I'm slowly warming up to Mantis Rider. It basically counters Xenagos perfectly; killing him and leaving a blocker for the token. It kills Kiora as well as Elspeth and Chandra in two turns. Not bad for three mana.
Yeah, shame Jace AoT is rotating out. Maybe new Jace has a place? With him you can possibly play the Delve Recall as well. I'd definitely play a miser Keranos. That card has won me many games against midrange decks before.
All your creatures have flying anyway, you'll never have enough loyalty to turn her on and Jace has other abilities besides scrying.
An enchantment for three mana that says "scry 1 during upkeep" is pretty bad in any deck. The deck I and phazedplasma are proposing is an UWR tempo deck. Jace has a more freer role there than in a control deck where only his ultimate matters. Let's sketch a few situations.
Let's say you play turn three Mantis Rider. Your opponent responds with Courser of Kruphix on turn three. You respond with Jace and -3. Suddenly your opponent has nothing, you have a Mantis Rider that has already dealt six damage and a Jace.
Let's say your opponent kills the Mantis Rider on his turn three. You play Jace on an empty board and +1, possibly improving your hand quality. Opponent responds with Xenagos, makes a token and knocks Jace down to 4. On your turn, you slam Sarkhan, animate him and kill Xenagos. You can either +1 or -3 Jace to kill the token. In both situations you have Jace and Sarkhan in play.
"Everything in the deck dies at instant speed to Utter End"
lol
Edit: Aaw. You edited.
Someone needs to do a Delve Calculator. You quickly get massive diminishing returns with the mechanic.
Very specific? Okay. Last time I checked, Courser and Xenagos are quite prevalent in green midrange decks. As for Jace being relevant, I'll explain below.That's a very specific example that can be turned around pretty fast. What you're actually saying is "Jace's -3 is relevant." Except Jace's -3 very quickly kills Jace and then you don't have Jace anymore and have to spend another 4 mana to cast another one, assuming you even have one. I will say that Jace does a better job getting your GY full for Treasure Cruise/Dig Through Time.
I think the biggest problem here is that I'm not convinced UWR has quite tools available to it.
The point of tempo is, as the name implies, to gain the upper hand against the slower midrange/control decks. Jace can accomplish that. Thassa cannot in a non-devotion build. UWR Control as we know it will not exist post rotation; nothing can replace Sphinx's Revelation. The cards in Khans point Jeskai towards a more aggressive shell. Yes, cards die to Utter End. The point is the tempo deck should be far enough ahead that it won't turn the tide. I think Disdainful Stroke will see play because of this. Countering a 4+ spell for two mana is huge for a tempo deck, and every deck plays 4+ cmc spells nowadays, even the red aggro decks. Jace isn't the strongest against aggro decks, and you can probably sideboard him out for, say, Master of Waves.I never said that and you can't prove it. >.> <.< >.>
But the point I guess I was going for there is how does one win the game in that deck when Keranos gets taken out by Deicide, Banishing Light, Erase or Utter End (all of which will probably see sideboard play, and mainboard play for Utter End)? Mantis Rider and Sarkhan are going to get outclassed by giant Temur/Abzan fatties really fast. I mean, I guess you got Elspeth still?
Yo Magic Gaf: I'm working on a commander deck inspired by Pacific Rim's Kaiju.
It'll likely be Temur or Simic colors, because they've got the most sea monsters/big stompy creatures in general.
Does anyone have any flavorful cards they recommend?
Uh, that's exactly what it is. You can't take a very specific state of a specific game against a specific deck and say "that's why this card is good." That's just anecdotal evidence.Very specific? Okay. Last time I checked, Courser and Xenagos are quite prevalent in green midrange decks. As for Jace being relevant, I'll explain below.
The point of tempo is, as the name implies, to gain the upper hand against the slower midrange/control decks. Jace can accomplish that. Thassa cannot in a non-devotion build. UWR Control as we know it will not exist post rotation; nothing can replace Sphinx's Revelation. The cards in Khans point Jeskai towards a more aggressive shell. Yes, cards die to Utter End. The point is the tempo deck should be far enough ahead that it won't turn the tide. I think Disdainful Stroke will see play because of this. Countering a 4+ spell for two mana is huge for a tempo deck, and every deck plays 4+ cmc spells nowadays, even the red aggro decks. Jace isn't the strongest against aggro decks, and you can probably sideboard him out for, say, Master of Waves.
