Gods Willing might be better than Brave the Elements in that deck. It's close but typically you are protecting one dude, and it pumps Fabled Hero.
Japanese players rejoice at Conspiracy having Scaled Wurm. (Apparently, Scaled Wurm is the Japanese equivalent to Storm Crow in terms of being a meme)
Horseshit. They're amazing in EDH. There's what, three ways to control a triggered ability in the entire game? You can Stifle, Voidslime, or Time Stop. That's a pretty rare, and powerful effect where people are playing tons of dumb cards with tons of triggered abilities.
This comes up time and time again. There is zero precedent for a company being open to litigation after rescinding an internal, informal policy. I'm quite sure there would be people who would try, but do you think multi-billion dollar Hasbro is concerned about that? MaRo has addressed this many times, it's them standing on principle, not being scared of lawyers. He recently did a podcast about the 20 things that were gonna kill Magic. He addressed this at length.
Storm Crow is a meme? I'm behind I think.
I dunno about "at length". He really just said the "wanna keep our promise" line and that was it. (Transcript here.)
Don't forget Trickbind. Bind also, to a lesser extent if your you're looking to counter an activated ability.
Holy shit, people do this?
I dunno about "at length". He really just said the "wanna keep our promise" line and that was it. (Transcript here.) There's are times before this where he has said stuff along the lines of not being able to talk about it which suggests to me that there are some behind the scenes issues going on there like directives from their legal department. Obviously that is all pure conjecture and based on quotes from 2010 and 2012 so things could have changed since then.
I really don't expect that they'll ever break the policy unless things really go bad for them and the player base plummets such that they have to try something desperate. Right now they are just fine focusing on Modern and supporting Legacy less and less so that the Reserve List becomes a non-issue from an Organized Play perspective.
8 paragraphs and almost 800 words is pretty at length, brah. And yeah, anything we talk about would be conjecture. But until some lawyer can tell me what would actionable about their stance, I'm sticking with what they've actually said, which is that they want to keep their promise. Frankly, they're a company that is scared of change, and one only needs to look at MTGO to see that in bright, blinding action.
But Vintage and Modern Masters gives me hope.
Hope as in they're starting to figure out how to not be afraid of change and how to operate the online landscape independently of the paper one.
And yeah, them "reprinting" such a wide array of restricted cards online is pretty interesting too.
I'll always want a set of paper power. I will likely never have one.
I'm fine with this. I have to be.
But them refusing to reprint cards that are legal in a well-loved and highly played format will always seem strange to me. I understand the logistics of keeping the secondary market alive. But it hurts the players who love the game for it being a game, not for it being a source of income.
This should be giving you as much hope as when Mirage was released on MTGO almost 10 years ago
If we lived in a world where MTGO was a competent piece of software, they have made great strides in the past few years. The MTGO World Championship pays out like a Pro Tour (40K to 1st place, ect), the MOCS acts as the PTQs for it, but are gated off unless you are willing to play a bunch of MTGO and win QPs. They have also made it possible to jump from MTGO into the real game- The MTGO World champion gets a seat at the MTG World Championship, as well as online PTQs. Recently, they have even added things to help Paper players play online- granting 15 QPs per season to every Gold level player.
Again, this is all held back by the fact that MTGO is a terrible piece of software that cannot stay up in these big tournaments, but on paper, are all great things.
Lets say you are a hardcore Legacy/Vintage player. How much Journey into Nyx or Born of the Gods did you need to buy? You probably aren't buying a single pack, just a couple of single playsets. Legacy and Vintage have massive initial investments, but once you are in, the cost to play Magic on a yearly basis becomes significantly less that it does for Drafters/Standard/Modern. Wizards is in the making money business. They need people buying the current product or the game dies.
Lets say you are a hardcore Legacy/Vintage player. How much Journey into Nyx or Born of the Gods did you need to buy? You probably aren't buying a single pack, just a couple of single playsets. Legacy and Vintage have massive initial investments, but once you are in, the cost to play Magic on a yearly basis becomes significantly less that it does for Drafters/Standard/Modern. Wizards is in the making money business. They need people buying the current product or the game dies.
The software works, I guess. The only real problem I have is that it has serious memory leaks.
I think I'm going to stop drafting until Vintage Masters comes out, because that set is going to be fucking expensive to draft. Then again, Innistrad flashback drafts next week....
Shit, the most hardest of the hardcore don't even buy cards. They get them on loan or through sponsorship.
Casuals run this shit, son.
Do you even draft son
Spot.On.Stifle is only played in RUG I believe? Misdirection is usually a 1-2 of and Pernicious Deed saw play in Team America's old lists, but Abrupt Decay gets the nod now.
