The entire Trials process seems designed to find and murder PWs.The question is why bolas did it. Why reduce the plane to rubble, because a pocket of a city is easier to maintain than a whole plane?
The entire Trials process seems designed to find and murder PWs.The question is why bolas did it. Why reduce the plane to rubble, because a pocket of a city is easier to maintain than a whole plane?
There was some kinda Planeswalker fallout once where they stopped coming to the plane for some reason.Yes but I thought the point was that Ravnica the city took over the land - it's a fantasy coruscant, where all available land mass was converted into the city over time. If it did use to have land then how would it become a pocket plane?
The question is why bolas did it. Why reduce the plane to rubble, because a pocket of a city is easier to maintain than a whole plane?
The entire Trials process seems designed to find and murder PWs.
The question is why bolas did it. Why reduce the plane to rubble, because a pocket of a city is easier to maintain than a whole plane?
For all the bitching Magic gets about prices, at least Magic has 3 guarenteed tiers of rarity per pack.Christ how is $200 a year for competitive Hearthstone at all reasonable without a secondary market and differing formats?
The question is why bolas did it. Why reduce the plane to rubble, because a pocket of a city is easier to maintain than a whole plane?
at the same time you can get any number of rarities in packs of Hearthstone and packs cost half of MTG packs as well. There's also no pity timer with MTG.For all the bitching Magic gets about prices, at least Magic has 3 guarenteed tiers of rarity per pack.
Fuck Hearthstone for having 4 tiers and being completely random in pack distribution while also being the most Stingy conversion ratio. Like, there's no reason why I should need to scrap 4 Legendaries to make one I want. It's especially dumb with them having put Quests at Legendary rarity because "We've got to have money"
what exactly are we talking about here wrt to competitive?Christ how is $200 a year for competitive Hearthstone at all reasonable without a secondary market and differing formats?
Well, my PS4 just died 70 hours into Persona 5, so I guess I'll play some Magic this weekend. :/
I do agree that the age of the city is a smidge disappointing. One of the biggest parts of Egyptian mythology in pop culture is the sheer age of it.
I mean, last time he tried to lord over an entire empire it didn't end very well for him and that was back when he was back when his power was at its apex.
I don't follow Hearthstone closely enough to know, but someone threw that figure out in a gaming side thread so I asked if it was accurate, thinking I'd get a half dozen responses saying "nah more like $50 if you put in some time" but then three people replied saying "that's about right"what exactly are we talking about here wrt to competitive?
Oh no! Is your save okay?!?
I saw that as well but if we're talking FNM lvl competitive it's very well possible to play multiple tier 1 decks at next to no expense. I've paid something like €10 total on Hearthstone.I don't follow Hearthstone closely enough to know, but someone threw that figure out in a gaming side thread so I asked if it was accurate, thinking I'd get a half dozen responses saying "nah more like $50 if you put in some time" but then three people replied saying "that's about right"
Maro did mention that they intentionally went for the "Egypt as a living vital place" angle rather than the "Egypt as an ancient place" angle with the set, though.
Ravnica is a pale imitation of Sigil, it's true. Mixed with Coruscant'a sizeI'm down with three more gods. Didn't expect that. That was the real bombshell of this story
Only when the plane was first born. Nephalem walked the lands and shaped it. Then inhabitants started moving in and industrializing the plane and created the ten guild setup that lasted for ages. The plane became a city-hub, then a city-plane. It's literally all covered by city now, except Gruul areas that are more like quarry pits, Selesnya spots that are forested areas on skyscrapers (think Mumbai or something) and that's about it.
I like the idea of "Fantasy Coruscant" even though D&D did it first.
Wait so ravnica is just fantasy Coruscant? The plane is even worse than I imagined, especially with interplanar travel being restricted and kept sorta secret.
Ravnica is a pale imitation of Sigil, it's true. Mixed with Coruscant'a size
I mean, that's not contradictory. At the height of the New Kingdom, Egypt as a unified nation was pushing at 2000 years old.
Although I though sigil did it far better with specific responsibilities and areas for the factions, and the philosophical angle.
I feel like I would have loved the Ravnica blocks, bummer that I missed both of 'em. It's such a simple and satisfying design.
Well, this set kinda redeemed itself over the past few days. Seems like they chose a very sloppy way of doing spoiler. Harsh Mentor sounds like a real good addition to one of my Modern decks, so I'm really grateful for that.
Always has been that way as far as our window into it has been concerned, and will still be when we get RTRTR.
Well, to be fair, it's hard for Magic to sell "Economics of Civilization" in cards. Like, we know the Golgari/Selesyna serve as the food makers of Ravnica iirc(There's numerous references to Farming on Golgari cards/Selesyna is literally "Temple Garden"), we know Boros/Azorius serve as the "government" of Ravnica, Izzet/Simic serve as the technology sector of Ravnica, Dimir/Orzhov as the mafia. Rakdos/Gruul are the outcasts, but tbf that's kind of what makes them tick.I just can't buy that plane conceptually then. Coruscant sorta works because it's the center of an interplanar government. Any lack of resources can be offset through trade and conflict can be suppressed by outside force.
The cogs of ravnica have to work so well together no guild would be able to afford ambitions beyond their role. There would also have to be a kind of Old New York from Futurama.
