Did a draft last night at the local, managed to sit in the middle of four people playing Abzan (still went 3-0). I feel going blue is severely underrated at the moment
One little card can totally ruin mono-green's day :lol
Treat it as you would Ebola. Do not touch.Is that MTG: Online?
I think this guy on SA is cashing out at the right time:
Treat it as you would Ebola. Do not touch.
Treat it as you would Ebola. Do not touch.
I'd stick with the Dig Through Time. You are usually trading card for card. My biggest issue when playing this past weekend was against grindy games. Without running Dig Thru Time, my opponents were able to eventually outdraw me while I kept bricking lands off the top. You want to be able to close those kind of games out, and Dig is a great way to restock and pull ahead.
I wonder if High Sentinels are being slept on. 3/4 flier for 4cmc isn't the worst. It blocks Mantis Riders profitably. I think I'll test it over Hundred-Handed One.
Watching Noah Sandler's stream VOD from last night.
So the interaction between Meandering Towershell and End Hostilities is...cute.
I just love the mental image of the turtle wandering back onto the battlefieldWatching Noah Sandler's stream VOD from last night.
So the interaction between Meandering Towershell and End Hostilities is...cute.
Kirblar, do you think Ascendancy is going to keep spiking until it gets banned? I'm starting to wonder what that card's actual ceiling will be.
I keep watching the effect Jeskai Ascendancy is having on Modern.
This is the exactly the type of degenerate combo that's not good for the format. I like myself a good engine combo deck, but this thing is crazy busted.
EDIT: It also somewhat offends me because it's almost braindead easy to play. It's not Eggs or even Storm levels of complexity (and Modern Storm's difficulty is already overstated).
Kirblar, do you think Ascendancy is going to keep spiking until it gets banned? I'm starting to wonder what that card's actual ceiling will be.
Probably, but Wish/Hierarch are the cards that will jump the most.Kirblar, do you think Ascendancy is going to keep spiking until it gets banned? I'm starting to wonder what that card's actual ceiling will be.
Hornet Queen is indeed a nightmare to deal with.
There is only 1 Modern GP the rest of the year (Madrid in November). If the deck is as toxic as it seems, it will probably get banned in January, before the Modern Pro Tour
Probably, but Wish/Hierarch are the cards that will jump the most.
Hierarch HAS to get reprinted at some point for fuck's sake.
MM2. May.Hierarch HAS to get reprinted at some point for fuck's sake.
Hierarch HAS to get reprinted at some point for fuck's sake.
Its actually the easiest matchup for the Mardu deck I'm currently running, muahahaha. Mostly because MGD can't function without creatures to get devotion and Hornet Queen completely bricks to to Anger of the Gods.
If its actually toxic, I don't get why they can't just ban it whenever they want.
Goyf/Confidant at Mythic was a massive blunder.Heirarch at mythic in MM2. Believe.
And it's amusing, since the quantitative easing of MM did fuck all for the price of Tarmogoyf.
I don't think they'll choke MM2s printing as much as they did with the first set.Heirarch at mythic in MM2. Believe.
And it's amusing, since the quantitative easing of MM did fuck all for the price of Tarmogoyf.
I still think they should have a very broad Modern Masters card pool, filled with actual staples and tools for the format, and then continuously reprint it. Keep the higher price and dilute your chances of straight drawing money by expanding the pool of possible cards, but keep it in constant supply. I'm sure there's plenty of drawbacks to this, but it'll keep constant downward pressure on the entry costs and encourage more to dip their toe into the format, which can buoy adoption of the format.
But I'm also someone that believes money cards in each format should never be land cards.
It is also possible that the Meta could adjust and just lock the deck out of the format- I don't know how the deck beats a resolved Ethersworn Canonist/Arcane Laboratory/Rule of Law, for example.
So I'm sitting on a few leftover draft spoils that I'm looking to offload; I'm just trying to figure out when the best time to do so would be. How much higher do you guys see Rabblemaster and Thoughtseize climbing over the next couple of months? I kinda feel like Rabblemaster might be nearing its peak, but Thoughtseize definitely still has room to grow.
I get what it does in the deck but I feel it dilutes the deck's goal somewhat which is to finish off games before opponents get to their late game fatties. The only time it will be useful would be if your opponent is at 6-8 life and you have an inferior board but I find that sometimes even getting them to that life range is hard enough as it is. Mulliganing with Jeskai tempo is so important and seeing a Dig Through Time in your opening hand when you're already at 5 or 6 cards is never ever ideal because it is so mana/graveyard intensive.