Either bring the entry level of legacy and modern down or don't bother. Don't halfass it.
If you are complaining about no ONS fetches here, you are being ridiculous. They'll be reprinted within the next two years.
If you are complaining about no ONS fetches here, you are being ridiculous. They'll be reprinted within the next two years.
I don't even really want them in standard all that much. They seem kind of underwhelming if you don't have shocks or duals in the format.
Because the fetchlands were so underplayed during their times in Onslaught and Zendikar Era standards
Not necessarily that. But these reprints don't seem to help much of anything really.If you are complaining about no ONS fetches here, you are being ridiculous.
There are a lot of good EDH/Legacy reprints here.Not necessarily that. But these reprints don't seem to help much of anything really.
At this point I'm interested in getting a play set of Fax and not too much else I don't think.
Standard's all haymakers and removal. It's lame.I just played a ridiculous combo deck of Fate Unraveler/Master of the Feast/Notion Thief.
Combo: still not a thing in standard.
Angry Grimace said:4 Dryad Militant
4 Fabled Hero
4 Fleecemane Lion
4 Ghor-Clan Rampager
1 Keening Apparition
3 Soldier of the Pantheon
4 Voice of Resurgence
Spells
3 Boros Charm
4 Brave the Elements
3 Giant Growth
4 Selesnya Charm
Land
4 Mana Confluence
2 Plains
4 Sacred Foundry
4 Stomping Ground
4 Temple Garden
1 Temple of Abandon
3 Temple of Plenty
Not necessarily that. But these reprints don't seem to help much of anything really.
At this point I'm interested in getting a play set of Fax and not too much else I don't think.
I agree.The whole point of the set is the draft experience. You aren't supposed to be buying packs of this to crack for fun.
I'd probably have gone as so far as to not even sell individual boosters of the set, and instead only sell it in 12 dollar "Draft packs" that had 3 boosters in it.
I don't have the Mana Confluences or Voices in MODO, and I added in Armed//Dangerous but even still...HOLY SHIT THIS DECK IS THE BEST THING EVER. Fabled hero basically eats removal for breakfast, but hitting them with out of nowhere double strike tramplers is amazing.
The best part of the deck is the fact that most players are probably not expecting your dinky 2/2 to hit them for 18 on turn 4. Its hilarious. Another reason it works is because players have a tendency to let your weenies pass through early in the game because their life totals are so high they don't consider that you're about to use Giant Growth + Boros Charm to hit them for 10+.
I forgot to post the sideboard:
2 Ajani's Presence
1 Boros Charm
2 Glare of Heresy
1 Gods Willing
2 Keening Apparition
4 Mizzium Mortars
3 Unflinching Courage
I don't have the Mana Confluences or Voices in MODO, and I added in Armed//Dangerous but even still...HOLY SHIT THIS DECK IS THE BEST THING EVER. Fabled hero basically eats removal for breakfast, but hitting them with out of nowhere double strike tramplers is amazing.
Eats removal for breakfast? How?
The whole point of the set is the draft experience. You aren't supposed to be buying packs of this to crack for fun.
I'd probably have gone as so far as to not even sell individual boosters of the set, and instead only sell it in 12 dollar "Draft packs" that had 3 boosters in it.
The Modern Event Deck is the perfect shell for me to build my Modern mega brew. I'm going to put it together and then see how it runs before outing my idea. It's not one that's never been discussed (though I didn't know that until I pitched it to a friend) but I want to see if it will work before discussing it.
Eats removal for breakfast? How?
4 Dryad Militant
4 Fabled Hero
4 Fleecemane Lion
4 Ghor-Clan Rampager
1 Keening Apparition
3 Soldier of the Pantheon
4 Voice of Resurgence
Spells
3 Boros Charm
4 Brave the Elements
3 Giant Growth
4 Selesnya Charm
Land
4 Mana Confluence
2 Plains
4 Sacred Foundry
4 Stomping Ground
4 Temple Garden
1 Temple of Abandon
3 Temple of Plenty
I'd probably also have packaged this product like Modern Masters, where 1 box has 8 draft sets.
This deck is amazing. You blow people the fuck out constantly out of nowhere. I play this on MTGO and probably get a "WTF" comment like 1/2 the time when Fabled Hero + Giant Growth + Ghor-Clan rips them for like 18 from a 2/2.
Why not both?
Stifle is frankly neither of these.
Stifle stops all the cards hat involve voting. It has a role in limited for he set, and is properly placed at rare, where it will not show up every draft.
Explain your reasoning.
Flamespeaker makes no sense at all in this shell. You don't need the card advantage for an aggro deck and you'd have to replace Brave the Elements for Gods Willing, which is less useful in general.