and that is fine. As you mentioned the games that are popular need to marry stealth with non-stealth options in order to attract audience.
 
Fun, spoiler free fact about T1 and T2. Their respective last levels are great.

If you haven't played the first Deus Ex, I recommend that after Thief 2.

Potential remaster/remake/sequel talk: No currenr studio would do it justice.

After Thief 4, and the announced Thief VR, I don't want anyone to touch this IP.

Nightdive remaster ala System shock 2 would work out well. Having the same engine between SS2 and Thief also means they already have the keys to the house.

Nightdive respected system shock 2 immensely. Its basically making sure it runs on modern hardware, higher res textures, model changes to not look like 4 polygon faces, a few animations refinement and voila. Looks authentic. Nightdive actually worked and picked already existing mods for system shock 2 that the community has been vouching for years in the end.
 
No remaster is needed, imo.

For getting a stealth fix, I'd say non-lethal Deus Ex, and Dishonored runs are fine. The Styx games are alright but not near the Thief games in quality.

For side scrolling games, I would say Mark of the Ninja, and The Siege and the Sandfox (once bugs are squashed). There is also DEX, basically side scrolling Deus Ex.
 
How is Deadly Shadows? It's dirt cheap on Steam right now, and I while I heard it's one of those games that really suffered when going to consoles (similar case to Deus Ex: Invisible War) there are mods that really help fixing those issues, like merging all the small areas into a single, big map like the ones in the first 2 games.
That's what I want to know lol, it's been 15+ years since my first playthrough. I played it on PC and I remember liking it, but no detailed memories unfortunately (unlike Thief 1 & 2).
 
Because the genre was never popular. Look how Thief killed the Looking Glass, and same thing happened to Prey and Dishonored (Arcane). It will always remain a niche market, and that is fine. As you mentioned the games that are popular need to marry stealth with non-stealth options in order to attract audience.

At a first glance it seems to be a cursed genre, but

Dishonored did not kill Arkhane, they're very much alive in France.

Prey did not kill Arkhane Austin either, Red fall GAAS slop did.

ION Storm was mainly hit by Daikatana flop, Deus Ex was a success. Invisible war was badly received but did well commercially.

Looking Glass Studios got fucked over by the failure of Terra Nova & British open championship golf which led them to seek outside investment with Intermetrics. This also led to peoples leaving the studio, such as Ken Levine to make Irrational games in 1997.
Thief 1 & 2, System shock 2 did not find huge success though so yea, combined with Flight unlimited series and console ports like command & conquer or destruction derby 64 not being hugely popular, when intermetrics decided to divest their ownership of looking glass studio the rug was pulled.

It seems like the genre is cursed but always indirectly.

Ken Levine just a few years after system shock 2 made the hugely successful Bioshock. The genre was so close to a breakthrough to commercial success, although some do not call Bioshock immersive sim, I mean its clearly the continuation of it in some way.
 
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Should i go for Thief bundle(t1,t2,t3 & t4)?

Is thief reboot worth it
Thief 4 and the reboot are the same game. I'd say skip it and just get Thief 1, 2 and Deadly Shadows. Even if they aren't in pack they are currently super cheap on Steam, like less than five bucks for all of them.
 
Also while we're in the bubble of looking glass studio / ION storm circa 2000 games

There's a weird sci-fi / cyberpunk humorous turned based RPG made by ION storm I quite liked, made by ID's legend Tom Hall,

On sale costs less than a dollar





Won't post YouTube reviews because they're full of spoilers

Not a masterpiece, looks rough (even for its time, Quake 2 engine in 2001 😳) but I had so much fun playing it.
 
Deadly Shadows isn't as good as T1 and T2, but still better than most stealth games, which is sad in itself.

Thief 4/Reboot. A GIF will suffice:
afd860d7d3f66f0ee8f8c7fe1d428166.gif
 
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Was it that bad?
I'll be fair to Thief 4, I almost dismissed it until I played the game and it is in line with what Tomb Raider Remake Trilogy was to the original. If you are ok with a lot of quality-of-life improvements which is mostly on the controls and movement side, you should be having a decent time.

