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Magic: The Gathering |OT|

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Have any of you guys ordered from TCGPlayer, and if so, can you give me the scoop on how they operate?

Well, you aren't actually ordering from TCGPlayer, per se, but the websites they aggregate. You should just put in your cart the cards you want, then use their 'optimizer' which will (usually) sort out the cheapest option for those cards (factoring shipping, quality of card you want, etc). The cards will probably come in from several stores, but they're all pretty good for it. I've shopped through them plenty and not had an issue.
 
Potentially terrible deck idea?

Thoughts on how to improve it? Does anyone have all these cards on MTGO, and is willing to sleeve it up and lemme know how it does?

Ramp Mill

Creatures - 15
4x Borderland Ranger
3x Fog Bank
4x Axebane Guardian
2x Doorkeeper
2x Hover Barrier

Spells - 21
3x Increasing Confusion
4x Temporal Mastery
4x Farseek
2x Ranger's Path
4x Unsummon
2x Silent Departure
2x Cyclonic Rift

Lands
Xx Forest
Xx Island
4x Hinterland Harbor
4x Alchemist's Refuge

I wanted to put M13 Jace in as another win condition. Also, it might need some countermagic, but I'm not sure. I was bored and riffed it up today.
 
What are the Borderland Rangers for?

Getting lands, thinning the deck, blockers, but they probably don't do what I want since they don't put them into play. I thought about Dawntreader Elk there but it requires a mana activation. Maybe Grave Bramble instead, for another defender creature with a decent meta-bonus?

I'm behind this standard climate a ghastly amount, with little experience in what's up besides watching streams. I don't know how something like this would fare haha
 
Man, I really wish I picked up the Falkenrath Aristocrats when they were like 5-8 bucks

Red black human aggro revolving around falkenrath and village cannibals anyone?
 
New Black Lotus art:

feat223b_ryovpr2pnj.jpg


Also they're adding power to the mtgo cube on December 19, 2012:

http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/223b
 
Can you imagine the shitstorm if they printed a limited run of those?
 
I wonder what would happen to modern if they got rid of the reserved list.
 
I didn't realize that power had never been printed on MTGO. I guess I just assumed that since the reserve list doesn't exist on there they would have gone crazy with it to allow Vintage to exist somewhere that it could be sustainable.
 
Magic-GAF!

I have cards from the 4th/5th Edition-era (including a bunch from the Mirage cycle), and some Chronicles/Ice Age stuff too.

Any odds these are worth a bunch? Best price guides to consult?
 
Magic-GAF!

I have cards from the 4th/5th Edition-era (including a bunch from the Mirage cycle), and some Chronicles/Ice Age stuff too.

Any odds these are worth a bunch? Best price guides to consult?
TCGPlayer.com should help - it has a good price guide. Look up sets and put them in price order.

Do you have Alliances cards?
 
Magic-GAF!

I have cards from the 4th/5th Edition-era (including a bunch from the Mirage cycle), and some Chronicles/Ice Age stuff too.

Any odds these are worth a bunch? Best price guides to consult?

Those are, sadly, some of the lowest value sets in the game. The three highest cards from 5th edition are worth about 5 dollars, 5 dollars and 11 dollars respectively (Wrath of God, Nevinyrral's Disk, Sylvan Library). 4th edition has these same cards and adds Land Tax, which recently got unbanned and so is worth about $12-15 now. Ice Age has basically nothing (Necropotence is about 5 bucks, the highest card) and Chronicles has Blood Moon at about 6 bucks.

Also these are TCG dealer sell prices on NM or close to NM condition cards, when selling them yourself you're looking at 60-80% of that value, and that's if they're not in worse condition.

TCGPlayer.com should help - it has a good price guide. Look up sets and put them in price order.

Do you have Alliances cards?

I sniped an Ebay auction on a set of 1x NM Alliance for $62 shipped, a few weeks before Helm became a thing after RIP combo top 8'd. Even at the time, it seems people ignored Lake of the Dead, Kjeldoran Outpost, Thawing Glaciers all being > $5...
 
That's pretty much where all of my old cards are from too. It made me sad when I went through them last year to see if there was any secret pieces of hidden value. I have a few random cards from Revised in there though so my secret hope is that my brother was holding out on me all those years ago and there's a binder full of dual lands or something hidden somewhere in my parent's house that neither of us can find.
 
I have cards from the 4th/5th Edition-era (including a bunch from the Mirage cycle), and some Chronicles/Ice Age stuff too.

Any odds these are worth a bunch? Best price guides to consult?

