Eh, I mean, I love exploiting it if a game lets me (and I hate every game with save bugs that could have been avoided with some additional backup saves,) but... it is a game.
Like, the whole point of alternate endings/paths in games is to offer surprises and variations of story if you play through more times than once, but we gamers have gotten up our own asses of "gotta collect em all" that we have to see every ending. We can't let go and just enjoy games as they were designed, and we ruin the experience for our selves with our obsessiveness. We don't "play" games for the challenge of winning or losing, we "progress" through them to the pathed-out outcome.
Fundamentally, I understand the notion but cannot avoid the instinct. It's an imperfect world, and we live an imperfect life.