After thinking about it, I decided to remove the 2 Gods Willing in my deck because it does not work with Stormbreath. Instead, I've replaced the 2 Steam Augury and 2 Dig Through Time with:
2 Void Snare: Still debating this over Titan Strength. Will have to test both. I like this because it clears the way for Rabblemaster. But then again, Titan Strength enables Rabble tokens to kill Courser (people don't ever seem to hesitate when doing this).
1 Banishing Light: Brings the count to 3 in the main deck. I don't recall ever regret having this in my hand though there were many times when I wished it was Detention Sphere instead.
1 Chandra Pyromaster: Brings the count to 2 in the main deck. Chandra has proven to be very useful in testing and a couple of people on spikes seem to have come to the same conclusion as well.
They can and have emergency banned cards before (Memory Jar), but they probably want to wait for an actual tournament and not just MTGO before making a decision.
It is also possible that the Meta could adjust and just lock the deck out of the format- I don't know how the deck beats a resolved Ethersworn Canonist/Arcane Laboratory/Rule of Law, for example.
Seething Song got banned specifically because of Storm's G1 win % on MTGO. Given that the deck was super cheap, it was doing really bad things to the meta online (similar to Burn, but Burn you can beat if you want to.)Actually, I'm pretty sure they base most of their ban decisions off of MTGO because they have a much better chance to analyze data since the vast, vast majority of matches in paper tournaments aren't logged.
I wouldn't even bother with Void Snare. It's a little more mana friendly, but I would rather run another Banishing Light to "permanently" remove something.
Removing God's Willing makes sense if you're running Stormbreath. If you stick to Sarkhan though, you can possibly save it from Utter End or Devouring Light while avoiding things that would kill a Stormbreath right away like Hero's Downfall, Sarkhan's minus ability, or Stoke the Flames. Both Stormbreath and Sarkhan has its pros and cons. I blew out a few players saving my Rabblemaster from Anger of the Gods with God's Willing.
I still think leaving a Dig Through Time is correct. It sucks in opening hand, but you are going to have a lot of cards hitting that graveyard. Steam Augury kinda helps putting things in the graveyard and filling up your hand. Maybe leave 1 of each and test that out?
I thought about it again and decided Titan Strength is better. Using Rabble tokens to blow out Courser is probably a strong enough play to keep it in. Also, using it on a Mantis Rider to stop a Prognostic Sphinx could be useful too. If Void Snare was instant-speed, the decision would have probably been harder.
Gods Willing can save creatures from Anger of the Gods? Isn't Anger a non-target spell that dodges protection like Verdict or Wrath? Or does the word "each" in its text mean otherwise?
I might try testing 1-ofs Dig and Steam Augury.
Currently, I am looking at Iroas. That ability seems interesting enough for this deck. Turn 3 Rabble/Mantis. Turn 4 Iroas. Turn 5 Stormbreath. Seems hard to beat.
Rabblemaster's pricing is basically the Mutavault effect all over, except with the annoying caveat that we have 2 Mutavaults in the format with Nissa being the other at Mythic.
Anger of the Gods deals damage - protection granted by God's Willing reduces it to 0.
Rabblemaster's pricing is basically the Mutavault effect all over, except with the annoying caveat that we have 2 Mutavaults in the format with Nissa being the other at Mythic.
I see.
Well, unlike Mutavault, Rabblemaster doesn't go into literally every deck.
I thought about it again and decided Titan Strength is better. Using Rabble tokens to blow out Courser is probably a strong enough play to keep it in. Also, using it on a Mantis Rider to stop a Prognostic Sphinx could be useful too. If Void Snare was instant-speed, the decision would have probably been harder.
Gods Willing can save creatures from Anger of the Gods? Isn't Anger a non-target spell that dodges protection like Verdict or Wrath? Or does the word "each" in its text mean otherwise?
I might try testing 1-ofs Dig and Steam Augury.
Currently, I am looking at Iroas. That ability seems interesting enough for this deck. Turn 3 Rabble/Mantis. Turn 4 Iroas. Turn 5 Stormbreath. Seems hard to beat.
I watched the whole thing, hilarious.
I love how quickly Treasure Cruise became busted. Especially it being a 4x in that deck.Totally- also watched this last night.
I like the idea of Eidolon of the Great Revel coming in to stop the combo, but I'm sure that's not super reliable and is obviously very colour-specific.
Burn is about to get more popular in modern. I mean does Jeskai Combo even have an out? By the time you glittering wished for an out, you are already dead.Totally- also watched this last night.
I like the idea of Eidolon of the Great Revel coming in to stop the combo, but I'm sure that's not super reliable and is obviously very colour-specific.