2 mana resto angel resetting the card? Yeah, that's a problem.2 mana resto angels and 1 mana snappies were too strong in playtesting.
2 mana resto angel resetting the card? Yeah, that's a problem.
2 mana resto angel resetting the card? Yeah, that's a problem.
Yes yes. You have convinced me.
So that Voice of Resurgence. Is that an automatic add to Modern Hatebears? Or is it more cute than good?
Sweet.
Kinda? It depends on the design.I think Fuse should be evergreen for all future split cards.
It's just really elegant.
Kinda? It depends on the design.
Sweet.
Sweet.
So if you cast this fused against Thragtusk (nothing else on board) you can return to hand and kill the token, but you can't make him sac the Thragtusk then bounce the token right?
Sweet.
If your opponent has 2 creatures out, and you play this for the Fuze cost, couldn't they just choose to sacrifice the creature you want to return to their hand and only lose one creature total?
I think the cards effects are applied from left to right, so Far bounces the creature before Away asks for a sacrifice. We'll probably need to read the set FAQ on Fuse to see how it actually works, though.
http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/242#1 said:And if you're casting it from your hand (as you usually are), you have the additional option to cast both halves as a single spell by paying their combined cost. Instructions on the left half are processed first, then the instructions on the right, and targets for the two halves are chosen separately.
The Fuse card resolves entirely as one spell so the token trigger won't even go on the stack till after they've sacced a creature. Turn//Burn is the Thragtusk answer for this set it seems.
Edit: : /
Nope. The whole point is that he has a chance to kill himself.Oh my god...LOL
It couldn't have been a 0/3 at the very least? Cmon!
Nope. The whole point is that he has a chance to kill himself.
This card is pretty bad. I'm not even sure what purpose it serves at all.
In an era with smaller set sizes, I don't really think they should be wasting precious card slots on dumb cards like that. Everything should have some sort of purpose- being a tournament card, being a limited card, being a casual card, teaching a lesson to newer players, ect. This does none of that.
gonna go back to this.
While I don't think it's going to be the greatest thing ever in standard, modern has a lot of cards this guy can be borderline abusive with.... Delver decks running gitaxian probes and other random cantrips being among the most insane possibilities.
Card would've been pretty decent if it was just a hellbent phyrexian arena. A card shouldn't make Street Wraith and Gitaxian Probe draw you two cards each.
I'm actually kind of worried about what this guy can do. I realize loading your deck up with cantrips could lead to a situation where you're unable to cast down to 1 card without paying a stupid amount of life, but there's definitely a balance here.
Another issue with the deck is, you probably want to be in every color. Oh fuck, how cute would a Tribal Flames delver tempo/burn deck be? Toss in Isochron Scepter as a 1-2 of in the sideboard to clear out your hand and break open tempo mirrors?
So, in regards to Blood Scrivener, if you Sphinx's Revelation for X with no cards in your hand, would you draw double X cards?
A UB Delver deck in Modern with Death's Shadow and Dark Confidant?
So, in regards to Blood Scrivener, if you Sphinx's Revelation for X with no cards in your hand, would you draw double X cards?
Ah, that's right. Shucks.No. You draw each card individually. You'd draw X+1 cards.
Might possibly be going to my first FNM tonight. What should I be on the lookout for?
I'm pretty sure you and Lucario are both right. I keep thinking of "Draw X cards" as one action, but it should really say "Draw a card X times".I think each draw is handled separatedly:the first draw is replaced by the "draw 2 and lose 1 life", and then the subsequent ones draw you a single card because you already have cards in hand. If you're supposed to reveal every card you draw if you have a Future Sight or Malek on the table, for example, I'd say card draws are done separatedly, so it works this way.
I'd give a more definitive answer, but delving back into the CRs is a bit of a hassle.
TRIGGER WARNING -- DEATH'S SHADOW AGGRO.
But seriously, I love it. Dark Confidant, Delver, Blood Scrivener, and Death's Shadow might be too many creatures though, and you'd need to be able to burn through your life pretty fast, otherwise you'd have Death's Shadow as an uncastable card. I also kind of want goyf, considering how quickly our graveyard is being filled, but another 2cc card might be too heavy for what we're attempting.
I don't actually know if we even need delver...... It feels like it just wants to be goblin guide. I'd also put the ideal # of cantrips at 6-8, and I've only got 4.
I think you might be right about Delver, when I thought of the creature base (same 16 as you) the first thing I thought was Deathrite Shaman is supposed to be one of the best cards in the format and fits here. Turn 2 Lilliana would be good to get rid of the dead Shadows, and you could fit in Goyf without worrying about flipping Delver.
It's like a quirky version of that Grixis Delver list SCG posted about a while ago.
Confidant and Scrivener really, really don't get along.