One question here: How do you add scrap to the pile in a stronghold? I've gone up to it multiple times but there seems to be prompt to interact unlike the "buildings"? I've also brought home multiple scrapbulances but it's just given me the scrap, not the stronghold. It's the only thing I have remaining to do in jeet's stronghold.
I'm around the 20hr mark, and I feel like this is around a solid 8.5 so far. It really doesn't do all that much new, but the overall package is really very nice and you can tell a ton of effort and care has gone into it. It has definitely caught me off-guard, I can't put it down at the moment.
Positives:
+One of the best atmospheres in a game I can ever recall, reflects fury road perfectly
+Game looks bloody gorgeous
+Sound design is truly fantastic
+Combat is like a more weighty, deliberate version of arkham
+Cars are a little floaty to drive, but really fun, especially with upgrades
+Car combat is fun
+The map is ridicihuge, and the landscape really nicely designed imo
+There is an absolute assload of things to do
+I'm enjoying the characters, voice work and story so far (You have a slightly wacky, weird sidekick and yet somehow he is handled in such a way that he is not incredibly irritating?)
Neutral:
~Addiction potential. I don't generally "do" completionist stuff. However, in mad max the whole feel of the game compels me to ensure i find every bit of scrap and every insignia, no matter how frustrating and how much time i waste in a base. I dunno if it's the atmosphere or the 100% complete additional popup... but it's also just the thought of scanning the map and seeing 1 bit of scrap remaining somewhere. Ugh. I really have been way more obsessive about this than in any other game I can think of, and I can't decide if I like that or not!
(Relatively minor) Negatives:
-Counters and executions can be interrupted, especially by unblockables - can you roll out mid-counter if you see you're about to be interrupted? I thought I may have done this by accident last night, but it was right before I had to shut down for the night so I couldn't test it.
-Manipulating max can be rough and I can't put my finger on why. His turning circle seems tight but he just feels really clunky on foot at times
-Jump seems like an afterthought, and is truly puny
-Wish you could have a custom controller configuration, I've accidentally shot someone in the face who wanted water as well as shooting a person of interest, don't know why I hit B but for it to fire the shotty without aiming manually first seems awkward to me
-Pressing A to do everything is slightly irritating in this game, since you sometimes have to hold it, sometimes don't, and pressing A will contextually drop a weapon if you're not right beside the thing you meant to press A at!
-I'd rather auto aim was either constantly on lock or not at all. You can't turn it off, can you? It seems to fluctuate whether your aim will "stick" to someone or veer off at random
-If a scrap collection crew is active in an area, they should work for all available forms of scrap. Seems like if you're going below a speed threshold, or the car is empty when you destroy it, you have to pick up the scrap by yourself