Late to the fail
I bought this ( with Knights Contract )even that the demo was bad just for Folklore's sake,I wanted to like it,but *sigh* it's just not good.
First thing is this game is shit easy , children easy even,it treat you as a younger player, it hold your hand and tell you what you should do most of the times ,with no real challenge for your skills as a gamer,the "puzzles" are easy too and straight forward in your face like , the new abilities made this "problem" even worse, Also even when the game is T rated , but the story and the dialogue and difficulty and everything are for kids, it should be for E10.
Again the fighting , this is the very definition of poor and lazy design , in Folklore every Folks has it's unique attack that you really need , even the first Genji has good fighting system , here no they just said fuck it , lets streamline it for casuals/kids, hit dude then stupid auto combo him style, also it will be better if they moved Teotl or make it less overpowered, the healing ability is also lame and kill the tension difficulty, speaking of the Majin and abilities ,most of the new abilities are pointless
There no variety in locations ,you run in same looking places all the time ( forests,ruins,castle), sure it's normal things these days ( DA2) but after Folklore I wanted more from Game Republic art designers , wasted opportunity here maybe they wanted to go Team ICO style dunno but I didn't liked it, again I might be just got spoiled by Folklore greatness or something.
One of the things that sadness me is how unoriginal and uninteresting the characters design for the main guys and enemies were , again very unlike Folklore, Tepeu design is all over the place ,Teotl is ugly big turd like the trolls from fable,Toci is a generic anime medieval chick ,regular shadows and generals designs are meh, and the Creator of all purple is a joke,it's like they collected them from some many different games.
friendship shards to level up your friendship meter is stupid when the idea for the game is to be a friend with this abomination, it should level up naturally with the story and you actions not because of farming enemies, it's just dump and destroy the core concept of the entire game.
tech-wise , this game look very outdated, very PS2-ish look with bloom effect ( I know Japanese developers are still behind the tech but GR should be good )it's a mid first generation PS3/360 game , if this is the Folklore/Genji 2 Engine then they fucked it up completely since it look worse then these two games for some reasons, and the characters models are really bad compared to Folklore and Genji, way bad , not sure what in the hell happened, it seems like they wanted to save polygons or something, I don't want to say they are Xbox1 quality , but it's cheap.
the worse thing technically wasn't the old looking texture or lightning but the poor animations, they sucks big time, I don't care if this is low budget project , the running and walking animations are ridiculously bad the combo attack animation are especially bad , they are Tenchu Z/Way of the Samurai 3 level of bad,wake up GR.
Not sure if I should blame Game Republic for this disaster, or Namco Bandai, or myself for wanting something terrific like Folklore, but It's clear to me that Game Republic lost it.
Now time to go and play Knights Contract