Zaraki_Kenpachi
Member
I hate so-called "pro" players who treat their victory like a forgone conclusion.
I think I hate the people who think they're pros but aren't and get all pissy after you beat them. Especially if it's not a tier 1 deck.
I hate so-called "pro" players who treat their victory like a forgone conclusion.
They're not pros.I hate so-called "pro" players who treat their victory like a forgone conclusion.
They're not pros.
Ya, it's kind of funny how much more humble pros are and more accepting of loses they are than the wanna be pros at most people's LGS.
I love the Magic Internet. For example, this guy did a statistical analysis to find what the proper number of mountains to run in an all lighting bolt deck is
https://docs.google.com/file/d/0B0hYr80dZEepalM4dVBtMV8xb3c/edit?pli=1
Definitely. Patrick Chapin came down to gunsling at an event at one of my LGSs, dude was about as chill as can be. Politely explained to some new players why they should sleeve their cards, etc.
Definitely. Patrick Chapin came down to gunsling at an event at one of my LGSs, dude was about as chill as can be. Politely explained to some new players why they should sleeve their cards, etc.
Yup. Yup yup yup yup yup.Seriously though, I respect the people who've got it but don't feel the need to flaunt. I find some of the most insufferable LGS personalities ones are those who've been at it for a long time and know the cards inside-out, but aren't particularly good players. Some of them can be really sore losers. It'd be funnier seeing grown men ragequit if it weren't so pathetic.
How hard is it to get into MTG online?
How hard is it to get into MTG online?
Tragic Slip is the best card ever. Every time I kill something with it, I imagine an entire Benny Hill-esque sequence of the creature's death, complete with Yakety Sax.
Once you learn the important stuff (Like NEVER OPENING BOOSTER PACKS), its fairly easy.
Tragic Slip is the best card ever. Every time I kill something with it, I imagine an entire Benny Hill-esque sequence of the creature's death, complete with Yakety Sax.
Do you start out with cards or do you have to buy them all?
Why not? Can you get singles? Can you trade in physical cards to get digital ones?
You have to buy them all like in RL. It's expensive. There is no link between paper magic and online.
Do you start out with cards or do you have to buy them all?
Why not? Can you get singles?
Do they still do the "collect a virtual playset of an entire set, redeem it for the paper version" thing?
Do they still do the "collect a virtual playset of an entire set, redeem it for the paper version" thing?
Do people make money online buy winning and selling tickets?
It's possible but difficult. There's no official way for players to "sell" their tickets, so it has to be done through some third party. The safest way to convert MTGO winnings into cash would probably be set redemptions, and then sell the cards to a store or sell them yourself.
So I play a lot of Duels of the Planeswalkers 2012 with my friends, should the transition be fairly easy? Aside from the crap tons of money I'd have to spend.
So I play a lot of Duels of the Planeswalkers 2012 with my friends, should the transition be fairly easy? Aside from the crap tons of money I'd have to spend.
But you'll have to learn about deck building and some minor stuff like mana curves.
How do you sell the cards you get? Can you just drop them in some marketplace for other players? Can I just enter drafts, then pawn off all the cards I used to get more packs?
So will all my cards get sold to bots or only certain ones? Would I be able to get rid of commons and stuff?
So will all my cards get sold to bots or only certain ones? Would I be able to get rid of commons and stuff?
This whole thing seems like a serious proposition.
You need to also realize that real life prices don't reflect the online prices. For example, this is Supernova bot (one of the larger bots) buy/sell list.
http://www.supernovabots.com/prices_0.txt
For example, they buy Detention Sphere for .48 tickets (1 ticket is 1 USD), and sell it for .76 tickets. Meanwhile, Starcitygames sells Detention Sphere for 3 bucks.
You need to also realize that real life prices don't reflect the online prices. For example, this is Supernova bot (one of the larger bots) buy/sell list.
http://www.supernovabots.com/prices_0.txt
For example, they buy Detention Sphere for .48 tickets (1 ticket is 1 USD), and sell it for .76 tickets. Meanwhile, Starcitygames sells Detention Sphere for 3 bucks.
I think the hardercore MTG community looks down on the Duels of Planeswalker game, or that was the taunting I got when I said that's how I learned to play Magic at a LGS.
They suck at internet. Actual reason.
If I could trade my paper for MTGO versions, I would, I think. I tend to play a lot more online.
Well, yeah and no. It's the next step for sure. But you'll have to learn about deck building and some minor stuff like mana curves.
Also, the MTGO is full of asshats.
Yup. Yup yup yup yup yup.
Also, Boros Reckoner may be a pick up. (If you need a playset for Standard.) Getting a lot of positive feedback on the MTGS trade pages.
I guess that's kinda like the 1.6 vs. Source argument in a way.
I was wondering if this was the case. I wasn't sure if the community just wanted it this way.
If MTGO wasn't an such an eyesore, I would as well. I want to play more Magic, but none of my friends are interested, I can't really get into MTGO, and the local community isn't really somewhere I want to spend my Friday night. Duels of the Planeswalkers is good but lacks deck building (trial & error) and the collecting aspect. I spose I'll have to man up and either go to FNM or embrace MTGO. I just think that WotC is missing out on a much bigger opportunity with online play. In it's current state, I don't think they are going to attract many new players.
While it doesn't look pretty, I'd rather play with the MTGO interface. You couldn't play a competitive game of Magic in DotP in it's current state although it's probably easily fixed.
The trading and card organization is a bit of a mess though.
If MTGO wasn't an such an eyesore, I would as well. I want to play more Magic, but none of my friends are interested, I can't really get into MTGO, and the local community isn't really somewhere I want to spend my Friday night. Duels of the Planeswalkers is good but lacks deck building (trial & error) and the collecting aspect. I spose I'll have to man up and either go to FNM or embrace MTGO. I just think that WotC is missing out on a much bigger opportunity with online play. In it's current state, I don't think they are going to attract many new players.
Oh yeah. I wonder how many people actually do that.
I do wonder how people will respond if they completely overhaul the interface. There's still slowdown at times in duel of the planeswalker and I can see some people getting mad since MTGO takes like no resources. So little even that a good amount of people play it through parallels on mac.
Ya, you would have to tweak the interface. There is too much missing from DotP interface to do a straight copy paste.
This is why at the LGS I work at, we expanded Magic to Standard Thursdays, and Casual Saturdays. We've gotten some pretty good response from this. You might check and see if your LGS has players that meet up at other times if the online thing doesn't shake out (and I totally understand not wanting to sacrifice your weekends to nerds every week, lol)
Oh yeah. I wonder how many people actually do that.