Lazlo Woodbine
Member
So is this the Yu-Gi-Oh thread?
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Hex said:NEVER take more than you need to events, make one trade book and never leave it around.
OnPoint said:Bought a New Phyrexia fat pack today for 32 bucks. Pulled a foil Karn Liberated and two Surgical Extractions. I feel like I got my money's worth lol
OnPoint said:That's the one-cost -5/-5 right? I didn't get any in the fat pack, but I did get that Vampire deck. My card guy is selling them for 22 bucks -- such a good deal for that deck
OnPoint said:Yeah, I don't think I'd buy it at 30+.
A new shop huh? I look at the cars the guy who runs the shop around here drives and think to myself "Why don't I open a store like this"
OnPoint said:That's how it is here too. Jester's Cap is our FNM sanctioned store and it's not really that great an environment. We kind of shy away from going there. The place I like to go is run by a friend of friends, and he's a pretty cool guy (doesn't afraid of anything).
Bought four packs of M12 today. Pulled a Jace and a Garruk. I appear to be making up for all the years of bad luck I had buying cards this month.
Oh shit. Get hype.An-Det said:In MaRo's State of Design 2011, he posted some teasers about Innistrad (since apparently previews start next week). Here they are (in spoilers just in case):
-A card based on a silver-bordered white card
-A token-making sorcery which makes more creature tokens than any previous token-making spell (not counting X spells or spells that make a variable number)
-An enchantment that could let you play all your creatures for free
-A spell that can deal 13 damage to multiple creatures for one mana (and yes, I mean 13 damage multiple times)
-Manyand I'm talking more than a fewcards inspired by famous horror stories
-A card that turns a loss into a win
-A two-mana creature that lets you make a 2/2 creature each turn for two mana
-A card that lets you exchange your life total with something you've never been able to exchange it with before
-A planeswalker with five loyalty abilities
An-Det said:In MaRo's State of Design 2011, he posted some teasers about Innistrad (since apparently previews start next week). Here they are (in spoilers just in case):
-A card based on a silver-bordered white card
-A token-making sorcery which makes more creature tokens than any previous token-making spell (not counting X spells or spells that make a variable number)
-An enchantment that could let you play all your creatures for free
-A spell that can deal 13 damage to multiple creatures for one mana (and yes, I mean 13 damage multiple times)
-Manyand I'm talking more than a fewcards inspired by famous horror stories
-A card that turns a loss into a win
-A two-mana creature that lets you make a 2/2 creature each turn for two mana
-A card that lets you exchange your life total with something you've never been able to exchange it with before
-A planeswalker with five loyalty abilities
An-Det said:In MaRo's State of Design 2011, he posted some teasers about Innistrad (since apparently previews start next week). Here they are (in spoilers just in case):
-A card based on a silver-bordered white card
-A token-making sorcery which makes more creature tokens than any previous token-making spell (not counting X spells or spells that make a variable number)
-An enchantment that could let you play all your creatures for free
-A spell that can deal 13 damage to multiple creatures for one mana (and yes, I mean 13 damage multiple times)
-Manyand I'm talking more than a fewcards inspired by famous horror stories
-A card that turns a loss into a win
-A two-mana creature that lets you make a 2/2 creature each turn for two mana
-A card that lets you exchange your life total with something you've never been able to exchange it with before
-A planeswalker with five loyalty abilities
I hope so. Although I'm really curious how they're going to format the card so that it has any art at all.V_Arnold said:I think that the 5-ability one will be the red/blue PW.
traveler said:If that's the case, then aren't Garruk and Liliana the two in question?
We know Sorin is back in some capacity, there's art of him. I'm very curious to see if he actually shows up as a PW card though, since that would make two of the same color in the same set.Leunam said:What about Sorin?
The_Technomancer said:We know Sorin is back in some capacity, there's art of him. I'm very curious to see if he actually shows up as a PW card though, since that would make two of the same color in the same set.
Shoogoo said:Hi Magic Afficionados, I bought a sealed 1996 Mirage deck in a garage sale (5) and I was wondering wether you guys would open it or not.
I know there are several cards of value (Polymorph, Phyrexian Dreadnought, ...) but I can't decide myself.
y2dvd said:In drafts, I've noticed I always splash green now for late game creatures. Not a lot of players will pick up on destroy creature cards and if they do, they probably would've used it on a mid-game creature.
Question!
Once Piston Sledgehammer is out, it requires you to sac an artifact to equip afterwards. Say you have the Metalcraft for Puresteel Paladin to allow you to equip any equipments for zero. Would I still have to sac a creature?
y2dvd said:Question!