If you need a push over the edge, There are just 2 noticeable levels which will fit right with the original Thief games, you'll know it if you played it and that tells me the designers clearly placed lot of effort on this, one of them could be mistaken for a Dishonored level. To make it easier for you, once you play Thief 3, going to 4 would be like a natural progression.
 
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Also while we're in the bubble of looking glass studio / ION storm circa 2000 games

There's a weird sci-fi / cyberpunk humorous turned based RPG made by ION storm I quite liked, made by ID's legend Tom Hall,

On sale costs less than a dollar





Won't post YouTube reviews because they're full of spoilers

Not a masterpiece, looks rough (even for its time, Quake 2 engine in 2001 😳) but I had so much fun playing it.

Boughted. Expect me to create a LTTP in like a month or a year lol.

Been reading about it and apparently not only it's a cool western-JRPG but it also has a lot of comedy thrown in there. Must be fun for sure.
 
Deadly Shadows isn't as good as T1 and T2, but still better than most stealth games, which is sad in itself.

Thief 4/Reboot. A GIF will suffice:
afd860d7d3f66f0ee8f8c7fe1d428166.gif

Thief 4 is the embodiment of modern AAA game design...

take something, strip it of most of its identity to make it more "mainstream compatible", then take that already compromised package and dumb every part of it down as far as you can so that Soccer-Mom McRetard can finish it without needing to turn on her brain.
 
Thief 4 is the embodiment of modern AAA game design...

take something, strip it of most of its identity to make it more "mainstream compatible", then take that already compromised package and dumb every part of it down as far as you can so that Soccer-Mom McRetard can finish it without needing to turn on her brain.
Going back to those old PC games is kind of sad because you realize very fast how dumbed down games nowadays are.

Thief in 1998 gives you a briefing sequence, a barebones map and a list of objectives and that's it.

Thief in 2025 would give you a perfect map, a compass with an arrow indicating the direction of the objective, Garret would be yapping all the way through while spelling the puzzle's solutions to the player and Viktoria would be trans or some shit.
 
Going back to those old PC games is kind of sad because you realize very fast how dumbed down games nowadays are.

Thief in 1998 gives you a briefing sequence, a barebones map and a list of objectives and that's it.

Thief in 2025 would give you a perfect map, a compass with an arrow indicating the direction of the objective, Garret would be yapping all the way through while spelling the puzzle's solutions to the player and Viktoria would be trans or some shit.

yup. I just recently gave Deus Ex an actual shot (started playing it multiple times in the past, never stuck with it)
and it legit made me kinda angry at how the AAA industry has developed over the years
 
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Boughted. Expect me to create a LTTP in like a month or a year lol.

Been reading about it and apparently not only it's a cool western-JRPG but it also has a lot of comedy thrown in there. Must be fun for sure.

Yes, the game is hilarious

One of the most unorthodox party in a jRPG of all time. The humor between the cast and story twists is excellent. Cool world building and even the exploration imo was satisfying.

Can't really talk much about it due to heavy spoilers I wouldn't want you to not experience first hand.

@ me whenever you do a LTTP if you remember :)
 
yup. I just recently gave Deus Ex an actual shot (started playing it multiple times in the past, never stuck with it)
Same lol, got to the second or third mission some years ago but I think I had to drop it because the mods I had installed were fucking up the performance of the game. (I was on a shit laptop)

and it legit made me kinda angry at how the AAA industry has developed over the years
Indeed my man. Both videogames going mainstream and their production costs sky-rocketing were the worst things to happen to this hobby.

Make games that have to appeal to many people, and the magic is gone.

Yes, the game is hilarious

One of the most unorthodox party in a jRPG of all time. The humor between the cast and story twists is excellent. Cool world building and even the exploration imo was satisfying.

Can't really talk much about it due to heavy spoilers I wouldn't want you to not experience first hand.

@ me whenever you do a LTTP if you remember :)
You can count on that. I've already been checking protondb and apparently the game can run quite nice on the Deck, bet it's a joy to play there.

Thanks for the recommendation!
 
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