Seems risky to run 4 Ashen Rider with no way to cast it and no way to discard it apart from Thoughtseize-ing yourself.
Also Nyx Weaver seems pretty loose. Might be better off splashing blue just for Sultai Ascendancy instead.
I think I'm just going to stay away from Standard for a while and play my shiny new Modern deck first. No sense spending money on cards building a new deck that I may end up not enjoy playing.
I think Raid might be more effective than you guys think. The defending player will always wonder if the attacking player has a Raid spell in hand, if they are playing a Raid deck. Bluffing that properly could mean free damage during attacks where you don't have it.
I didn't mean through combat tricks. I guess id have to read the Raid spells again. Maybe it would cause people to preemptively use removal before combat.Aren't most of the Raid spells sorcery speed? I don't recall any combat tricks off the top of my head. Generally Raid shouldn't affect how the opponent blocks at all; raid only cares about whether you attacked, not whether you connected
So which clan has the most insane bomb (or best chance at an insane bomb)?I'm pretty sure that you'll figure out ways to trigger Raid without too much trouble. The overlap between Prowess and Raid is going to come up a lot in Limited.
EDIT: Information is coming out about the Pre-release seeded boosters. It looks like they're deliberately seeding the boosters to help you play the clan you chose; it sounds like you're always getting an on-clan charm, banner, and tri-land in the seeded pack, plus two more uncommons (which may or may not be deliberately in your colors; not sure).
Also the pre-release promo is just a datestamped foil. No alternate art, which makes sense given that there are 40 instead of 5.
So which clan has the most insane bomb (or best chance at an insane bomb)?
Since I'm terrible at finding information online I'll as you guys. Is there going to be a guaranteed promo of the chosen colors for each prerelease pack like there used to be? Or is it just a seeded pack that is somewhat randomized with no guaranteed promo and 5 boosters?
There should be a clan-specific rare in the seeded pack. And, yeah, I don't think you can get mythics besides the Khans in the seeded pack, so no Broodmate Roc for you! (hopefully)
Interestingly it sounds like the "promo" this time around is the only rare in that seeded pack. So we only get one on-color rare this time instead of the promo + another one. Really they've just cheaped us out of actual promos and guaranteed us a foil. That is probably better for the play experience at the Prerelease, but I will miss alt-art promos.
It was, the guaranteed promo card was starting to make people just not want to play prereleases. Having 40 different ones is a neat thing for the collectors.Yeah, they've sacrificed "getting cool stuff" for "making things balanced."
Time will tell if that was the right decision.
Yeah, they've sacrificed "getting cool stuff" for "making things balanced."
Time will tell if that was the right decision.
From what Lems has alluded to on Reddit, the Judge Promo thing was "we cannot legally do this anymore" as a massive factor.At least there's reasoning behind this unlike the judge and player reward promos.
Everything is super low because the set is stacked and the dealers already made their money back on $20+ fetch preorders.I'm coming around on Mantis Rider. I think that thing may be really, really good. I have no data to back this up, it's just intuition; however I think SCG's 2 dollar price on it is very low
Everything is super low because the set is stacked and the dealers already made their money back on $20+ fetch preorders.
At least there's reasoning behind this unlike the judge and player reward promos.
Everything is super low because the set is stacked and the dealers already made their money back on $20+ fetch preorders.
MPR was done by hand. Enormous waste of time/resources. It's like the line from "Dave" about the car program- "So you're telling me this is a program to make people who already bought your stuff feel better about their purchase?"It still pisses me off that they promised MPR would be replaced with new ways of getting player rewards at stores, then proceeded to make every single promo program worse.
At least we aren't getting unbalanced intro pack rares anymore. Was getting tired of there being an obvious best choice every prerelease.
I don't think UWR is good enough right now.Yeah of course, but even relative to the rest of the set, the Rider seems super under-priced. I'm remembering how Boros Reckoner was a 30 dollar card for a while, and if this card finds a home, I think it could get up there - probably not to 30 dollars, but maybe 15ish.
MPR was done by hand. Enormous waste of time/resources. It's like the line from "Dave" about the car program- "So you're telling me this is a program to make people who already bought your stuff feel better about their purchase?"
Yeah of course, but even relative to the rest of the set, the Rider seems super under-priced. I'm remembering how Boros Reckoner was a 30 dollar card for a while, and if this card finds a home, I think it could get up there - probably not to 30 dollars, but maybe 15ish.
Prognostic Sphinx is strong and Keranos is obviously strong, but then they printed Utter End
I don't think Erase being around really changes much for the playability of Gods. Deicide was already around and Erase being one less mana isn't that huge.
They've said they're funding 4-5 programs for what MPR cost. DOTP promos probably one of them, Prerelease stuff is another.MPR was a huge and unnecessary expense, and it absolutely wouldn't be realistic for MPR to exist with the current playerbase.
That doesn't make it any less frustrating for the players who were told that the funds would be used for more in-store promotional programs.
Why would you play Deicide for double the mana though? It doesn't seem like there's a gonna be a deck leaning on Gods the way Mono-U did and Erase seems good for murdering Courser of Kruphix for a single mana.