Once Piston Sledgehammer is out, it requires you to sac an artifact to equip afterwards. Say you have the Metalcraft for Puresteel Paladin to allow you to equip any equipments for zero. Would I still have to sac a creature?
OnPoint said:Here's a fun rules question.
Someone plays a Howling Mine. There is already a Teferi's Puzzle Box in play. Both abilities take place at the beginning of the same phase. Which one goes first and how is it decided?
Active player's ability happens first I believe. If active player controls both, he chooses.OnPoint said:Here's a fun rules question.
Someone plays a Howling Mine. There is already a Teferi's Puzzle Box in play. Both abilities take place at the beginning of the same phase. Which one goes first and how is it decided?
Chojin said:I want to know your opinion on this draft:
http://www.channelfireball.com/articles/channel-webster-3-m12-draft-1/
David Ochoa is a very good Pro player. He's got one of the highest DCI ratings right now. With that said his drafts have been pretty underwhelming on Magic Online. But actually I've noticed a lot of the pro's drafts have been fairly underwhelming on Magic Online since M12 came out.
The glaring thing is the outright hatred for all things Green. In this draft he picks a duskhunter bat over Overrun. He first picks from pack one a Devouring Swarm over Jade Mage.
I can understand he was trying to force black, but it totally flopped in his face. He could have built a very powerful 3-0 Green/blue deck. Or hell he could have gone a fairly decent black/red deck. Instead he chose to fixate on mediocre black flyers with some blue backup that didn't get him anywhere.
You could tell he was trying to force black and basically thought he had no where else to go based on his first pick. I mean he picks the only black card, Devouring Swarm, and it's Double Black. Basically from that pick you could tell his mindset was on black and nothing else no matter what. First pick commitment like that is pretty poor, this was an 8-4 draft by a pro, and he wasn't acting very professional there. It's not really a wonder why people were accusing him of trolling throughout the comments. Personally I don't think he was intentionally trying to do that, but I think he was very stuck in his mind what he likes rather than what was before him.
So I guess the lesson is, be flexible. First picking a mediocre black card with double black costing is NOT flexible.
I really think people are undervaluing Green in M12 right now. I think it makes a fine support color, and when you get an Overrun, its an OVERRUN. It just wins games. I mean don't get me wrong, I never liked green, I rarely ever play green for any reason, draft or constructed, but I'm also not blind to simple power levels.
Like I said earlier, I've seen a bunch of Pros totally ignore green, basically just pretending it doesn't exist while they comment and draft. That ignoring green's value is coming back to bite them on the ass over and over again in these drafts. I'm not saying you ALWAYS go green, but when it presents itself, they just blindly ignore powerful cards before them and try to draft substandard colors they "like".
Anyway, I just wonder what your thoughts on this are.
Lucario said:Active player's ability happens first I believe. If active player controls both, he chooses.
Assuming I'm remembering chains correctly its a FILO stack like Magic so the Call of the Haunted goes off. By the time Jinzo is in play he's already in play, so negating the CotH doesn't actually do anything. It has to be destroyed to destroy himThe Xtortionist said:Another rules question: Player A activates Mystical Space Typhoon targeting Player B's facedown Call of the Haunted, which Player B activates in response, targeting Jinzo. What is the outcome of this situation?
The Xtortionist said:Another rules question: Player A activates Mystical Space Typhoon targeting Player B's facedown Call of the Haunted, which Player B activates in response, targeting Jinzo. What is the outcome of this situation?
They're FILO, but you've got the added wrinkle of SPELL SPEED that dictates which effects can respond to which. I think turning Effect Monsters face up can still be used to respond to a trap though.The_Technomancer said:Assuming I'm remembering chains correctly its a FILO stack like Magic so the Call of the Haunted goes off. By the time Jinzo is in play he's already in play, so negating the CotH doesn't actually do anything. It has to be destroyed to destroy him
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The_Technomancer said:Assuming I'm remembering chains correctly its a FILO stack like Magic so the Call of the Haunted goes off. By the time Jinzo is in play he's already in play, so negating the CotH doesn't actually do anything. It has to be destroyed to destroy him
Me too. I've taken a break from Magic and have been playing the WoW tcg while waiting for this set to come out. I'm going to draft the shit out of this set.Hex said:A Planeswalker's Guide to Innistrad
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/stf/157
Soooooo looking forward to this
Hex said:A Planeswalker's Guide to Innistrad
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/stf/157
Soooooo looking forward to this
Hex said:A Planeswalker's Guide to Innistrad
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/stf/157
Soooooo looking forward to this