That said Ravnica was a long time ago and maybe wizards did think all of this through.
There is. Golgari have taken over those levels for food and death management.There would also have to be a kind of Old New York from Futurama.
Original Ravnica was mindblowing at the time. Extremely popular near release and reveal. The guilds inspired a brand loyalty and identity marker that was only heard of from the colors themselves. The fact that they added symbols that represented each guild that felt like an amalgamation of the two colors just clinched it for me.Also, best plane by far. Original Ravnica block is my favourite block by a large margin.
I've always been curious about Ravnica. Is it globe shaped? Flat but infinite? Magically wraps around on itself like a Pac-Man maze? Does it just stop at some point, or fade away into nothing?
Ravnica is the bestest plane. Search your feelings. You know it to be true.
Based on what we know that was also most likely an existing place that Bolas cleared out and remade in his own style.
The Meditation Plane (also known as Bolas's Meditation Realm) was a mysterious realm that could only be reached from Dominaria, and only by skilled wizards. It is a pocket plane used by high ranking officers of the Emperor of Madara as a place for solitary meditation. The plane was constantly changing shape, sometimes reflecting the thoughts of the people there, on other occasions showing parts of their future.
Tetsuo Umezawa, the Madaran emperor's champion, often confronted Ramses Overdark, the emperor's assassin, here.
In OG Ravnica they used to be the cleanup crew IIRC.I think Rakdos are supposed to be entertainment. Clubs, circuses and that kind of stuff.
The scale of conflict certainly was bigger but they set up a third of the guilds to be permanent trouble makers in Gruul, Rakdos and Simic.Well, to be fair, it's hard for Magic to sell "Economics of Civilization" in cards. Like, we know the Golgari/Selesyna serve as the food makers of Ravnica iirc(There's numerous references to Farming on Golgari cards/Selesyna is literally "Temple Garden"), we know Boros/Azorius serve as the "government" of Ravnica, Izzet/Simic serve as the technology sector of Ravnica, Dimir/Orzhov as the mafia. Rakdos/Gruul are the outcasts, but tbf that's kind of what makes them tick.
I mean, there's Food, governing bodies, etc. The only real issue is Space and non-growable items which can be explained away by "Magic", for as dumb as it sounds.
Also, the two times we've been on Ravnica have both been once-in-a-generation conflicts, with the periods surrounding them being peaceful(as much as it can be)
It, like all other "planes" are planets. Whole globe and everything. The way the multiverse is shaped however is more like layers of paper laid on top of each other. Planeswalkers can travel between each "paper" which is a different plane. Now the actual position of each "plane" planet in its universe is different, but the mana linking them creates a "tunnel" through the blind eternities (space and astral space) that Planeswalkers can get through quickly to each spot.
Ravnica is a city all over.
Short of post-apocalyptic Otaria Dominaria and pre-apocalyptic Mirrodin, yeah.
Isn't Theros flat, though? I has an edge of the world and everything. Flat dish with Nyx wrapping all around it. And I know that Tarkir doesn't have any bodies of water bigger than lakes, though I guess it could just be a very dry planet.
And I thought Serra's Realm was more or less just infinite clouds, but I dunno if that really counts.
Are they bestowed by the grace of Niv-Mizzet? No.Short of post-apocalyptic Otaria Dominaria and pre-apocalyptic Mirrodin, yeah.
I just can't buy that plane conceptually then. Coruscant sorta works because it's the center of an interplanar government. Any lack of resources can be offset through trade and conflict can be suppressed by outside force.
The cogs of ravnica have to work so well together no guild would be able to afford ambitions beyond their role. There would also have to be a kind of Old New York from Futurama.
That said Ravnica was a long time ago and maybe wizards did think all of this through.
Speaking of Otaria-
Was there ever a *lore* reason given for Odyssey block to have no elves/goblins/etc, but then Onslaught to be full of them? I know the real reason is that they had little/no interblock planning back then, just wondered if they papered it over with story. Also: I read all the Onslaught books and can't remember this being covered.
Sounds like Niv-Mizzet to me.Ravnica is missing the key element that made Sigil work - the Lady of Pain. A completely neutral overseer of the city. She didn't get involved in any of the politics or workings of the city, but stepped in whenever something or someone got out of hand and dealt with them - usually by teleporting them into an infinitely large, inescapable maze. She was absolutely omnipotent within the city as well, so nothing and no-one (even major gods) could affect her. She was the safety valve that kept the factions in check and balanced.
(I know they used to have the guild pact. But that just seems so fragile and so easy to get around)
I've always been curious about Ravnica. Is it globe shaped? Flat but infinite? Magically wraps around on itself like a Pac-Man maze? Does it just stop at some point, or fade away into nothing?
Speaking of Otaria-
Was there ever a *lore* reason given for Odyssey block to have no elves/goblins/etc, but then Onslaught to be full of them?
You could kill or stand up to Niv.Sounds like Niv-Mizzet to me.
Otaria is about the size of North America; Odyssey takes place in the northern half while Onslaught takes place in the south.
Otaria is about the size of North America; Odyssey takes place in the northern half while Onslaught takes place in the south.
Sounds like Niv-Mizzet to me.