Wes said:
Mind elaborating a bit more helpfully if you don't mind?
I mean you guys are all saying we're doing it wrong so I'm wondering if you'll be helpful enough to point out where you found it easy ot get through and so forth. Or by that picture are you saying that SVER are full of good players and we should just give up. Which contradicts what a lot of you have been saying recently; that a direct squad v squad doesn't matter at all.
I wasn't saying anything, it was just a bit of harmless banter :lol
And this "you guys" business needs to be directed elsewhere as I havn't commented
at all on maps/skillz of the different PMCs or whatnot, I don't have an opinion on the matter nor do I really care.
Now in terms of that actual game, it's hard to determine the performance of one squad in a game of 128 people, as just a few of those other squads can cost you the whole game. Plus it was my first ever game as Squad Leader so I was trying to concentrate on not forgetting to select the FRAGO, as I get easily distracted :lol
But yeah, initially when I selected the bunker as the FRAGO, obviously I didn't know it was RAVEN GAF's bunker. It was only after Lince mentioned RAVEN GAF was in the game, and by the time I relised to bunker was actually yours we'd already taken it. :lol Now what was wrong with the defence? Well, you tell me you were in the squad. Either two things could have happened as far as I can see (over on my side.) Either your entire squad wasn't there to defend the bunker so you got outnumbered, or you guy's simply got outgunned by our squad very quickly. Either due to a difference in skill/equipment, or you weren't setup in a way to defend the bunker properly. If we are able to get right to the bunker before we encounter any resistance whatsoever than that is simply poor defending. You should be using the bunkers as the spawn point for defending the cooling towers anyway, so you should be spawning and pushing forward and us back. If we were able to capture the cooling tower then push you guys back to the bunker and take it straight away, or if we bypassed the cooling tower and went straight to the bunker without your squad realising then that was just good play by us. You'll have to tell me what you guys were doing at the time tho and how we were able to take your bunker so quickly.
Was the bunker FRAGO'd from the beginning? Bunkers should usually be FRAGO'd at the beginning of a domination. They're the spawn points with powerful turrets, without them you can't defend the cooling towers or the AA Battery and if they're taken quickly the other team will be damaging the control panels and winning the match
very quickly.
Also, what are the k/d ratios of your squad members? During attacking as well as defending? How good are you guys at actual killing? Despite this being an objective based team shooter, killing is still the most important aspect.
Now, the overall RAVEN team (of 128 players) in that game was very poor, so you guys unfortunately had no chance of winning because of that. They put up very little resistance all over the map. We were able to move, as a squad, from bunker to bunker, blowing them up with barely any people defending them, then taking out the AA Battery with little effort even tho there was a bunch of guys camping there while prone. They died swiftly. Then onto the the main objectives where we captured H swiftly. We stayed at H, then as we weren't in any trouble of losing it I left the FRAGO there for the other guys to keep getting points and went on my merry way to G. With the help of another squad I planted at G and we held that with ease. When we started to lose H, I move back to that objective but the other guys had recaptured it before I even got back there, and then we never lost it again. We were able to get inside the compound and stay there with very little resistance, it's supposed to be hard to defend but we were able to defend it with ease while inside. When we blew open the doors, no one repaired them and we were able to kill everyone inside very easily, while barely dying ourselves.
Suggesting that (and to be clear I'm not saying you or anyone in RAVEN GAF is suggesting this on this particular occasion) losing that game was down to a badly designed map for defending would be bullshit. As I've played against RAVEN teams who put up excellent defences and have had games that went down to the last few seconds.
TheFatOne said:
So FFO once the bunkers are down how do you defend that map?
Unless the defending team is much better than the attacking team, the bunkers will be taken during every domination game
eventually. The trick is to keep the attacking force at the bunkers and trying to take the cooling towers for as long as possible in order to minimise the time they have to take the control panels at the end. After that keeping the Anti Air Battery up as much as possible so they can't spawn in helicopters and as paratroopers keeping the time it takes for them to get back to the objectives at the longest possible. None of which RAVEN did in that game today and they lost accordingly.