Again, the reason tempo exists is to prey on the slower, more powerful (on paper) decks. It's why Jund was destroying decks back in the day. As much as people want to say Jund is midrange, it's more a cross between tempo and midrange. It can play aggressive when you needed to and play the attrition war and come up ahead. You can't really play aggressive with Sylvan Caryatids and Coursers of Kruphix (though Nissa is a pain), so the tempo deck has to somehow gain small incremental advantages in the early to mid game, which the midrange deck has to respond to or die. I'm not saying Jeskai is the next Jund, but I believe the only way it can succeed without Sphinx's Revelation is to evolve to a more tempo-oriented shell.
Bones aren't an issue. Skeletons are.Really obscure question, but what are the odds that Deflecting Palm gets an art modification for China? I know they used to do that to cards that showed skeletons or bones, but am not sure if they still do that.
I want a playset of the card, but the image unsettles me
What? That is not the same thing at all.Uh, that's exactly what it is. You can't take a very specific state of a specific game against a specific deck and say "that's why this card is good." That's just anecdotal evidence.
That's like saying you won a game against burn because you used Healing Salve and they ran out of cards, therefore Healing Salve is good.
It's like you're not reading my posts at all. -_-I don't think it can succeed without Revelation at all. Its basically looking to do the same thing as the last version of U/W/x, except the card draw, removal and board wipes are all worse, not to mention the newer midrange decks get even more incidental lifegain via Courser (and Siege Rhino), while UWR doesn't have any, yet takes even longer to stabilize than it did before. Not to mention Temur decks are all looking like they're going to put Surrak in the deck, which implodes the countermagic plan pretty badly.
What? That is not the same thing at all.
Rattleclaw Mystic into Savage Knuckleblade? You can get bombed for 4 on Turn 3 that way, and then 6 every turn after that.Like, what can green midrange do on turn three? Kill your creature. Okay. So Jace can enter play on an empty board. Worst thing is if they have a 0/3 defender or a 1/1 elf. Green midrange cannot apply pressure until at least turn four (or play t1 mystic, t2 caryatid, t3 nissa, but that's what I call a specific sequence of play).
I'm assuming Courser/Caryatid decks will be a big part of the metagame. The pros seem to think so. It's not exactly anecdotal, since green midrange decks were indeed a big part of PT Theros Block Constructed; a format without Sphinx's Revelation and Supreme Verdict.
It's like you're not reading my posts at all. -_-
Creatures(29)
4xBloodsoaked Champion
4xGnarled Scarhide
4xTormented Hero
3xTymaret, the Murder King
2xSpiteful Returned
4xMardu Skullhunter
4xGoblin Rabblemaster
4xHerald of Torment
Spells(9)
4xThoughtseize
1xBile Blight
2xHero's Downfall
2xMurderous Cut
Lands(22)
4xTemple of Malice
4xBloodstained Mire
4xMountains
9xSwamp
1xUrborg
Sideboard(15)
3xDark Betrayal
2xErebos
1xWhip of Erebos
2xMaster of the Feast
Despise??
I'm confused on the sideboard, I'm mostly just worried about facing the courser/caryatid decks.
Any suggestions are helpful. Is Pain seer just better than mardu skullhunter? I really hate Master of the Feast. Overall I think the deck shpuld be fine.
What website are y'all using to practice theae new decks?
If a turn three Courser is a very specific scenario, I don't know what to tell you.I mean, I don't know what to tell you if you don't think you're describing a very specific scenario.
Combo Keranos... Are you by any chance drunk? o.0I'll admit I'm really having trouble following you because you're just describing a deck style and not explaining how that deck is going to function given the available cards. I mean, Jace, TLG is generally a bad card; I don't know what about this deck you're describing is going to make him good beyond trying to combo Keranos.
If a turn three Courser is a very specific scenario, I don't know what to tell you.
Combo Keranos... Are you by any chance drunk? o.0
The deck we're talking about is the Jeskai tempo deck in Craig Wescoe's article. It has one Keranos in the sideboard.
Yeah, shame Jace AoT is rotating out. Maybe new Jace has a place? With him you can possibly play the Delve Recall as well. I'd definitely play a miser Keranos. That card has won me many games against midrange decks before.