Mirage! <3

Only a couple of high-value cards from the block. If you were one of those stupid idiots who collected Lion's Eye Diamonds cuz they sucked, then you're in for a payday. Otherwise, Phyrexian Dreadnought and Enlightened Tutor (an uncommon) are the biggest moneys in Mirage and Natural Order and Vampiric Tutor are where it's at in Visions. I don't think Weatherlight has a single money rare at this point.

As someone else alluded to, check to see if you have any Force of Wills from Alliances or maybe picked up any Wasteland from Tempest on your way out of the game.
 
Those are, sadly, some of the lowest value sets in the game. The three highest cards from 5th edition are worth about 5 dollars, 5 dollars and 11 dollars respectively (Wrath of God, Nevinyrral's Disk, Sylvan Library). 4th edition has these same cards and adds Land Tax, which recently got unbanned and so is worth about $12-15 now. Ice Age has basically nothing (Necropotence is about 5 bucks, the highest card) and Chronicles has Blood Moon at about 6 bucks.

Also these are TCG dealer sell prices on NM or close to NM condition cards, when selling them yourself you're looking at 60-80% of that value, and that's if they're not in worse condition.



I sniped an Ebay auction on a set of 1x NM Alliance for $62 shipped, a few weeks before Helm became a thing after RIP combo top 8'd. Even at the time, it seems people ignored Lake of the Dead, Kjeldoran Outpost, Thawing Glaciers all being > $5...
And you know, FoW, which is $60 on its own....
 
And you know, FoW, which is $60 on its own....

That was my point :p

Project EDH is now nearly complete set 1 set 2

Now if only Wizards would release a popular GBW general like Ghave in their special Commander's Arsenal supposedly designed as a vehicle for this sort of thing and not do four blue generals including such non-highlights as Maelstrom Wanderer... (why were there 3 different PC2012 cards in this thing, seriously? lazy devs!)
 
So, got Auger Spree, Perilous Shadow, and Grim Roustabout off the quizbot. I'm sure someone is going to tell me these suck as Return to Ravinca common cards, as well? But it seems they'd synergise pretty well with a two-two red/black combo deck.
 
They're good... in Limited. As Constructed choices they're somewhat lacking. The only one that would see any play in a constructed deck between those 3 is Grim Roustabout, and usually there are better choices for aggressive R/B two drops such as Gore House Chainwalker or Knight of Infamy.

Also combo doesn't exist in Standard, sadly. The closest decks to "combo" that I know of are strange Epic Experiment based decks or the Angel of Glory's Rise + Fiend Hunter + Sac Outlet combo.
 
They're good... in Limited. As Constructed choices they're somewhat lacking. The only one that would see any play in a constructed deck between those 3 is Grim Roustabout, and usually there are better choices for aggressive R/B two drops such as Gore House Chainwalker or Knight of Infamy.

Also combo doesn't exist in Standard, sadly. The closest decks to "combo" that I know of are strange Epic Experiment based decks or the Angel of Glory's Rise + Fiend Hunter + Sac Outlet combo.

Reanimator is technically a type of combo
 
xposting my question from reddit:

I have never figured out how to sell bulk to bots on MTGO. I mark hundreds or thousands of standard commons and uncommons as tradable and select trade on bots that are advertising bulk buying prices, but they only ever select a handful of cards for like .0000025 tickets.

Where are these deals they are advertising? When I read a bot that says Buying Commons 225 for 1 I expect it to be just that, I go in and trade a few thousand commons for a few tickets. Am I just unlucky and haven't found the good bots yet? Or are my expectations wrong? Do bots even buy in bulk or are they just cherry picking cards they need? Should I be dumping CSV files and getting quotes offline? Sorry for all the questions but this is turning into a second job and I just want to dump this stuff! If there are good bulk bots out there please post them!
 
okay, so my friend just summoned a creature, instantly sacrificed it in order to break my artifact. As soon as he does that I use victim of the night to instantly destroy the creature. Does the artifact get broken?
 
okay, so my friend just summoned a creature, instantly sacrificed it in order to break my artifact. As soon as he does that I use victim of the night to instantly destroy the creature. Does the artifact get broken?

If you play victim of the knight in response to the sacrifice trigger than the artifact survives. Do you know how the stack works? Actions and reactions go on it, and then are played in reverse order from the most recent one. So if the chain of action is like this:

Sacrifice Effect
Destroy Effect

The destroy happens first. Then the game moves up the chain and tries to do the sacrifice effect, but the creature is no longer around to pay the cost, so the effect fizzles.

...I'm 80% sure what I've said is accurate. I always get the rules about passing priority wrong.
 
