I went 3-3 at my prerelease, winning the first three handily and losing the last three in close matches. I ran a R/G deck splashing blue for The Locust God, and I had Oasis Ritualist, one Island, and Traveler's Amulet to get the blue mana. I never got color screwed by the blue, but I did once have trouble getting to six mana with The Locust God in my hand. Either my opponent had an answer for it, or he conceded after I got it out, so I never got to do anything with it.
I got plenty of red removal, with Abrade, Blur of Blades, Open Fire, and Trial of Zeal, plus Chandra's Defeat in the sideboard, and I got a lot of green creatures, both large and small, notably including Scaled Behemoth. I knew starting out that the deck wasn't perfectly tuned, going both big and aggro, but it worked well in my first match, and the following two, so I didn't bother to change it much. I probably should have after my losing streak, going aggro and cutting a land since I didn't have a good way to deal with cards like The Scarab God, which wrecked me.
Red cards
1x Crash Through - Sorcery - R - Mainly just used this to "cycle", but the trample was helpful once. I never got this and The Locust God out at the same time.
1x Abrade - Instant - 1R - None of my opponents played artifacts.
1x Blur of Blades - Instant - 1R - I used this to take out 1-toughness creatures.
1x Nef-Crop Entangler - Creature - 1R - Pretty standard pattern of attacking normally when I could, exerting when 1 toughness wasn't enough.
1x Open Fire - Instant - 2R - It is remarkable how Lightning Bolt is useful at even this cost.
1x Trial of Zeal - Enchantment - 2R - I didn't have any cartouches, but it was nice to sacrifice this to torment effects.
1x Frontline Devastator - Creature - 3R - I swear, everyone playing red had this card. it was alright, I suppose.
1x Glorybringer - Creature - 3RR - Still great.
Green cards
1x Rhonas's Last Stand - Sorcery - GG - Wasn't too impressed, since it ate removal or got -1/-1 counters to become a 1/2 every time. I often got it on turn 3, not turn 2.
1x Bitterblade Warrior - Creature - 1G - Was a fine attacker.
1x Naga Vitalist - Creature - 1G - Was mainly a blocker, since when I got this out, I was curving out anyway.
1x Rhonas's Stalwart - Creature - 1G - Another fine attacker, worked for forcing blocks with bigger creatures than 2/2. I had more in my sideboard that I could have included if I wanted to be more aggro.
1x Harrier Naga - Creature - 2G - Alright. I had more in my sideboard.
1x Pouncing Cheetah - Creature - 2G - Whenever I flashed this in to block, it hate removal.
1x Watchful Naga - Creature - 2G - This was good for getting cards.
1x Oasis Ritualist - Creature - 3G - This was helpful for surprise a The Locust God, and it was a good blocker. I never exerted it.
1x Tenacious Hunter - Creature - 2GG - Despite Blur of Blades, I never had this out while there was a -1/-1 counter on the battlefield.
1x Bitterbow Sharpshooters - Creature - 4G - This was good.
1x Rampaging Hippo - Creature - 4GG - This was good.
1x Scaled Behemoth - Creature - 4GG - This was good too, though it sometimes burned in my hand.
Multicolored
1x The Locust God - Creature - 4UR - Like I said, either it was exiled right away, or my opponent conceded.
Artifact
1x Traveler's Amulet - Artifact - 1 - Nice for fetching my one Island, probably should have cut it out when I was siding to be more aggro but I forgot about it.
1x Sunset Pyramid - Artifact - 2 - Great for getting cards.
Lands
1x Island
7x Mountain
9x Forest