I know butcher is good but I probably should of mentioned that I'm not going Mardu due to money reaaons on needing more expensive lands and such and I wanted a more aggro feel with less tapped lands. Also building a 3 color mana base is pretty scary to me.If you're already splashing red, I think War-Name Aspirant is better than Mardu Skullhunter.
Going full Mardu to use Butcher of the Horde is probably something to think about. He has a lot of synergy with Rabblemaster because you can sac the tokens to him for whatever you need.
The 3 color decks are really 2 color + a splash for the most part. The Wedgelands, Painlands, and new set of +1 life duals go a long way to decreasing the price tag.I know butcher is good but I probably should of mentioned that I'm not going Mardu due to money reaaons on needing more expensive lands and such and I wanted a more aggro feel with less tapped lands. Also building a 3 color mana base is pretty scary to me.
I know butcher is good but I probably should of mentioned that I'm not going Mardu due to money reaaons on needing more expensive lands and such and I wanted a more aggro feel with less tapped lands. Also building a 3 color mana base is pretty scary to me.
If you're looking for pure aggro, I'd suggest just staying mono-black.
Lands
Lots o' Swamp
Creatures
4 x Tormented Hero
4 x Gnarled Scarhide
4 x Bloodsoaked Champion
4 x Mardu Skullhunter
4 x Pain Seer
4 x Herald Of Torment
Spells
4 x Thoughtseize
3 x Sign in Blood
3 x Hero's Downfall
4 x Murderous Cut
(The deck that Turtenwald suggested had Fetches to feed to Cut, but I'd probably erm, cut them back if you're just going all Swamps)
Miser means 'lucky enough to draw and steal games.' Sometimes singleton, sometimes not.I have no idea what you're talking about. You mentioned Keranos here:
Randy Bueler has had success with a Counterburn deck. Well, it was more of a draw go deck with Shard Phoenix as the win condition.That said, I will literally eat a Jace, the Living Guildpact if a counterburn deck becomes even fringe good. I don't own any Jace, the Living Guildpact. But I will purchase one and consume it for sustenance if a Counterburn deck is good. I mean, has Counterburn ever been good?
I will leave it up to you guys what counts as good and how counterburny it has to be.Miser means 'lucky enough to draw and win games.' Sometimes singleton, sometimes not.
Randy Bueler has had success with a Counterburn deck. Well, it was more of a draw go deck with Shard Phoenix as the win condition.
But anyway, I may hold you to that. Does it count if the deck has Keranos and counterspells?
If you're looking for pure aggro, I'd suggest just staying mono-black.
Lands
Lots o' Swamp
Creatures
4 x Tormented Hero
4 x Gnarled Scarhide
4 x Bloodsoaked Champion
4 x Mardu Skullhunter
4 x Pain Seer
4 x Herald Of Torment
Spells
4 x Thoughtseize
3 x Sign in Blood
3 x Hero's Downfall
4 x Murderous Cut
(The deck that Turtenwald suggested had Fetches to feed to Cut, but I'd probably erm, cut them back if you're just going all Swamps)
If you're looking for pure aggro, I'd suggest just staying mono-black.
Lands
Lots o' Swamp
Creatures
4 x Tormented Hero
4 x Gnarled Scarhide
4 x Bloodsoaked Champion
4 x Mardu Skullhunter
4 x Pain Seer
4 x Herald Of Torment
Spells
4 x Thoughtseize
3 x Sign in Blood
3 x Hero's Downfall
4 x Murderous Cut
(The deck that Turtenwald suggested had Fetches to feed to Cut, but I'd probably erm, cut them back if you're just going all Swamps)
So uh, what beats a Foundry Denizen into Akroan Hoplite into Mardu Ascendancy curveout?
So uh, what beats a Foundry Denizen into Akroan Hoplite into Mardu Ascendancy curveout?
Read Mardu Ascendancy.Anger of the Gods, Drown in Sorrow, a board stall with sheep, anything with First Strike? I wouldn't be surprised if there really is a deck like that that goes for Hordeling Outburst instead of Ascendancy (since its less colors) and Rabblemasters.
Read Mardu Ascendancy.
It also sacs for +0/+3.That's the one that gives you goblins when you attack with a non-token, right?