That's not right. If you sac something to pay a cost it is sacced before the ability even goes on the stack. So it isn't even on the battlefield to target with the Victim of Night in response. And if you try to kill it before they use the ability they can just use it and sac in response.

The only way to save your artifact is to protect it somehow with another spell.
 
If you play victim of the knight in response to the sacrifice trigger than the artifact survives. Do you know how the stack works? Actions and reactions go on it, and then are played in reverse order from the most recent one. So if the chain of action is like this:

Sacrifice Effect
Destroy Effect

The destroy happens first. Then the game moves up the chain and tries to do the sacrifice effect, but the creature is no longer around to pay the cost, so the effect fizzles.

...I'm 80% sure what I've said is accurate. I always get the rules about passing priority wrong.

No, the sacrifice is part of the cost so it happens before it goes on the stack. The sac ability still resolves, there's no way to kill something in response to stock a sac ability.
 
Okay, new question: Is a tap ability on a creature card considered an instant? If someone attacks with a creature, uses a card to pump up the creature to 4 damage and my creature has a tap ability to instantly kill a 4 damage or higher creature, do i get to kill it before it attacks me?
 
Okay, new question: Is a tap ability on a creature card considered an instant? If someone attacks with a creature, uses a card to pump up the creature to 4 damage and my creature has a tap ability to instantly kill a 4 damage or higher creature, do i get to kill it before it attacks me?

Yes. Unless the card says otherwise, tap abilities are instant speed. In your example, once their pump spell resolves, you can use your tap ability to kill it after it is declared to attack but before damage is assigned.
 
Okay, new question: Is a tap ability on a creature card considered an instant? If someone attacks with a creature, uses a card to pump up the creature to 4 damage and my creature has a tap ability to instantly kill a 4 damage or higher creature, do i get to kill it before it attacks me?

Okay, this one I know I'm right in saying the answer is yes. Not before it "attacks" you, but you can respond before you declare blockers.
 
Thanks guys for all the super quick responses to all my probably dumb questions! You are all really helping out myself and my friends as we are learning the game. Much appreciated
 
Magic is one of the only turn based games in existence where you can do things on your opponents turn so there is definitely a learning curve there.
Odyssey Block Constructed was one of the only formats in the game's history where almost everything was done at "Pokemon Speed" due to how good MBC was.
 
Magic is one of the only turn based games in existence where you can do things on your opponents turn so there is definitely a learning curve there.

It is sad that this (one of the reasons I love Magic so much) is also the reason we can never get an asynchronous version of it for phones.
 
All the praise that the deckbuilding board games get, are they actually any good compared to Magic? From my very basic knowledge they don't seem very interactive.
 
All the praise that the deckbuilding board games get, are they actually any good compared to Magic? From my very basic knowledge they don't seem very interactive.
Dominion is a blast. From a player's perspective, I easily enjoy it much more than Magic.

The Penny Arcade one is fun too, but horribly imbalanced. The humor makes up for it though.

Legendary (the Marvel one) is pretty fun, though I've only played it 3 times so far.

The others (Resident Evil, Thunderstone, Ascension etc.) tend to be love 'em or hate 'em type games.

You're better off asking in the boardgame thread (or just checking reviews on Board Game Geek).
 
Dominion IS fun, but I enjoy it for different reasons than I do Magic, which I enjoy for its metagaming potential.

I enjoy thinking about Magic far more than I do actually playing it, which is an expensive and time consuming endeavor.
 
Dominion is a lot of fun, and super deep. I've enjoyed every game I've played, and would put way above Ascension. Haven't gotten to try Soulforge yet.
 
Sacrificing happens immediately. You can't respond to it.

Technically, this isn't about sacrificing, but about announcing an ability versus resolving one.

For example, take Liliana OTV's -2 ability: Target player sacrifices a creature.
The cost is paid (-2 loyalty) and the ability goes on the stack. Each player can now respond to the ability.

Whereas here, the sacrificing is part of the cost, so the creature is sacrificed after the ability is announced and before it goes on the stack. No player has priority at this time.

The interesting thing is, because targets are chosen before costs are paid, you can use, for example, a Wasteland's ability, targeting itself. The Wasteland is still a legal target when targets are chosen because the cost of sacrificing it is only paid afterwards, and the game discovers that the target is now gone only on resolution, where the ability is countered. This might come up if your opponent, say, casts an otherwise lethal Price of Progress and your opponent has no non-basics.

For the same reason, you cannot use Codex Shredder targeting itself, because the target is chosen before the cost is paid, so at that time, Codex Shredder is not yet in the GY and thus not a legal target.
 
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