Joe Molotov
Member
8 mana for a 4/4 First Strike doesn't seem like a great deal.
here's the black one
Skinning Tendrils 1BB
Sorcery Uncommon
Devoid
All creatures get -2/-2 until end of turn. If a creature would die this turn exile it instead.
The defenders were outnumbered even against a single Eldrazi.
Wow hope you didn't like Aristocrats goddamn
Skinning Tendrils 1BB
Sorcery Uncommon
Devoid
All creatures get -2/-2 until end of turn. If a creature would die this turn exile it instead.
The defenders were outnumbered even against a single Eldrazi.
Im just glad it hits (small) Hangarback Walkers.Wow hope you didn't like Aristocrats goddamn
Taking bets now: Which Oath will be most playable? I'm going rogue and saying green.
And oh god all of the Oath cycle is gonna have one cheesy ass line that combines together into the full King Cheese Cornball Oath of Being the Bestest Heroes.
This is probably Kimberly Krienes doing.
Taking bets now: Which Oath will be most playable? I'm going rogue and saying green.
Is Tarzi the first 5 color Ally commander?
Is Tarzi the first 5 color Ally commander?
Ohhhhhhhhhhhhhhhhh.
Duh. That explains it. It's a Commander card.
OGW really puts BFZ to shame. They "got it".
Yeah, its in the article that its for Commander
Don't think there's going to be a black oath.
Yeah, its in the article that its for Commander but I fucking hate hate hate when they put "THIS IS FOR COMMANDER" shit straight into normal sets. Put that shit in the fucking Commander sets or make a supplemental set for Commander.
Yeah, and while we're at it they should have separate sets for other formats too. A Standard set, a Modern set, and probably a Legacy set. Then they can make sets exclusively for drafting, to make for a more pure limited experience. This business about designing sets that have something for everyone? That's a sucker's game if I've ever heard one.
Exciting new mechanic (Colorless mana matters), an Ally mechanic that doesn't fuck you over if you draw all the Stonework Pumas first, exciting individual cards at Mythic, no sign of Converge- the only 5c stuff we're seeing IS the allies so far. The Eldrazi "feel" like Eldrazi, even as smaller critters, because the colorless matters stuff allows them to give them a mechanical identity outside of RoE's big monsters w/ big swiingy effects on attack and cast..Can you elaborate? Not because I disagree but because I think this would be an interesting discussion to have but I think requires more in depth posts.
That card's just fine in casual constructed - its perfect for ally decks.The problem with THIS IS FOR COMMANDER is that they're useless in normal play and really, I think its kind of lame for Commander to just have special cards that are specifically for the format too.
Don't think there's going to be a black oath.
I don't get the hate for Tazri. He seems like the perfect mythic: he does flashy things, he enables cool decks, and he clearly won't be a competitive staple.
OGW really puts BFZ to shame. They "got it".
I don't get the hate for Tazri. He seems like the perfect mythic: he does flashy things, he enables cool decks, and he clearly won't be a competitive staple.
Tazri's a lady (who's super tsundere for Gideon)
So a cool thing is that with two-set blocks, and the second sets being more like "medium" than small now, and the draft formats being BBA, this seems like solid evidence that it's much more possible to salvage a bad big set than it used to be, since now you're looking at three extra months with a new set that can have its own major themes, instead of six to nine extra months with sets that don't do much new.
People want mythics to be cool and expensive so they open something good in their packs and also bad and narrow so they don't have to get expensive cards for their decks and don't always act in ways that acknowledge that these goals are mutually exclusive.
There are always going to be casual mythics.The actual answer is opening Mythics that are worth nothing and useless even in draft feels bad.
The Oaths are going to be so cheesey.
Ohhhhhhhhhhhhhhhhh.
Duh. That explains it. It's a Commander card.
The actual answer is opening Mythics that are worth nothing and useless even in draft feels bad.
Y'all really don't play Commander if it took more than two seconds to figure this out, lol. That ability is a giant-ass flag saying "I have a 5 color identity!"