The Technomancer
card-carrying scientician
Also I think the Indestructible change was a good one. If you had asked me beforehand I would have been sure that Ovinize would make a creature destructible as well.
Hi MTGaffers, I'd really like to get into MTG but the cost of collecting cards seems like a very expensive hobby to start for a cheapskate such as myself?
I imagine I would be disadvantaged with my starter £25 deck against someone who has spent hundreds on his deck? I like the idea of booster drafts as it seems more 'fair'. The idea of social Friday nights appeal to me, but I guess it would be a case of accepting I'd be losing almost every game?
Hi MTGaffers, I'd really like to get into MTG but the cost of collecting cards seems like a very expensive hobby to start for a cheapskate such as myself?
I imagine I would be disadvantaged with my starter £25 deck against someone who has spent hundreds on his deck? I like the idea of booster drafts as it seems more 'fair'. The idea of social Friday nights appeal to me, but I guess it would be a case of accepting I'd be losing almost every game?
You're going to love Doubling Season at Mythic, then.I'm very unhappy with Tooth and Nail. It's a EDH card in a set that was marketd to be "for tournament players" with increased MSRP and limited availability to dissuade casual players from buying in. FTV already exists for the EDH market, a card like this has no place in this set.
I'm very unhappy with Tooth and Nail. It's a EDH card in a set that was marketd to be "for tournament players" with increased MSRP and limited availability to dissuade casual players from buying in. FTV already exists for the EDH market, a card like this has no place in this set.
Looks like there's been a bunch of MM spoilers today here.
Ryusei at mythic is the first big LOL of this spoiler season.
I'm a little confused on what this would do. Does it just not have the counters on it when you copy it?
Looks like there's been a bunch of MM spoilers today here.
Ryusei at mythic is the first big LOL of this spoiler season.
warning: source of spoiler is suspect. there's a thread on mtgsalvation but no credible source yet.
Are tokens likely to be a thing? Echoing Courage is great for tokens.Rares are all pretty good.
Vivid Lands
Finks + Path to Exile are no brainers so it's good they haven't missed them. Narcomeba is a combo piece for a banned combo right?
All the commons are relevant except Echoing Courage.
Are tokens likely to be a thing? Echoing Courage is great for tokens.
So with the new rule, using the Thespian's Stage/Dark Depths combo, I want to build a Legacy deck that uses it. Quick sketch that needs a lot more here.
Spells
4 Crop Rotation (Should help search out a land)
4 Summer Bloom (Could get the combo off turn 2 with the right hand)
4 Explore (Helps enable, card draw)
4 Life from the Loam (Lands will likely end up in the graveyard)
4 Mulch (Not sure about this one, but we're looking for lands more than anything)
4 Ancient Stirrings (Again, filter for lands)
4 Avoid Fate or Guttural Response (Protection in case an exile effect takes your token or Stifle rears its head)
Artifact
2 Crucible of Worlds (Brings back sac'd lands, i.e. Depths)
Lands
4 Thespian's Stage
4 Dark Depths
4 Ancient Tomb
2 Urborg, Tomb of Yawgmoth
4 Wasteland
X Forest
X Fetchlands
Ideas?
I didn't get that you'd have to sacrifice both the Depths and Stage to make this combo work until now (I thought Depths wasn't legendary), and this makes it seem sort of like all-in red, only you have to lose two lands to get your beater (the Stage to its ice counters ability, and the Depths to the legend rule so the intervening if clause on the Stage-Depths manages to resolve and get you the token).
You could also pack some Dark Confidants in there since your mana curve is so low.
Not of this world for dark depths combo
Not of this world for dark depths combo
Not of this world for dark depths combo
So in Legacy, two JTMS can be in play at once, on opposite boards. Two Jittes. Two Ermakul.
This is terrible.
It really is. Why would they even think this is a good idea? JtMS is now even better? The Legend rule was a fantastic balance to super-powered cards. Now, it's just lay your shit down and it's whatever.
I don't know if going from "oh no both our Jaces are dead but I got more activations than you" to "now we both have Jaces" is really an upgrade for the card. Unless people are rampantly running Little Jace to kill JTMS in some format I'm not aware of.
I've seen a ton of JTMS being played largely to remove a JTMS across the way on SCG streams. Not sure if that's indicative of much, but we don't even need to go to Legacy. Right now, Geist just got about 5x more powerful than it was yesterday.
I've seen a ton of JTMS being played largely to remove a JTMS across the way on SCG streams. Not sure if that's indicative of much, but we don't even need to go to Legacy. Right now, Geist just got about 5x more powerful than it was yesterday.
I really don't see how Legends and Planeswalkers are going to be that much stronger with the new rule. It will shift the dynamic of the game, but I don't think they'll be any more oppressive than they already are.
I do think, however, that they should be a little less generous now with Hexproofing Legends.
I think they regret quite a bit about Hexproof. They're probably looking forward to Geist rotating just as much as we are
I'd say they're waiting for a whole host of Innistrad cards to rotate. Besides the Geist, there's Restoration Angel, Snapcaster Mage, Unburial Rites (obsoletes every other reanimation spell that ins't Obzedat's Aid), Delver of Secrets (so they can startt printing library manipulation cards again, I guess), Lingering Souls, Falkenrath Aristocrat and Hellrider.
As far as less played cards that'd still open up some design space upon rotation go, there's stuff such as Dissipate, Pillar of Flame, Bonfire of the Damned (it's funny how it used to be an all-star shortly after AVR's release, but sees absolutely no play nowadays), Strangleroot Geist, Gravecrawler and Geralf's Messenger.
Modern Masters is a large set (229 cards). It'll have 15 mythics and 53 rares.If this is true, does it mean every color gets two mythics? If that's the case, then we are probably not going to see any mythic gold, artifact and/or lands cards unless MM is slightly larger than the average small set, which always have 10 mythics in them.
Bonfire is a straight up staple in Jund, arguably one of the 2 best decks in standard.
WOWTCG has had this uniqueness rule for a very long time, and the per-card power on permanents in that game is generally much higher per resource spent than in MTG. This rule change really wouldn't be too much of a problem.
If you want to run depths in Legacy look to one of the older Junk lists with Living Wish or a BUG control list that uses an Intuition pile to assemble all parts of the combo that can also just win with Jace, The Mind Sculptor.
I think a Modern deck would be probably weaker but morel viable due to Legacy being really different from Modern (I don't have much experience with eternal formats, so I could be wrong abotu it). Sylvan Scrying and Expedition Map could be viable cards you could use to search for Depths and Stages (they're nowhere near Crop Rotation and Living Wish in the versatility and power departments, though).
Dark Depths is banned in Modern.
Hexmage still had utility as a Walker-killer so they banned the card that was more likely to go on and become part of another combo.... Oh, really? Couldn't they just ban Vampire Hexmage instead?
Hexmage still had utility as a Walker-killer so they banned the card that was more likely to go on and become part of another combo.