Giant Panda
Member
I've played a bit of Hearthstone, and I don't think the getting a gem or whatever they were was a problem. The over-simplicity of it was what mostly made me get bored of it.Everyone thinks this upfront, but I think games like Hearthstone have shown pretty decisively how bad it would be to take it out of Magic.
At this point the ways this would modify game balance would be so extreme we're kind of not talking about the same game anymore.
Yeah, I was speaking about a hypothetical card game. I was replying to someone who quoted Maro saying that getting rid of lands made games too repetitive. I was saying that in this hypothetical game, my proposal would be a better way to add variance back in IMO.